Player Matchup

Kali
Kali
Silver I
Deadjoshh
Kali
Silver I
Level 122
God Stats
10W - 7L
1,610 SR
Queue Stats
261W - 259L
1,352 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver II
MAKUELSOCHUEDUL
Cu Chulainn
Silver II
Level 68
God Stats
18W - 15L
1,265 SR
Queue Stats
114W - 99L
1,542 MMR
Party 2
Freya
Freya
Gold V
Verbalary
Freya
Gold V
Level 121
God Stats
51W - 39L
1,797 SR
Queue Stats
270W - 249L
1,482 MMR
Solo
Zeus
Zeus
Silver III
elguajeavuelto
Zeus
Silver III
Level 158
God Stats
33W - 20L
1,800 SR
Queue Stats
503W - 500L
1,427 MMR
Party 2
Bacchus
Bacchus
Gold I
pRoSpper
Bacchus
Gold I
Level 157
God Stats
14W - 10L
1,794 SR
Queue Stats
324W - 328L
1,611 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,653 SR
1,483 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 134
1,605 SR
1,488 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver II
Añtt
Jing Wei
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,490 MMR
Party 1
Achilles
Achilles
Silver III
I Want a Carry
Achilles
Silver III
Level 127
God Stats
3W - 3L
1,844 SR
Queue Stats
143W - 143L
1,461 MMR
Party 4
Chang'e
Chang'e
Bronze III
WSS xZombi
Chang'e
Bronze III
Level 150
God Stats
1W - 1L
1,775 SR
Queue Stats
3W - 3L
1,500 MMR
Party 4
Atlas
Atlas
Silver II
Wockets
Atlas
Silver II
Level 149
God Stats
2W - 4L
1,406 SR
Queue Stats
26W - 26L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
8 / 3 / 6
11,973
665
11,172
15,308
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
MAKUELSOCHUEDUL
Cu Chulainn
18
2 / 3 / 3
10,925
607
11,081
13,631
12,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Verbalary
Freya
19
4 / 0 / 2
11,954
664
13,179
14,607
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
5 / 4 / 4
10,534
585
11,986
8,895
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
pRoSpper
Bacchus
14
2 / 1 / 8
9,376
521
6,128
15,276
17,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothAh Muzen CabArachneGeb

VS

Bans
BastetCliodhnaOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
5 / 3 / 2
8,393
466
6,566
9,727
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Añtt
Jing Wei
16
1 / 3 / 1
9,496
528
9,396
13,861
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
16
3 / 3 / 1
9,419
523
10,415
16,170
14,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
WSS xZombi
Chang'e
14
1 / 7 / 3
8,514
473
6,100
14,870
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Wockets
Atlas
12
1 / 5 / 5
7,837
435
5,115
16,463
16,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
21
Kills
11
11
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
3
2
2
L
Jing Wei
Añtt
Jing Wei
1
3
1
0.5
W
Kali
8
3
6
3.67
L
Achilles
3
3
1
1.17
W
Cu Chulainn
MAKUELSOCHUEDUL
Cu Chulainn
2
3
3
1.17
W
Freya
Verbalary
Freya
4
0
2
5
L
Chang'e
WSS xZombi
Chang'e
1
7
3
0.36
L
Atlas
Wockets
Atlas
1
5
5
0.7
W
5
4
4
1.75
W
Bacchus
pRoSpper
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
37,592
67,717
Taken
71,091
43,308
Mitigated
44,579
23,243
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,566
1,622
0
776
9,727
3,539
0
3,175
6,552
0
41,346
L
Jing Wei
Añtt
Jing Wei
9,396
7,295
0
4,695
13,861
4,546
0
10,391
3,470
0
82,118
W
Kali
11,172
7,061
0
4,436
15,308
5,506
1,681
3,311
11,696
0
82,457
L
Achilles
10,415
2,531
0
4,384
16,170
14,236
171
2,929
13,241
0
61,194
W
Cu Chulainn
MAKUELSOCHUEDUL
Cu Chulainn
11,081
1,368
0
4,810
13,631
12,052
178
480
12,123
11,350
69,083
W
Freya
Verbalary
Freya
13,179
5,876
0
8,802
14,607
5,571
2,557
823
13,784
100,077
0
L
Chang'e
WSS xZombi
Chang'e
6,100
387
756
5,142
14,870
5,398
0
7,978
6,892
58,458
0
L
Atlas
Wockets
Atlas
5,115
2,133
345
1,951
16,463
16,860
0
9,429
7,034
22,114
0
W
11,986
1,242
0
750
8,895
2,557
447
3,940
4,787
70,718
0
W
Bacchus
pRoSpper
Bacchus
6,128
1,024
564
3,881
15,276
17,622
278
2,187
12,911
17,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,762
Gold Earned
43,659
586
Minions Killed
518
0
Camps Cleared
0
1,858,804
Distance Traveled
1,631,980
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,393
466
77
4
0
303,374
2
L
Jing Wei
9,496
528
156
9
0
361,921
3
W
Kali
11,973
665
130
7
0
427,814
0
L
Achilles
9,419
523
132
7
0
352,925
3
W
Cu Chulainn
10,925
607
154
9
0
358,985
7
W
Freya
11,954
664
175
10
0
348,692
6
L
Chang'e
8,514
473
126
7
0
309,236
0
L
Atlas
7,837
435
27
2
0
304,524
7
W
Zeus
10,534
585
109
6
0
327,136
2
W
Bacchus
9,376
521
18
1
0
396,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role