Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ColonelCosby
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,620 Elo+
Party 3
Neith
Neith
Gibbsy33
Neith
Level 17
God Stats
0W - 3L
1,285 SR
Queue Stats
0W - 3L
1,255 Elo+
Party 3
Sobek
Sobek
Mephistophelian
Sobek
Level 45
God Stats
1W - 2L
1,285 SR
Queue Stats
21W - 11L
1,667 Elo+
Party 3
Arachne
Arachne
Twixsticks
Arachne
Level 63
God Stats
1W - 5L
1,285 SR
Queue Stats
14W - 11L
1,667 Elo+
Party 3
Team Averages
Level 63
1,371 SR
1,542 Elo+

VS

Team Averages
Level 79
1,479 SR
1,509 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Hokage247
Medusa
Level 33
God Stats
3W - 3L
1,195 SR
Queue Stats
36W - 25L
1,563 Elo+
Party 2
Hercules
Hercules
MaestroDelTerror
Hercules
Level 48
God Stats
41W - 55L
1,183 SR
Queue Stats
416W - 496L
1,396 Elo+
Party 1
Ymir
Ymir
TOCAATA
Ymir
Level 29
God Stats
18W - 14L
1,715 SR
Queue Stats
328W - 422L
1,413 Elo+
Party 1
Bakasura
Bakasura
kimsai
Bakasura
Level 129
God Stats
3W - 3L
1,801 SR
Queue Stats
64W - 60L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 2
7,092
546
12,858
8,880
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ColonelCosby
King Arthur
9
0 / 6 / 1
5,515
424
3,841
11,528
6,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Gibbsy33
Neith
11
0 / 0 / 1
6,501
500
3,043
3,689
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
5,202
400
1,765
8,226
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Twixsticks
Arachne
9
2 / 2 / 0
5,921
455
3,902
9,386
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 0 / 5
7,151
550
9,654
4,908
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Hokage247
Medusa
13
1 / 0 / 0
7,628
587
3,422
5,117
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 3
8,285
637
6,854
12,183
8,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
TOCAATA
Ymir
9
0 / 2 / 6
6,367
490
2,304
10,031
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
kimsai
Bakasura
13
4 / 2 / 1
7,502
577
4,912
9,717
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
W
Agni
 
Agni
2
0
5
4.5
L
King Arthur
ColonelCosby
King Arthur
0
6
1
0.08
L
Neith
Gibbsy33
Neith
0
0
1
0.5
W
Medusa
Hokage247
Medusa
1
0
0
1
W
5
0
3
6.5
L
0
2
0
0
W
Ymir
TOCAATA
Ymir
0
2
6
1.5
L
Arachne
Twixsticks
Arachne
2
2
0
1
W
Bakasura
kimsai
Bakasura
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
27,146
41,709
Taken
41,956
17,118
Mitigated
25,895
9,232
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,858
4,760
0
3,424
8,880
2,713
178
4,121
4,324
54,669
0
W
Agni
 
Agni
9,654
748
0
2,613
4,908
1,565
98
2,917
1,991
51,651
0
L
King Arthur
ColonelCosby
King Arthur
3,841
434
0
1,083
11,528
6,386
0
2,899
8,121
3,351
17,052
L
Neith
Gibbsy33
Neith
3,043
1,020
0
1,614
3,689
849
0
419
3,270
0
38,839
W
Medusa
Hokage247
Medusa
3,422
1,494
0
2,665
5,117
1,530
716
891
4,226
0
50,362
W
6,854
1,593
0
5,174
12,183
8,995
658
3,348
8,835
2,628
47,340
L
1,765
136
0
1,772
8,226
4,329
0
1,828
5,884
8,473
0
W
Ymir
TOCAATA
Ymir
2,304
489
528
1,968
10,031
9,480
196
4,827
5,204
12,986
0
L
Arachne
Twixsticks
Arachne
3,902
2,838
0
1,339
9,386
2,841
0
3,470
5,590
0
25,318
W
Bakasura
kimsai
Bakasura
4,912
3,283
0
3,139
9,717
4,325
0
3,276
6,441
0
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,231
Gold Earned
36,933
278
Minions Killed
462
0
Camps Cleared
0
1,309,861
Distance Traveled
1,405,121
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,092
546
80
6
0
256,306
5
W
Agni
7,151
550
100
8
0
265,170
2
L
King Arthur
5,515
424
42
3
0
238,100
3
L
Neith
6,501
500
94
7
0
230,932
2
W
Medusa
7,628
587
116
9
0
260,412
5
W
Hercules
8,285
637
124
10
0
269,909
7
L
Sobek
5,202
400
10
1
0
280,118
4
W
Ymir
6,367
490
25
2
0
260,936
5
L
Arachne
5,921
455
52
4
0
304,405
7
W
Bakasura
7,502
577
97
7
0
348,694
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role