Player Matchup

Eset
Eset
Gold V
Blınd
Eset
Gold V
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 61L
1,661 MMR
Party 1
King Arthur
King Arthur
Gold II
Lizfraser
King Arthur
Gold II
Level 155
God Stats
6W - 5L
1,337 SR
Queue Stats
267W - 240L
1,672 MMR
Solo
Mercury
Mercury
Gold IV
Ryth24
Mercury
Gold IV
Level 122
God Stats
32W - 22L
1,495 SR
Queue Stats
182W - 178L
1,663 MMR
Solo
Nu Wa
Nu Wa
Gold II
Shërry
Nu Wa
Gold II
Level 160
God Stats
19W - 8L
1,500 SR
Queue Stats
311W - 298L
1,668 MMR
Solo
Artemis
Artemis
Gold V
WishieWalshie
Artemis
Gold V
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,661 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,467 SR
1,665 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,563 SR
1,632 MMR
Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
Ferdinando19
Fenrir
Gold IV
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,638 MMR
Party 2
Geb
Geb
Silver I
Kronixci
Geb
Silver I
Level 150
God Stats
4W - 2L
1,747 SR
Queue Stats
134W - 134L
1,638 MMR
Solo
Tiamat
Tiamat
Gold II
NefariousC
Tiamat
Gold II
Level 160
God Stats
2W - 4L
1,374 SR
Queue Stats
84W - 87L
1,693 MMR
Solo
Sobek
Sobek
Gold V
R0SHIX
Sobek
Gold V
Level 158
God Stats
2W - 1L
1,697 SR
Queue Stats
51W - 37L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Blınd
Eset
17
1 / 3 / 12
11,510
548
9,030
17,163
10,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Lizfraser
King Arthur
18
4 / 5 / 9
12,240
583
15,614
26,613
23,168
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Ryth24
Mercury
20
5 / 4 / 7
12,727
606
15,684
15,299
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Shërry
Nu Wa
20
7 / 2 / 11
13,360
636
21,933
10,149
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
20
9 / 3 / 5
13,333
635
16,626
14,360
6,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CliodhnaSerqetCamazotzThoth

VS

Bans
ArtioZeusAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
6 / 5 / 2
11,423
544
15,049
23,321
8,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
16
2 / 10 / 3
9,464
451
9,279
22,775
9,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
2 / 2 / 9
9,624
458
8,360
17,551
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
NefariousC
Tiamat
19
3 / 5 / 3
11,065
527
7,748
14,689
9,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
R0SHIX
Sobek
17
4 / 4 / 2
10,370
494
11,339
25,706
33,419
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
26
Kills
17
17
Deaths
26
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
6
5
2
1.4
W
Eset
Blınd
Eset
1
3
12
2.33
L
Fenrir
2
10
3
0.35
L
2
2
9
3.25
W
King Arthur
Lizfraser
King Arthur
4
5
9
1.7
L
Tiamat
NefariousC
Tiamat
3
5
3
0.9
L
Sobek
R0SHIX
Sobek
4
4
2
1.25
W
Mercury
Ryth24
Mercury
5
4
7
2.13
W
Nu Wa
Shërry
Nu Wa
7
2
11
6.25
W
Artemis
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,887
Damage
51,775
83,584
Taken
104,042
49,348
Mitigated
76,927
28,214
Healing
36,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,049
8,759
0
11,794
23,321
8,605
525
6,453
16,566
0
85,823
W
Eset
Blınd
Eset
9,030
1,500
3,532
4,958
17,163
10,723
575
5,415
11,492
50,384
1,578
L
Fenrir
9,279
1,428
0
5,592
22,775
9,053
0
5,010
17,575
0
63,259
L
8,360
691
242
2,840
17,551
16,413
0
8,800
8,427
29,178
0
W
King Arthur
Lizfraser
King Arthur
15,614
2,095
622
10,381
26,613
23,168
283
8,898
17,471
0
73,935
L
Tiamat
NefariousC
Tiamat
7,748
1,160
0
3,786
14,689
9,437
142
4,942
9,538
95,747
0
L
Sobek
R0SHIX
Sobek
11,339
1,800
0
12,029
25,706
33,419
0
5,262
20,262
72,068
0
W
Mercury
Ryth24
Mercury
15,684
8,403
0
761
15,299
6,120
2,083
4,525
10,774
0
108,218
W
Nu Wa
Shërry
Nu Wa
21,933
4,662
0
1,112
10,149
3,276
1,808
6,645
3,504
110,468
0
W
Artemis
16,626
10,787
0
6,848
14,360
6,061
2,787
3,157
11,203
0
104,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,170
Gold Earned
51,946
717
Minions Killed
603
0
Camps Cleared
0
2,035,186
Distance Traveled
1,839,245
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,423
544
164
8
0
334,235
2
W
Eset
11,510
548
64
3
0
387,906
8
L
Fenrir
9,464
451
100
5
0
368,813
3
L
Geb
9,624
458
19
1
0
412,847
10
W
King Arthur
12,240
583
134
6
0
416,749
4
L
Tiamat
11,065
527
182
9
0
378,499
4
L
Sobek
10,370
494
138
7
0
344,851
3
W
Mercury
12,727
606
165
8
0
483,855
2
W
Nu Wa
13,360
636
203
10
0
379,410
7
W
Artemis
13,333
635
151
7
0
367,266
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role