Player Matchup

Scylla
Scylla
Damn_Zip
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,801 Elo+
Party 2
Gilgamesh
Gilgamesh
GrNadee
Gilgamesh
Level 79
God Stats
4W - 4L
1,458 SR
Queue Stats
168W - 162L
1,430 Elo+
Party 2
Thanatos
Thanatos
SolarrSoldier
Thanatos
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
155W - 127L
1,583 Elo+
Party 2
Ullr
Ullr
TheGlizzydent
Ullr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,801 Elo+
Party 2
Sobek
Sobek
TheKingpin4200
Sobek
Level 103
God Stats
1W - 1L
1,356 SR
Queue Stats
39W - 18L
1,544 Elo+
Party 2
Team Averages
Level 86
1,463 SR
1,632 Elo+

VS

Team Averages
Level 50
1,396 SR
1,443 Elo+
Cernunnos
Cernunnos
Brick02
Cernunnos
Level 40
God Stats
18W - 21L
1,500 SR
Queue Stats
189W - 153L
1,500 Elo+
Party 1
Vamana
Vamana
DroneHunter101
Vamana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 71L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MG Kingboomy
Tsukuyomi
Level 39
God Stats
2W - 2L
1,311 SR
Queue Stats
167W - 162L
1,395 Elo+
Party 1
Nox
Nox
PlainGnu8
Nox
Level 60
God Stats
20W - 21L
1,168 SR
Queue Stats
141W - 138L
1,323 Elo+
Party 1
Chang'e
Chang'e
ThePuffl0rd
Chang'e
Level 28
God Stats
61W - 39L
1,500 SR
Queue Stats
194W - 145L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Damn_Zip
Scylla
20
4 / 2 / 19
14,950
1,246
21,025
12,219
3,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
GrNadee
Gilgamesh
20
13 / 13 / 19
16,846
1,404
31,190
31,775
12,382
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
SolarrSoldier
Thanatos
20
19 / 7 / 21
18,436
1,536
29,365
20,859
10,327
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 9 / 26
16,440
1,370
24,597
20,756
7,262
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 7 / 35
17,484
1,457
13,868
36,760
59,953
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brick02
Cernunnos
20
4 / 16 / 20
14,830
1,236
22,963
32,014
7,109
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
12 / 7 / 16
17,108
1,426
29,387
26,772
21,457
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
MG Kingboomy
Tsukuyomi
20
12 / 11 / 18
17,035
1,420
25,206
25,929
6,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 7 / 24
13,978
1,165
11,906
18,440
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
ThePuffl0rd
Chang'e
20
8 / 9 / 16
15,691
1,308
22,734
23,463
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
131
50
Kills
37
38
Deaths
50
120
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Brick02
Cernunnos
4
16
20
0.88
W
Scylla
Damn_Zip
Scylla
4
2
19
6.75
L
12
7
16
2.86
W
Gilgamesh
GrNadee
Gilgamesh
13
13
19
1.73
L
Tsukuyomi
MG Kingboomy
Tsukuyomi
12
11
18
1.91
L
1
7
24
1.86
W
Thanatos
SolarrSoldier
Thanatos
19
7
21
4.21
W
7
9
26
2.22
W
7
7
35
3.5
L
Chang'e
ThePuffl0rd
Chang'e
8
9
16
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,045
Damage
112,196
122,369
Taken
126,618
93,833
Mitigated
44,740
24,426
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Brick02
Cernunnos
22,963
17,389
15
3,766
32,014
7,109
0
9,703
22,311
0
37,673
W
Scylla
Damn_Zip
Scylla
21,025
634
0
1,304
12,219
3,909
0
3,107
9,112
53,033
0
L
29,387
14,342
374
2,196
26,772
21,457
0
5,264
21,508
273
57,965
W
Gilgamesh
GrNadee
Gilgamesh
31,190
8,856
0
2,457
31,775
12,382
0
12,264
19,511
0
50,321
L
Tsukuyomi
MG Kingboomy
Tsukuyomi
25,206
7,675
0
158
25,929
6,838
0
9,138
16,791
0
45,371
L
11,906
2,837
0
4
18,440
4,571
0
5,965
12,475
30,380
0
W
Thanatos
SolarrSoldier
Thanatos
29,365
6,702
0
15,244
20,859
10,327
0
5,005
15,854
0
51,028
W
24,597
8,662
0
387
20,756
7,262
0
4,896
15,860
0
50,454
W
13,868
861
0
5,034
36,760
59,953
0
9,641
27,119
25,547
0
L
Chang'e
ThePuffl0rd
Chang'e
22,734
1,385
3,238
3,730
23,463
4,765
0
4,823
18,640
43,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,156
Gold Earned
78,642
218
Minions Killed
207
10
Camps Cleared
6
1,231,160
Distance Traveled
1,195,217
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,830
1,236
21
2
2
200,552
0
W
Scylla
14,950
1,246
59
5
0
246,507
0
L
Vamana
17,108
1,426
57
5
1
272,446
0
W
Gilgamesh
16,846
1,404
30
3
4
232,877
0
L
Tsukuyomi
17,035
1,420
37
3
2
255,205
0
L
Nox
13,978
1,165
39
3
1
236,377
0
W
Thanatos
18,436
1,536
44
4
2
274,151
1
W
Ullr
16,440
1,370
63
5
3
237,587
1
W
Sobek
17,484
1,457
22
2
1
240,038
0
L
Chang'e
15,691
1,308
53
4
0
230,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role