Player Matchup

Chiron
Chiron
Ang3licBratz
Chiron
Level 108
God Stats
28W - 28L
1,473 SR
Queue Stats
442W - 456L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
COD-KILL10
Baron Samedi
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,475 Elo+
Solo
Cthulhu
Cthulhu
DeclinedInk5465
Cthulhu
Level 105
God Stats
19W - 11L
1,531 SR
Queue Stats
67W - 39L
1,655 Elo+
Party 1
Kali
Kali
Godeater8
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 172L
1,404 Elo+
Solo
Chaac
Chaac
GoombaSwagger
Chaac
Level 101
God Stats
9W - 8L
1,500 SR
Queue Stats
98W - 83L
1,655 Elo+
Party 1
Team Averages
Level 104
1,501 SR
1,536 Elo+

VS

Team Averages
Level 109
1,713 SR
1,627 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BruhDontPeak
Hou Yi
Level 78
God Stats
5W - 2L
1,926 SR
Queue Stats
17W - 6L
1,900 Elo+
Solo
Rama
Rama
ChispiiinJRCA
Rama
Level 104
God Stats
4W - 1L
1,913 SR
Queue Stats
211W - 225L
1,801 Elo+
Solo
Vulcan
Vulcan
Die-Lord21
Vulcan
Level 67
God Stats
10W - 8L
1,727 SR
Queue Stats
128W - 106L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 0 / 2
7,142
1,428
3,640
4,443
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
COD-KILL10
Baron Samedi
12
0 / 0 / 3
6,680
1,336
3,351
4,869
2,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 5
7,493
1,499
6,260
4,458
2,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
12
1 / 2 / 5
6,966
1,393
3,728
5,618
1,700
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 0 / 2
6,479
1,296
2,204
4,512
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

390

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 4 / 2
6,138
1,228
6,898
5,211
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
 
Cliodhna
11
0 / 1 / 1
5,973
1,195
2,617
4,130
1,370
Hou Yi
11
0 / 1 / 1
6,276
1,255
3,721
4,993
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 1
6,098
1,220
878
2,242
538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Die-Lord21
Vulcan
11
2 / 2 / 0
6,688
1,338
6,221
4,377
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
2
2
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
2
0.25
L
Cliodhna
 
Cliodhna
0
1
1
0.5
W
Chiron
3
0
2
4
L
Hou Yi
0
1
1
0.5
W
Baron Samedi
COD-KILL10
Baron Samedi
0
0
3
1.5
L
0
1
1
0.5
W
3
0
5
5.5
L
Vulcan
Die-Lord21
Vulcan
2
2
0
1
W
Kali
1
2
5
1.75
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
20,335
23,900
Taken
20,953
11,545
Mitigated
6,504
8,278
Healing
785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,898
686
0
0
5,211
1,606
0
2,314
2,740
15,578
0
L
Cliodhna
 
Cliodhna
2,617
124
0
0
4,130
1,370
0
2,155
1,775
0
8,366
W
Chiron
3,640
796
201
1,607
4,443
1,637
0
2,956
1,487
0
9,239
L
Hou Yi
3,721
873
0
785
4,993
1,542
0
2,098
2,699
0
12,502
W
Baron Samedi
COD-KILL10
Baron Samedi
3,351
198
887
2,149
4,869
2,089
0
3,150
1,719
16,742
0
L
878
661
0
0
2,242
538
0
539
1,641
0
7,156
W
6,260
312
69
488
4,458
2,819
0
2,571
1,887
14,800
0
L
Vulcan
Die-Lord21
Vulcan
6,221
2,597
0
0
4,377
1,448
0
1,889
2,297
18,053
0
W
Kali
3,728
1,792
0
1,153
5,618
1,700
0
2,032
3,586
0
9,346
W
2,204
172
0
1,724
4,512
3,300
0
2,410
2,102
0
12,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
31,173
112
Minions Killed
99
5
Camps Cleared
6
605,806
Distance Traveled
454,548
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,138
1,228
17
3
2
83,779
2
L
Cliodhna
5,973
1,195
17
3
0
82,210
0
W
Chiron
7,142
1,428
18
4
1
118,513
0
L
Hou Yi
6,276
1,255
20
4
3
112,431
1
W
Baron Samedi
6,680
1,336
37
7
2
104,835
0
L
Rama
6,098
1,220
14
3
0
60,421
1
W
Cthulhu
7,493
1,499
23
5
1
124,035
1
L
Vulcan
6,688
1,338
31
6
1
115,707
1
W
Kali
6,966
1,393
12
2
1
144,602
0
W
Chaac
6,479
1,296
22
4
0
113,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role