Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HitbatsmanJR
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neckert89
Tsukuyomi
Level 106
God Stats
3W - 2L
1,824 SR
Queue Stats
104W - 98L
1,676 Elo+
Party 1
Merlin
Merlin
j_bud22
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,566 Elo+
Party 1
Thor
Thor
justbringit33
Thor
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 94L
1,674 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,598 Elo+

VS

Team Averages
Level 120
1,500 SR
1,575 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beckwith100
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,886 Elo+
Party 2
Ah Puch
Ah Puch
Crian
Ah Puch
Level 146
God Stats
13W - 7L
1,500 SR
Queue Stats
554W - 461L
1,494 Elo+
Party 2
Achilles
Achilles
Venzori
Achilles
Level 148
God Stats
22W - 20L
1,500 SR
Queue Stats
544W - 449L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 7 / 6
8,739
794
9,260
11,479
4,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 7 / 2
6,607
601
1,374
11,533
5,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Neckert89
Tsukuyomi
15
4 / 8 / 5
8,996
818
11,623
14,363
5,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
j_bud22
Merlin
17
3 / 4 / 7
9,152
832
9,307
9,166
3,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 4 / 8
8,316
756
10,759
10,443
3,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
5 / 2 / 19
10,220
929
7,875
15,703
19,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Hades
 
Hades
16
6 / 3 / 10
9,639
876
9,879
11,955
12,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 15
9,099
827
7,512
8,963
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Crian
Ah Puch
17
7 / 3 / 9
10,169
924
16,575
10,871
4,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Venzori
Achilles
16
9 / 3 / 14
10,034
912
11,492
13,599
22,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
14
Kills
30
30
Deaths
15
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
6
1
W
Athena
 
Athena
5
2
19
7.25
W
Hades
 
Hades
6
3
10
3.67
W
3
4
15
2.63
W
Ah Puch
Crian
Ah Puch
7
3
9
3.83
L
0
7
2
0.14
L
Tsukuyomi
Neckert89
Tsukuyomi
4
8
5
0.81
W
Achilles
Venzori
Achilles
9
3
14
5.33
L
Merlin
j_bud22
Merlin
3
4
7
1.63
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,323
Damage
53,333
56,984
Taken
61,091
22,652
Mitigated
62,590
11,612
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,260
3,292
1,662
1,585
11,479
4,227
0
8,574
2,744
0
19,649
W
Athena
 
Athena
7,875
1,599
3,263
3,002
15,703
19,880
203
2,847
12,856
12,171
0
W
Hades
 
Hades
9,879
203
1,587
3,297
11,955
12,363
1,375
1,114
10,841
22,887
0
W
7,512
0
1,612
563
8,963
2,879
486
901
8,062
21,160
0
W
Ah Puch
Crian
Ah Puch
16,575
548
2,362
2,045
10,871
4,954
2,126
1,166
9,705
33,228
0
L
1,374
944
725
1,116
11,533
5,974
0
9,081
2,254
0
1,578
L
Tsukuyomi
Neckert89
Tsukuyomi
11,623
1,997
955
2,867
14,363
5,429
0
10,303
3,818
0
23,484
W
Achilles
Venzori
Achilles
11,492
2,439
688
1,943
13,599
22,514
614
3,279
10,320
2,252
17,821
L
Merlin
j_bud22
Merlin
9,307
1,202
0
1,698
9,166
3,425
0
6,634
2,395
30,879
0
L
10,759
1,644
661
343
10,443
3,597
0
8,399
1,958
0
13,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
49,161
98
Minions Killed
114
0
Camps Cleared
0
967,570
Distance Traveled
1,033,102
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,739
794
11
1
0
199,174
0
W
Athena
10,220
929
8
1
0
229,819
0
W
Hades
9,639
876
29
3
0
169,967
1
W
Janus
9,099
827
24
2
0
218,188
2
W
Ah Puch
10,169
924
39
4
0
197,396
3
L
Set
6,607
601
0
0
0
175,905
0
L
Tsukuyomi
8,996
818
24
2
0
199,423
1
W
Achilles
10,034
912
14
1
0
217,732
2
L
Merlin
9,152
832
52
5
0
194,235
0
L
Thor
8,316
756
11
1
0
198,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role