Player Matchup

Kali
Kali
Deadmangaming156
Kali
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 38L
1,493 Elo+
Party 1
Sobek
Sobek
DistantOrange
Sobek
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 78L
1,641 Elo+
Party 1
Sol
Sol
Thaunbreakable
Sol
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,500 Elo+

VS

Team Averages
Level 87
1,748 SR
1,495 Elo+
King Arthur
King Arthur
MedievalFury
King Arthur
Level 58
God Stats
3W - 4L
1,815 SR
Queue Stats
54W - 39L
1,675 Elo+
Party 2
Ares
Ares
SAL39
Ares
Level 100
God Stats
1W - 3L
1,928 SR
Queue Stats
132W - 110L
1,550 Elo+
Party 2
Ra
Ra
Wh1teSh4doW1
Ra
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 18L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
11,238
803
8,818
12,957
5,592
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 3 / 8
11,132
795
9,444
20,199
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
2 / 4 / 8
10,061
719
4,688
6,139
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MedievalFury
King Arthur
14
2 / 5 / 8
9,390
671
8,598
12,114
11,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
SAL39
Ares
14
6 / 4 / 4
10,737
767
10,092
18,109
25,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 9
10,562
754
10,475
7,986
4,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
11
12
Deaths
11
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
5
4
1.6
W
3
3
8
2.33
L
King Arthur
MedievalFury
King Arthur
2
5
8
1.2
L
Ares
SAL39
Ares
6
4
4
2
W
2
4
8
1.5
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
29,165
39,295
Taken
38,209
34,570
Mitigated
40,402
12,161
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,818
3,573
0
4,196
12,957
5,592
932
7,459
5,341
0
26,160
W
9,444
545
333
6,188
20,199
26,622
383
9,661
10,068
29,690
0
L
King Arthur
MedievalFury
King Arthur
8,598
1,371
455
1,443
12,114
11,098
336
4,254
7,860
249
29,351
L
Ares
SAL39
Ares
10,092
319
0
2,677
18,109
25,030
325
6,284
11,825
21,398
0
W
4,688
1,285
0
1,444
6,139
2,356
2,179
3,896
2,132
25,548
2,217
L
10,475
1,790
1,285
2,250
7,986
4,274
1,260
3,831
4,155
49,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,431
Gold Earned
30,689
127
Minions Killed
156
3
Camps Cleared
9
699,117
Distance Traveled
727,707
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,238
803
34
2
0
231,499
0
W
Sobek
11,132
795
31
2
2
272,637
4
L
King Arthur
9,390
671
35
3
3
240,188
1
L
Ares
10,737
767
18
1
2
235,009
0
W
Sol
10,061
719
62
4
1
194,981
1
L
Ra
10,562
754
103
7
4
252,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role