Player Matchup

Neith
Neith
Elcachupin
Neith
Level 100
God Stats
11W - 11L
1,819 SR
Queue Stats
16W - 24L
1,404 Elo+
Solo
Cerberus
Cerberus
LEON-G15
Cerberus
Level 78
God Stats
5W - 2L
1,285 SR
Queue Stats
40W - 41L
1,564 Elo+
Party 1
Loki
Loki
MaxiMariio
Loki
Level 113
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 17L
1,548 Elo+
Party 1
Discordia
Discordia
Nahuel43_
Discordia
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 174L
1,601 Elo+
Solo
Chronos
Chronos
Santodfe
Chronos
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 146L
1,551 Elo+
Solo
Team Averages
Level 108
1,562 SR
1,534 Elo+

VS

Team Averages
Level 71
1,461 SR
1,421 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AntBaiano
Erlang Shen
Level 124
God Stats
4W - 5L
1,500 SR
Queue Stats
610W - 591L
1,394 Elo+
Solo
Bellona
Bellona
DrOlisan
Bellona
Level 68
God Stats
4W - 4L
1,526 SR
Queue Stats
303W - 316L
1,592 Elo+
Solo
Ra
Ra
Xyz_llllllll06
Ra
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,160 Elo+
Solo
Cthulhu
Cthulhu
lunaboca1238
Cthulhu
Level 42
God Stats
3W - 5L
1,278 SR
Queue Stats
17W - 22L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 2 / 3
8,360
523
3,714
5,116
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LEON-G15
Cerberus
12
2 / 2 / 3
8,080
505
3,718
11,253
7,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
7 / 2 / 1
9,741
609
6,755
10,144
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Nahuel43_
Discordia
13
1 / 5 / 1
8,108
507
5,729
6,291
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Santodfe
Chronos
16
3 / 1 / 2
9,873
617
10,806
10,080
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 3 / 4
7,874
492
5,177
7,905
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
AntBaiano
Erlang Shen
16
5 / 1 / 6
9,147
572
7,597
10,610
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
DrOlisan
Bellona
13
0 / 5 / 1
7,833
490
5,771
15,356
16,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 3
8,061
504
5,637
6,781
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
lunaboca1238
Cthulhu
13
2 / 0 / 2
7,763
485
2,279
5,340
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
13
Kills
12
12
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
4
0.67
L
Erlang Shen
AntBaiano
Erlang Shen
5
1
6
8
L
Bellona
DrOlisan
Bellona
0
5
1
0.1
W
Neith
0
2
3
0.75
W
Cerberus
LEON-G15
Cerberus
2
2
3
1.75
W
7
2
1
3.75
W
Discordia
Nahuel43_
Discordia
1
5
1
0.3
W
Chronos
Santodfe
Chronos
3
1
2
4
L
5
4
3
1.63
L
Cthulhu
lunaboca1238
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
26,461
42,884
Taken
45,992
17,814
Mitigated
29,126
15,233
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,177
2,823
0
2,228
7,905
2,561
0
994
6,911
0
60,926
L
Erlang Shen
AntBaiano
Erlang Shen
7,597
3,035
0
4,134
10,610
4,782
0
3,591
7,019
0
65,613
L
Bellona
DrOlisan
Bellona
5,771
1,099
0
4,287
15,356
16,429
0
10,357
4,999
0
50,768
W
Neith
3,714
658
0
1,200
5,116
1,797
1,052
1,163
3,953
0
62,409
W
Cerberus
LEON-G15
Cerberus
3,718
96
316
3,510
11,253
7,424
78
3,101
8,152
21,894
0
W
6,755
1,495
0
4,396
10,144
3,363
0
1,232
8,912
0
70,061
W
Discordia
Nahuel43_
Discordia
5,729
288
0
490
6,291
1,442
104
1,847
4,444
51,091
0
W
Chronos
Santodfe
Chronos
10,806
4,662
0
5,321
10,080
3,788
663
573
9,507
68,211
0
L
5,637
84
561
1,149
6,781
1,944
0
4,361
2,420
38,004
0
L
Cthulhu
lunaboca1238
Cthulhu
2,279
152
310
626
5,340
3,410
0
950
4,390
29,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,162
Gold Earned
40,678
536
Minions Killed
476
0
Camps Cleared
0
1,555,428
Distance Traveled
1,431,489
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,874
492
125
8
0
275,479
4
L
Erlang Shen
9,147
572
115
7
0
338,102
1
L
Bellona
7,833
490
117
7
0
266,568
3
W
Neith
8,360
523
147
9
0
332,702
7
W
Cerberus
8,080
505
34
2
0
312,655
5
W
Loki
9,741
609
126
8
0
391,609
1
W
Discordia
8,108
507
93
6
0
247,406
1
W
Chronos
9,873
617
136
9
0
271,056
6
L
Ra
8,061
504
81
5
0
241,833
1
L
Cthulhu
7,763
485
38
2
0
309,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role