Player Matchup

Zeus
Zeus
CingCaleb
Zeus
Level 68
God Stats
6W - 4L
1,330 SR
Queue Stats
31W - 44L
1,500 Elo+
Party 1
Bellona
Bellona
Snotty Slime
Bellona
Level 23
God Stats
4W - 4L
1,206 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 1
Artemis
Artemis
tylergotswaggg1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
vheyser
Atlas
Level 65
God Stats
10W - 14L
1,414 SR
Queue Stats
28W - 43L
1,304 Elo+
Party 1
Nemesis
Nemesis
xDatBoiCari
Nemesis
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 29L
1,304 Elo+
Party 1
Team Averages
Level 45
1,390 SR
1,383 Elo+

VS

Team Averages
Level 50
1,544 SR
1,539 Elo+
Thanatos
Thanatos
DeadIsBetter3
Thanatos
Level 40
God Stats
8W - 2L
1,500 SR
Queue Stats
49W - 49L
1,168 Elo+
Solo
Neith
Neith
DripethTim
Neith
Level 52
God Stats
9W - 9L
1,500 SR
Queue Stats
149W - 114L
1,659 Elo+
Party 2
Atlas
Atlas
YoEstoyBu
Atlas
Level 41
God Stats
29W - 14L
1,617 SR
Queue Stats
30W - 17L
1,644 Elo+
Party 2
Cliodhna
Cliodhna
joef356
Cliodhna
Level 42
God Stats
7W - 7L
1,410 SR
Queue Stats
22W - 19L
1,614 Elo+
Party 2
Freya
Freya
lmg197
Freya
Level 74
God Stats
8W - 6L
1,694 SR
Queue Stats
252W - 215L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 3 / 0
4,769
477
925
3,825
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Snotty Slime
Bellona
8
1 / 2 / 0
4,902
490
4,892
6,103
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 3 / 0
3,652
365
615
2,523
391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atlas
vheyser
Atlas
6
0 / 3 / 0
4,196
420
1,851
7,261
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
xDatBoiCari
Nemesis
9
0 / 3 / 0
4,803
480
3,046
6,604
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadIsBetter3
Thanatos
10
0 / 1 / 3
5,533
553
3,190
6,460
3,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
9
5 / 0 / 1
5,673
567
2,978
2,993
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
YoEstoyBu
Atlas
8
1 / 1 / 4
5,300
530
2,824
7,180
3,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
joef356
Cliodhna
10
5 / 0 / 0
6,269
627
4,500
5,650
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
lmg197
Freya
13
3 / 0 / 2
6,782
678
3,253
4,335
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
14
14
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
3
0
0
W
Thanatos
DeadIsBetter3
Thanatos
0
1
3
1.5
W
Neith
5
0
1
5.5
L
Bellona
Snotty Slime
Bellona
1
2
0
0.5
W
Atlas
YoEstoyBu
Atlas
1
1
4
3
W
Cliodhna
joef356
Cliodhna
5
0
0
5
W
Freya
lmg197
Freya
3
0
2
4
L
0
3
0
0
L
Atlas
vheyser
Atlas
0
3
0
0
L
Nemesis
xDatBoiCari
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,329
Damage
16,745
26,316
Taken
26,618
10,924
Mitigated
11,789
5,584
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
925
267
0
0
3,825
975
0
1,772
2,053
18,281
0
W
Thanatos
DeadIsBetter3
Thanatos
3,190
145
0
5,760
6,460
3,597
0
215
5,794
0
22,260
W
Neith
2,978
1,133
315
752
2,993
1,099
1,549
531
2,462
0
26,617
L
Bellona
Snotty Slime
Bellona
4,892
2,124
0
2,022
6,103
4,814
156
0
5,645
0
16,020
W
Atlas
YoEstoyBu
Atlas
2,824
1,398
281
2,390
7,180
3,642
421
1,064
6,116
12,374
0
W
Cliodhna
joef356
Cliodhna
4,500
651
0
1,668
5,650
1,597
0
41
5,475
0
31,611
W
Freya
lmg197
Freya
3,253
1,542
0
2,695
4,335
1,854
542
813
3,410
34,851
5,042
L
615
615
0
0
2,523
391
0
1,073
1,450
0
3,674
L
Atlas
vheyser
Atlas
1,851
839
404
1,099
7,261
2,942
0
1,186
6,036
11,554
0
L
Nemesis
xDatBoiCari
Nemesis
3,046
1,212
0
2,059
6,604
1,802
0
1,627
4,949
0
23,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,322
Gold Earned
29,557
156
Minions Killed
269
0
Camps Cleared
0
845,150
Distance Traveled
990,654
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,769
477
48
5
0
158,210
1
W
Thanatos
5,533
553
54
5
0
181,716
0
W
Neith
5,673
567
51
5
0
187,437
4
L
Bellona
4,902
490
31
3
0
174,358
0
W
Atlas
5,300
530
19
2
0
196,736
0
W
Cliodhna
6,269
627
67
7
0
235,600
0
W
Freya
6,782
678
78
8
0
189,165
3
L
Artemis
3,652
365
8
1
0
109,370
0
L
Atlas
4,196
420
22
2
0
191,910
1
L
Nemesis
4,803
480
47
5
0
211,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role