Player Matchup

Kuzenbo
Kuzenbo
ChassLord
Kuzenbo
Level 145
God Stats
1W - 1L
1,213 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Dreadspartan93
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
Jameisonw
Chaac
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 54L
2,011 Elo+
Party 3
Agni
Agni
Sunshyne Baer
Agni
Level 126
God Stats
7W - 4L
1,392 SR
Queue Stats
335W - 308L
1,602 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UnfcsdWalnut
Tsukuyomi
Level 28
God Stats
3W - 0L
1,736 SR
Queue Stats
10W - 3L
1,857 Elo+
Party 3
Team Averages
Level 109
1,468 SR
1,694 Elo+

VS

Team Averages
Level 23
1,575 SR
1,631 Elo+
Yemoja
Yemoja
AndoLaxbro
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,888 Elo+
Party 1
Tiamat
Tiamat
Locknot
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,888 Elo+
Party 1
Hercules
Hercules
MasterlessWolf
Hercules
Level 28
God Stats
29W - 25L
1,754 SR
Queue Stats
364W - 309L
1,615 Elo+
Party 2
Hachiman
Hachiman
ParaplegicPaul
Hachiman
Level 17
God Stats
15W - 5L
1,622 SR
Queue Stats
99W - 72L
1,518 Elo+
Party 2
Loki
Loki
ZAID4K5778
Loki
Level 29
God Stats
15W - 16L
1,500 SR
Queue Stats
155W - 164L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChassLord
Kuzenbo
13
0 / 0 / 10
7,670
767
5,164
7,348
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Dreadspartan93
Cernunnos
15
2 / 1 / 6
8,009
801
5,807
6,215
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Jameisonw
Chaac
15
6 / 1 / 5
8,249
825
10,578
10,334
8,067
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 4
8,933
893
11,572
5,220
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
UnfcsdWalnut
Tsukuyomi
13
1 / 0 / 5
7,061
706
4,294
5,059
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AndoLaxbro
Yemoja
13
0 / 1 / 2
7,248
725
4,467
5,391
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
Locknot
Tiamat
13
0 / 4 / 2
6,688
669
4,372
7,802
2,690
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
1 / 4 / 1
6,877
688
4,537
15,175
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
13
1 / 1 / 0
7,275
728
5,276
6,517
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 0
6,450
645
2,006
7,033
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
15
Kills
2
2
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AndoLaxbro
Yemoja
0
1
2
1
W
Kuzenbo
ChassLord
Kuzenbo
0
0
10
5
W
Cernunnos
Dreadspartan93
Cernunnos
2
1
6
5
W
Chaac
Jameisonw
Chaac
6
1
5
8.5
L
Tiamat
Locknot
Tiamat
0
4
2
0.25
L
Hercules
1
4
1
0.38
L
Hachiman
1
1
0
1
W
6
0
4
8
W
Tsukuyomi
UnfcsdWalnut
Tsukuyomi
1
0
5
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,415
Damage
20,658
34,176
Taken
41,918
22,921
Mitigated
18,468
12,214
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AndoLaxbro
Yemoja
4,467
511
1,409
2,457
5,391
3,548
0
1,583
3,664
13,401
0
W
Kuzenbo
ChassLord
Kuzenbo
5,164
2,095
0
2,550
7,348
8,215
143
1,661
5,687
13,343
0
W
Cernunnos
Dreadspartan93
Cernunnos
5,807
2,388
0
1,517
6,215
2,558
2,122
2,756
3,459
0
30,736
W
Chaac
Jameisonw
Chaac
10,578
2,306
567
3,943
10,334
8,067
476
1,913
8,421
0
28,866
L
Tiamat
Locknot
Tiamat
4,372
393
0
1,020
7,802
2,690
0
3,182
4,526
22,542
0
L
Hercules
4,537
881
0
3,457
15,175
8,202
0
6,398
8,476
0
9,485
L
Hachiman
5,276
2,368
0
676
6,517
2,246
0
2,757
3,760
0
25,726
W
11,572
867
0
708
5,220
1,968
750
1,186
4,034
49,522
0
W
Tsukuyomi
UnfcsdWalnut
Tsukuyomi
4,294
832
236
2,693
5,059
2,113
807
1,323
3,736
0
7,824
L
2,006
299
0
215
7,033
1,782
0
2,816
4,123
0
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,922
Gold Earned
34,538
232
Minions Killed
161
0
Camps Cleared
0
1,076,159
Distance Traveled
953,511
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,248
725
17
2
0
198,298
2
W
Kuzenbo
7,670
767
18
2
0
223,096
1
W
Cernunnos
8,009
801
75
8
0
190,592
0
W
Chaac
8,249
825
36
4
0
223,711
4
L
Tiamat
6,688
669
54
5
0
193,587
2
L
Hercules
6,877
688
21
2
0
176,181
0
L
Hachiman
7,275
728
47
5
0
189,161
1
W
Agni
8,933
893
91
9
0
228,884
1
W
Tsukuyomi
7,061
706
12
1
0
209,876
1
L
Loki
6,450
645
22
2
0
196,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role