Player Matchup

Poseidon
Poseidon
ALEXX25
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,414 Elo+
Party 2
Ravana
Ravana
Firefer15
Ravana
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 11L
1,414 Elo+
Party 2
Nox
Nox
JegrimG
Nox
Level 69
God Stats
1W - 2L
1,163 SR
Queue Stats
3W - 7L
1,223 Elo+
Party 2
Atlas
Atlas
Versield
Atlas
Level 160
God Stats
3W - 6L
1,469 SR
Queue Stats
10W - 10L
1,460 Elo+
Party 2
Bastet
Bastet
ÇyriŁ
Bastet
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Team Averages
Level 131
1,426 SR
1,402 Elo+

VS

Team Averages
Level 120
1,485 SR
1,736 Elo+
Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Crossbones66
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MayoSapien
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,195 SR
Queue Stats
16W - 4L
2,006 Elo+
Party 1
Thanatos
Thanatos
TrippKayak
Thanatos
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 19L
1,596 Elo+
Solo
Cthulhu
Cthulhu
chriscrossxd
Cthulhu
Level 86
God Stats
4W - 2L
1,732 SR
Queue Stats
4W - 2L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALEXX25
Poseidon
18
6 / 2 / 3
10,065
839
14,106
9,292
3,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Firefer15
Ravana
16
2 / 1 / 5
8,988
749
6,356
8,389
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
15
0 / 4 / 5
8,212
684
5,391
6,726
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Versield
Atlas
15
5 / 1 / 6
8,782
732
6,585
13,198
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
ÇyriŁ
Bastet
17
5 / 0 / 9
9,549
796
12,617
10,039
2,999
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 4
8,677
723
7,792
9,380
5,078
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
15
2 / 4 / 1
8,555
713
9,222
8,303
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MayoSapien
Ah Muzen Cab
15
2 / 5 / 3
8,520
710
14,496
13,500
3,940
Thanatos
TrippKayak
Thanatos
14
3 / 5 / 0
8,402
700
6,922
11,880
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
chriscrossxd
Cthulhu
13
0 / 3 / 3
7,526
627
2,886
12,333
10,181
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
8
8
Deaths
18
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
4
3
W
Poseidon
ALEXX25
Poseidon
6
2
3
3.75
L
Scylla
2
4
1
0.63
W
Ravana
Firefer15
Ravana
2
1
5
4.5
W
Nox
0
4
5
0.63
L
Ah Muzen Cab
MayoSapien
Ah Muzen Cab
2
5
3
0.7
L
Thanatos
TrippKayak
Thanatos
3
5
0
0.6
W
Atlas
Versield
Atlas
5
1
6
8
L
Cthulhu
chriscrossxd
Cthulhu
0
3
3
0.5
W
Bastet
ÇyriŁ
Bastet
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
41,318
47,644
Taken
55,396
24,274
Mitigated
25,679
8,940
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,792
989
467
3,042
9,380
5,078
0
5,243
3,893
33,343
0
W
Poseidon
ALEXX25
Poseidon
14,106
2,540
0
2,439
9,292
3,121
1,219
3,213
6,047
58,507
0
L
Scylla
9,222
559
512
493
8,303
2,087
0
2,970
5,208
32,693
0
W
Ravana
Firefer15
Ravana
6,356
1,339
0
1,614
8,389
3,314
654
2,181
6,139
0
29,434
W
Nox
5,391
448
0
0
6,726
2,056
396
3,694
2,906
25,065
0
L
Ah Muzen Cab
MayoSapien
Ah Muzen Cab
14,496
4,876
0
1,727
13,500
3,940
371
5,037
8,341
0
31,309
L
Thanatos
TrippKayak
Thanatos
6,922
391
0
5,147
11,880
4,393
0
4,562
7,107
0
20,103
W
Atlas
Versield
Atlas
6,585
1,291
0
3,143
13,198
12,784
174
6,925
6,079
14,073
0
L
Cthulhu
chriscrossxd
Cthulhu
2,886
133
444
1,246
12,333
10,181
0
7,386
4,765
13,291
0
W
Bastet
ÇyriŁ
Bastet
12,617
1,950
0
1,744
10,039
2,999
0
3,320
6,573
0
30,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,596
Gold Earned
41,680
276
Minions Killed
193
0
Camps Cleared
0
1,377,945
Distance Traveled
1,207,284
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,677
723
45
4
0
268,841
3
W
Poseidon
10,065
839
101
8
0
280,917
3
L
Scylla
8,555
713
62
5
0
230,720
2
W
Ravana
8,988
749
58
5
0
282,011
2
W
Nox
8,212
684
51
4
0
246,559
1
L
Ah Muzen Cab
8,520
710
33
3
0
224,731
0
L
Thanatos
8,402
700
29
2
0
258,169
0
W
Atlas
8,782
732
24
2
0
270,870
0
L
Cthulhu
7,526
627
24
2
0
224,823
0
W
Bastet
9,549
796
42
4
0
297,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role