Player Matchup

Tsukuyomi
Tsukuyomi
BinkieBoy
Tsukuyomi
Level 25
God Stats
1W - 8L
1,383 SR
Queue Stats
51W - 118L
1,277 Elo+
Party 2
Scylla
Scylla
Yes69
Scylla
Level 28
God Stats
8W - 14L
1,505 SR
Queue Stats
22W - 35L
1,174 Elo+
Party 2
King Arthur
King Arthur
Zerpz
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Party 2
Team Averages
Level 50
1,463 SR
1,243 Elo+

VS

Team Averages
Level 70
1,428 SR
1,224 Elo+
Horus
Horus
CeramicZebra903
Horus
Level 108
God Stats
14W - 28L
1,500 SR
Queue Stats
345W - 433L
1,511 Elo+
Solo
Anubis
Anubis
ProlificSnow
Anubis
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 5L
1,079 Elo+
Party 1
Danzaburou
Danzaburou
mellow-fellowj
Danzaburou
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BinkieBoy
Tsukuyomi
16
6 / 6 / 9
12,371
687
12,434
14,408
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Yes69
Scylla
20
12 / 5 / 13
15,088
838
29,263
13,388
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Zerpz
King Arthur
19
6 / 7 / 11
13,105
728
10,309
20,977
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 13
12,560
698
9,413
25,233
28,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
18
13 / 8 / 4
14,357
798
22,289
18,191
7,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
mellow-fellowj
Danzaburou
16
2 / 9 / 13
12,018
668
6,775
19,977
9,707
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
24
Kills
18
18
Deaths
25
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BinkieBoy
Tsukuyomi
6
6
9
1.75
W
3
8
13
1.19
W
Anubis
13
8
4
1.88
L
Scylla
Yes69
Scylla
12
5
13
3.7
L
King Arthur
Zerpz
King Arthur
6
7
11
1.64
W
Danzaburou
mellow-fellowj
Danzaburou
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,006
Damage
38,477
48,773
Taken
63,401
16,266
Mitigated
45,310
7,437
Healing
18,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BinkieBoy
Tsukuyomi
12,434
1,942
325
593
14,408
3,591
326
8,860
5,262
0
38,105
W
9,413
3,083
2,310
6,229
25,233
28,521
800
9,684
15,158
0
27,591
W
Anubis
22,289
1,130
0
5,624
18,191
7,082
1,355
8,721
9,203
57,730
0
L
Scylla
Yes69
Scylla
29,263
3,351
190
2,871
13,388
3,471
582
6,293
6,916
59,435
0
L
King Arthur
Zerpz
King Arthur
10,309
1,488
0
3,458
20,977
9,204
783
7,835
12,651
0
50,745
W
Danzaburou
mellow-fellowj
Danzaburou
6,775
3,596
947
3,596
19,977
9,707
426
11,083
8,587
0
30,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
38,935
171
Minions Killed
152
8
Camps Cleared
7
903,266
Distance Traveled
743,682
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,371
687
54
3
2
305,423
3
W
Horus
12,560
698
37
2
1
255,944
0
W
Anubis
14,357
798
64
4
3
245,417
2
L
Scylla
15,088
838
52
3
4
288,722
0
L
King Arthur
13,105
728
65
4
2
309,121
1
W
Danzaburou
12,018
668
51
3
3
242,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role