Player Matchup

Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PewDiePie101
Guan Yu
Level 66
God Stats
4W - 7L
1,500 SR
Queue Stats
70W - 67L
1,497 Elo+
Party 2
Thoth
Thoth
Sast424
Thoth
Level 90
God Stats
2W - 5L
1,351 SR
Queue Stats
9W - 7L
1,600 Elo+
Solo
Bastet
Bastet
drewwerd98
Bastet
Level 42
God Stats
5W - 6L
1,485 SR
Queue Stats
30W - 33L
1,601 Elo+
Solo
Cerberus
Cerberus
f4t4lsparrow21
Cerberus
Level 63
God Stats
6W - 14L
1,490 SR
Queue Stats
69W - 68L
1,457 Elo+
Party 2
Team Averages
Level 65
1,465 SR
1,531 Elo+

VS

Team Averages
Level 40
1,464 SR
1,420 Elo+
Thor
Thor
KhaledSupremeLA
Thor
Level 16
God Stats
4W - 6L
1,450 SR
Queue Stats
14W - 19L
1,468 Elo+
Party 1
Merlin
Merlin
PRINCETREYxx
Merlin
Level 59
God Stats
84W - 72L
1,464 SR
Queue Stats
146W - 166L
1,325 Elo+
Party 1
Osiris
Osiris
Super_Voughn
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,281 Elo+
Solo
Olorun
Olorun
ZonateBow63
Olorun
Level 42
God Stats
88W - 121L
1,404 SR
Queue Stats
186W - 227L
1,325 Elo+
Party 1
Pele
Pele
dfdeffe
Pele
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
157W - 176L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 0 / 14
8,767
487
6,045
6,531
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
PewDiePie101
Guan Yu
17
12 / 1 / 4
10,148
564
13,138
15,135
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Sast424
Thoth
15
3 / 0 / 6
9,796
544
6,443
5,707
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
drewwerd98
Bastet
16
7 / 1 / 7
10,100
561
7,957
11,786
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
15
4 / 2 / 4
9,356
520
6,851
13,045
7,116
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,868
382
4,035
12,169
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
11
0 / 5 / 1
7,152
397
6,900
10,838
1,894
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
1 / 4 / 1
6,914
384
3,771
12,248
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
13
3 / 7 / 0
8,845
491
8,780
14,531
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
dfdeffe
Pele
14
0 / 5 / 2
8,116
451
4,374
10,610
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
28
Kills
4
4
Deaths
28
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
14
9
L
0
7
0
0
L
Merlin
0
5
1
0.1
W
Guan Yu
PewDiePie101
Guan Yu
12
1
4
14
W
Thoth
Sast424
Thoth
3
0
6
6
L
Osiris
1
4
1
0.38
L
Olorun
3
7
0
0.43
L
Pele
dfdeffe
Pele
0
5
2
0.2
W
Bastet
drewwerd98
Bastet
7
1
7
10.5
W
Cerberus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
27,860
52,204
Taken
60,396
27,748
Mitigated
20,595
20,187
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,045
1,912
0
769
6,531
6,579
0
1,766
4,765
32,773
0
L
4,035
1,175
0
2,797
12,169
2,282
0
2,497
9,672
0
30,096
L
Merlin
6,900
459
0
1,709
10,838
1,894
94
4,147
6,691
44,488
0
W
Guan Yu
PewDiePie101
Guan Yu
13,138
3,090
1,029
8,399
15,135
7,344
466
4,557
10,578
0
67,609
W
Thoth
Sast424
Thoth
6,443
171
0
793
5,707
2,032
0
2,534
3,173
64,088
0
L
Osiris
3,771
1,680
0
3,922
12,248
9,891
195
4,598
7,650
252
24,181
L
Olorun
8,780
3,232
189
5,589
14,531
3,638
0
6,713
7,818
50,142
0
L
Pele
dfdeffe
Pele
4,374
980
0
3,064
10,610
2,890
675
1,384
9,226
0
49,348
W
Bastet
drewwerd98
Bastet
7,957
1,893
0
6,182
11,786
4,677
0
2,416
9,370
0
65,022
W
Cerberus
6,851
729
0
3,015
13,045
7,116
59
4,528
8,517
46,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
37,895
511
Minions Killed
381
0
Camps Cleared
0
1,818,273
Distance Traveled
1,599,418
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,767
487
35
2
0
355,269
0
L
Thor
6,868
382
66
4
0
335,613
1
L
Merlin
7,152
397
76
4
0
291,906
0
W
Guan Yu
10,148
564
112
6
0
356,716
0
W
Thoth
9,796
544
134
7
0
382,957
4
L
Osiris
6,914
384
47
3
0
302,027
4
L
Olorun
8,845
491
104
6
0
298,841
0
L
Pele
8,116
451
88
5
0
371,031
2
W
Bastet
10,100
561
112
6
0
385,128
1
W
Cerberus
9,356
520
118
7
0
338,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role