Player Matchup

Ymir
Ymir
ALLSHAMNOWOW953
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Elozable
Ah Muzen Cab
Level 109
God Stats
3W - 1L
1,505 SR
Queue Stats
85W - 68L
1,464 Elo+
Party 1
Tyr
Tyr
LILWOZ117
Tyr
Level 127
God Stats
5W - 3L
1,400 SR
Queue Stats
254W - 231L
1,495 Elo+
Party 1
Ravana
Ravana
Shlorq
Ravana
Level 118
God Stats
5W - 4L
1,500 SR
Queue Stats
198W - 171L
1,544 Elo+
Party 1
Olorun
Olorun
cheechkillaz
Olorun
Level 64
God Stats
7W - 11L
1,576 SR
Queue Stats
206W - 216L
1,502 Elo+
Solo
Team Averages
Level 93
1,496 SR
1,501 Elo+

VS

Team Averages
Level 81
1,725 SR
1,641 Elo+
Atlas
Atlas
Derpincow
Atlas
Level 69
God Stats
45W - 37L
1,887 SR
Queue Stats
129W - 107L
1,724 Elo+
Party 2
Ao Kuang
Ao Kuang
JonPrankEm
Ao Kuang
Level 95
God Stats
6W - 4L
1,776 SR
Queue Stats
79W - 72L
1,523 Elo+
Party 2
Merlin
Merlin
LilKolorblind
Merlin
Level 116
God Stats
3W - 7L
1,515 SR
Queue Stats
121W - 100L
1,724 Elo+
Party 2
Anubis
Anubis
Pichy-__-JR
Anubis
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Thoth
Thoth
PizzaLizzard
Thoth
Level 47
God Stats
5W - 2L
1,948 SR
Queue Stats
21W - 16L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 6
6,953
535
2,156
9,127
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Elozable
Ah Muzen Cab
11
4 / 4 / 3
7,083
545
5,806
8,573
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 4
7,304
562
5,940
10,015
5,649
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Ravana
Shlorq
Ravana
13
5 / 0 / 4
7,591
584
7,475
7,982
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
11
0 / 2 / 3
6,543
503
2,960
7,100
2,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Derpincow
Atlas
10
3 / 2 / 3
6,222
479
7,455
7,977
4,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
JonPrankEm
Ao Kuang
11
3 / 3 / 1
6,811
524
7,136
10,530
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 5 / 3
6,321
486
6,801
9,101
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
7
0 / 3 / 0
5,186
399
1,832
5,898
2,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 0
6,337
487
2,519
3,839
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
10
10
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Atlas
Derpincow
Atlas
3
2
3
2.25
W
Ah Muzen Cab
Elozable
Ah Muzen Cab
4
4
3
1.38
L
Ao Kuang
JonPrankEm
Ao Kuang
3
3
1
1.17
W
3
1
4
5
L
3
5
3
0.9
L
Anubis
0
3
0
0
L
1
1
0
1
W
Ravana
Shlorq
Ravana
5
0
4
7
W
Olorun
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
25,743
42,797
Taken
37,345
20,297
Mitigated
12,386
12,789
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,156
529
0
1,134
9,127
7,118
155
6,771
1,859
14,914
0
L
Atlas
Derpincow
Atlas
7,455
2,420
639
1,785
7,977
4,424
291
1,388
6,589
19,751
0
W
Ah Muzen Cab
Elozable
Ah Muzen Cab
5,806
1,923
0
2,339
8,573
2,461
834
6,178
2,128
0
38,805
L
Ao Kuang
JonPrankEm
Ao Kuang
7,136
1,739
0
4,323
10,530
2,934
9
328
10,202
30,368
0
W
5,940
473
0
3,477
10,015
5,649
1,401
3,429
6,568
0
35,869
L
6,801
99
522
2,782
9,101
1,891
232
1,764
7,337
30,211
0
L
Anubis
1,832
524
0
997
5,898
2,177
0
733
5,165
15,949
0
L
2,519
157
0
500
3,839
960
32
903
2,936
37,161
0
W
Ravana
Shlorq
Ravana
7,475
2,539
0
2,998
7,982
2,981
896
3,990
3,910
0
43,190
W
Olorun
2,960
1,351
232
2,609
7,100
2,088
820
4,493
2,589
33,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,474
Gold Earned
30,877
316
Minions Killed
261
0
Camps Cleared
0
1,264,784
Distance Traveled
1,085,957
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,953
535
21
2
0
247,793
0
L
Atlas
6,222
479
38
3
0
244,688
3
W
Ah Muzen Cab
7,083
545
86
7
0
218,259
1
L
Ao Kuang
6,811
524
61
5
0
262,739
0
W
Tyr
7,304
562
72
6
0
265,533
0
L
Merlin
6,321
486
64
5
0
212,240
4
L
Anubis
5,186
399
35
3
0
152,621
0
L
Thoth
6,337
487
63
5
0
213,669
0
W
Ravana
7,591
584
77
6
0
286,120
2
W
Olorun
6,543
503
60
5
0
247,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role