Player Matchup

Chaac
Chaac
Eaa1012
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 153L
1,637 Elo+
Party 4
Neith
Neith
Jshampooo
Neith
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 137L
1,709 Elo+
Solo
Athena
Athena
Killoer
Athena
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 103L
1,712 Elo+
Party 4
Thoth
Thoth
ZæœZ
Thoth
Level 118
God Stats
21W - 0L
1,686 SR
Queue Stats
24W - 1L
2,003 Elo+
Party 1
Bastet
Bastet
turnshavetabled
Bastet
Level 76
God Stats
4W - 1L
1,715 SR
Queue Stats
84W - 75L
1,612 Elo+
Party 1
Team Averages
Level 118
1,580 SR
1,735 Elo+

VS

Team Averages
Level 120
1,595 SR
1,664 Elo+
Ra
Ra
 
Ra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
AlexM23
Cernunnos
Level 107
God Stats
4W - 3L
1,649 SR
Queue Stats
72W - 73L
1,760 Elo+
Party 2
Cabrakan
Cabrakan
MrWolfee
Cabrakan
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,760 Elo+
Party 2
Pele
Pele
PaulBunyun
Pele
Level 107
God Stats
0W - 1L
1,824 SR
Queue Stats
44W - 61L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eaa1012
Chaac
18
8 / 2 / 6
11,256
625
10,894
13,158
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
Jshampooo
Neith
18
6 / 5 / 4
11,212
623
15,845
10,726
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Killoer
Athena
13
1 / 2 / 12
9,005
500
4,231
13,310
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
ZæœZ
Thoth
17
8 / 1 / 6
10,957
609
22,118
6,037
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 5
10,106
561
8,784
9,991
4,486
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 6 / 2
9,271
515
6,879
12,102
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
 
Horus
13
2 / 5 / 4
9,041
502
4,646
20,959
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
AlexM23
Cernunnos
15
2 / 6 / 4
9,568
532
8,077
16,326
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
MrWolfee
Cabrakan
15
2 / 5 / 2
9,427
524
4,182
12,816
10,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 6 / 2
9,467
526
7,447
16,397
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
28
Kills
12
12
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
2
0.5
L
Horus
 
Horus
2
5
4
0.8
L
Cernunnos
AlexM23
Cernunnos
2
6
4
0.67
W
Chaac
Eaa1012
Chaac
8
2
6
5.5
W
Neith
Jshampooo
Neith
6
5
4
1.6
W
Athena
Killoer
Athena
1
2
12
3.5
L
Cabrakan
MrWolfee
Cabrakan
2
5
2
0.6
L
4
6
2
0.83
W
Thoth
ZæœZ
Thoth
8
1
6
11
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,872
Damage
31,231
53,222
Taken
78,600
29,552
Mitigated
45,219
15,778
Healing
23,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,879
699
1,166
2,244
12,102
4,480
0
5,600
6,502
52,878
0
L
Horus
 
Horus
4,646
2,075
2,184
6,007
20,959
19,433
0
11,950
9,009
0
21,065
L
Cernunnos
AlexM23
Cernunnos
8,077
4,280
0
4,745
16,326
5,372
0
2,005
14,321
0
68,738
W
Chaac
Eaa1012
Chaac
10,894
2,477
0
5,286
13,158
8,577
1,287
3,405
9,653
0
88,186
W
Neith
Jshampooo
Neith
15,845
6,345
0
3,693
10,726
4,787
2,436
482
10,244
0
85,781
W
Athena
Killoer
Athena
4,231
1,232
182
2,461
13,310
10,040
307
2,190
11,120
15,388
0
L
Cabrakan
MrWolfee
Cabrakan
4,182
697
0
1,331
12,816
10,443
0
3,483
9,333
54,252
0
L
7,447
766
0
5,635
16,397
5,491
0
3,311
13,086
0
71,494
W
Thoth
ZæœZ
Thoth
22,118
492
0
851
6,037
1,662
1,734
2,015
4,022
81,613
0
W
8,784
2,405
7
3,298
9,991
4,486
418
2,558
7,122
0
52,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
46,774
518
Minions Killed
543
0
Camps Cleared
0
1,903,845
Distance Traveled
1,635,542
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,271
515
104
6
0
330,197
5
L
Horus
9,041
502
39
2
0
341,281
4
L
Cernunnos
9,568
532
130
7
0
290,343
4
W
Chaac
11,256
625
128
7
0
378,060
2
W
Neith
11,212
623
133
7
0
302,000
6
W
Athena
9,005
500
20
1
0
415,058
7
L
Cabrakan
9,427
524
141
8
0
309,981
4
L
Pele
9,467
526
129
7
0
363,740
3
W
Thoth
10,957
609
132
7
0
426,034
0
W
Bastet
10,106
561
105
6
0
382,693
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role