Player Matchup

Odin
Odin
Bergalicious27
Odin
Level 101
God Stats
1W - 3L
1,473 SR
Queue Stats
4W - 13L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
HIGH S0CIETY 7
Kukulkan
Level 47
God Stats
1W - 1L
1,623 SR
Queue Stats
5W - 6L
1,666 Elo+
Party 1
Neith
Neith
RamesesSoftWool
Neith
Level 35
God Stats
5W - 6L
1,513 SR
Queue Stats
7W - 7L
1,618 Elo+
Party 1
Izanami
Izanami
SNACKSFLAM3S
Izanami
Level 86
God Stats
18W - 9L
1,892 SR
Queue Stats
63W - 46L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
TH3 SITUAT1ON
Cthulhu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,589 Elo+
Party 1
Team Averages
Level 83
1,600 SR
1,605 Elo+

VS

Team Averages
Level 96
1,466 SR
1,622 Elo+
Nike
Nike
Cant2 Crush
Nike
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,548 Elo+
Party 2
Bastet
Bastet
ChiefBam65
Bastet
Level 114
God Stats
13W - 7L
1,482 SR
Queue Stats
91W - 85L
1,668 Elo+
Party 2
Horus
Horus
ConDior
Horus
Level 94
God Stats
4W - 2L
1,586 SR
Queue Stats
14W - 13L
1,599 Elo+
Party 2
Discordia
Discordia
Mollbeast17
Discordia
Level 42
God Stats
3W - 0L
1,264 SR
Queue Stats
10W - 5L
1,612 Elo+
Party 2
Atlas
Atlas
PerseusEon
Atlas
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,922
637
6,518
13,030
15,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
0 / 7 / 1
8,456
604
12,132
10,696
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 1
8,334
595
6,515
12,659
3,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SNACKSFLAM3S
Izanami
17
2 / 6 / 0
9,983
713
5,519
14,684
4,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
1 / 2 / 1
9,065
648
7,738
15,603
13,762
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 13
11,225
802
17,520
15,320
16,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
ChiefBam65
Bastet
20
13 / 0 / 5
12,018
858
17,779
13,899
6,578
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ConDior
Horus
16
0 / 1 / 12
9,271
662
6,762
12,194
15,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Mollbeast17
Discordia
18
4 / 1 / 6
10,680
763
9,675
6,027
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
16
1 / 0 / 13
10,351
739
6,292
9,810
12,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
3
Kills
27
27
Deaths
3
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
9
1
13
15.5
W
Bastet
ChiefBam65
Bastet
13
0
5
15.5
W
Horus
ConDior
Horus
0
1
12
6
L
Kukulkan
0
7
1
0.07
W
Discordia
Mollbeast17
Discordia
4
1
6
7
W
Atlas
1
0
13
7.5
L
0
9
1
0.06
L
Izanami
SNACKSFLAM3S
Izanami
2
6
0
0.33
L
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
58,028
66,672
Taken
57,250
41,249
Mitigated
53,408
5,145
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,518
183
101
1,099
13,030
15,913
151
4,362
7,836
0
20,538
W
17,520
2,304
0
1,533
15,320
16,298
522
2,916
12,404
5,644
31,200
W
Bastet
ChiefBam65
Bastet
17,779
3,548
0
2,713
13,899
6,578
1,155
5,675
8,224
0
55,555
W
Horus
ConDior
Horus
6,762
2,339
3,470
4,791
12,194
15,436
134
6,262
5,932
0
13,278
L
Kukulkan
12,132
915
0
0
10,696
3,544
76
2,517
7,993
27,863
0
W
Discordia
Mollbeast17
Discordia
9,675
278
0
373
6,027
2,624
1,151
2,323
3,704
40,910
0
W
Atlas
6,292
1,999
217
1,525
9,810
12,472
397
2,694
7,116
21,160
0
L
6,515
2,725
0
1,014
12,659
3,610
847
2,937
9,368
0
18,132
L
Izanami
SNACKSFLAM3S
Izanami
5,519
2,819
0
2,730
14,684
4,420
1,102
3,958
10,358
0
42,030
L
Cthulhu
7,738
533
201
0
15,603
13,762
0
4,628
10,252
19,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
53,545
209
Minions Killed
251
0
Camps Cleared
0
1,283,671
Distance Traveled
1,519,791
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,922
637
28
2
0
289,489
0
W
Nike
11,225
802
51
4
0
327,602
1
W
Bastet
12,018
858
78
6
0
340,310
2
W
Horus
9,271
662
19
1
0
297,782
0
L
Kukulkan
8,456
604
39
3
0
261,545
0
W
Discordia
10,680
763
69
5
0
294,835
0
W
Atlas
10,351
739
34
2
0
259,262
0
L
Neith
8,334
595
29
2
0
218,272
0
L
Izanami
9,983
713
94
7
0
247,160
0
L
Cthulhu
9,065
648
19
1
0
267,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role