Player Matchup

Bacchus
Bacchus
Disgrac3
Bacchus
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 82L
1,579 Elo+
Party 1
Neith
Neith
E5kol
Neith
Level 156
God Stats
8W - 14L
1,851 SR
Queue Stats
336W - 338L
1,420 Elo+
Solo
Persephone
Persephone
JoeRaeGuu
Persephone
Level 160
God Stats
14W - 11L
1,500 SR
Queue Stats
560W - 594L
1,493 Elo+
Party 1
Osiris
Osiris
John_Shot_First
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,389 Elo+
Solo
Thanatos
Thanatos
McMalesh
Thanatos
Level 149
God Stats
5W - 7L
1,500 SR
Queue Stats
398W - 426L
1,423 Elo+
Party 1
Team Averages
Level 147
1,570 SR
1,461 Elo+

VS

Team Averages
Level 131
1,622 SR
1,342 Elo+
Izanami
Izanami
A Lewser Goblin
Izanami
Level 108
God Stats
8W - 7L
1,736 SR
Queue Stats
87W - 81L
1,169 Elo+
Party 2
Hun Batz
Hun Batz
ItsYaBoiBen851
Hun Batz
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 65L
1,110 Elo+
Party 2
Anubis
Anubis
TheGoblinLord
Anubis
Level 146
God Stats
11W - 14L
1,500 SR
Queue Stats
67W - 79L
1,274 Elo+
Party 2
Kuzenbo
Kuzenbo
axew1555
Kuzenbo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
yellamach1
Erlang Shen
Level 144
God Stats
10W - 5L
1,877 SR
Queue Stats
310W - 300L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Disgrac3
Bacchus
13
2 / 2 / 7
8,718
484
8,008
14,079
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
E5kol
Neith
15
4 / 5 / 0
9,803
545
10,493
13,372
4,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
JoeRaeGuu
Persephone
15
3 / 5 / 2
9,659
537
7,878
9,930
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 0
8,751
486
8,974
15,701
12,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
McMalesh
Thanatos
12
2 / 9 / 3
7,804
434
5,711
16,275
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
10,793
600
5,577
11,786
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
19
14 / 4 / 4
12,168
676
17,387
15,114
5,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 4
11,465
637
8,311
11,051
4,782
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
axew1555
Kuzenbo
14
0 / 2 / 5
9,085
505
4,594
9,568
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
yellamach1
Erlang Shen
17
3 / 1 / 6
10,528
585
11,338
15,626
11,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
13
Kills
25
24
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
Bacchus
Disgrac3
Bacchus
2
2
7
2.75
L
Neith
E5kol
Neith
4
5
0
0.8
W
Hun Batz
14
4
4
4
L
Persephone
JoeRaeGuu
Persephone
3
5
2
0.8
L
2
3
0
0.67
L
Thanatos
McMalesh
Thanatos
2
9
3
0.39
W
5
2
4
3.5
W
Kuzenbo
axew1555
Kuzenbo
0
2
5
1.25
W
Erlang Shen
yellamach1
Erlang Shen
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,064
Damage
47,207
69,357
Taken
63,145
33,761
Mitigated
33,268
22,878
Healing
23,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,577
3,317
0
2,266
11,786
3,279
1,895
909
10,877
0
71,456
L
Bacchus
Disgrac3
Bacchus
8,008
988
734
1,849
14,079
10,592
105
2,754
11,325
15,442
0
L
Neith
E5kol
Neith
10,493
5,129
0
4,593
13,372
4,003
623
1,949
11,423
0
70,995
W
Hun Batz
17,387
4,774
0
5,774
15,114
5,135
0
5,719
9,395
0
93,195
L
Persephone
JoeRaeGuu
Persephone
7,878
995
0
871
9,930
1,665
330
4,792
5,133
59,513
0
L
8,974
2,864
196
6,482
15,701
12,932
792
1,908
13,793
0
57,368
L
Thanatos
McMalesh
Thanatos
5,711
2,007
0
8,153
16,275
4,569
233
941
15,334
0
40,229
W
8,311
421
0
6,485
11,051
4,782
886
4,695
6,356
84,914
0
W
Kuzenbo
axew1555
Kuzenbo
4,594
1,774
83
833
9,568
8,328
145
2,101
7,071
26,823
8,862
W
Erlang Shen
yellamach1
Erlang Shen
11,338
7,097
0
8,038
15,626
11,744
773
2,462
13,164
0
64,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
54,039
426
Minions Killed
572
0
Camps Cleared
0
1,593,547
Distance Traveled
1,788,096
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,793
600
122
7
0
355,453
1
L
Bacchus
8,718
484
17
1
0
336,574
11
L
Neith
9,803
545
133
7
0
284,643
2
W
Hun Batz
12,168
676
128
7
0
383,195
2
L
Persephone
9,659
537
111
6
0
315,163
1
L
Osiris
8,751
486
96
5
0
346,625
3
L
Thanatos
7,804
434
69
4
0
310,542
3
W
Anubis
11,465
637
150
8
0
314,748
3
W
Kuzenbo
9,085
505
51
3
0
351,800
3
W
Erlang Shen
10,528
585
121
7
0
382,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role