Player Matchup

Apollo
Apollo
Jithyland
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Ares
Ares
Joemandi
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Horus
Horus
Nevrmor
Horus
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 64L
1,491 Elo+
Party 4
Freya
Freya
Saggeitarius
Freya
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,519 Elo+
Party 4
Ravana
Ravana
xxJustTheBasic3x
Ravana
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,632 Elo+
Party 3
Team Averages
Level 81
1,500 SR
1,529 Elo+

VS

Team Averages
Level 38
1,262 SR
1,322 Elo+
Cliodhna
Cliodhna
DrSpreadem12
Cliodhna
Level 64
God Stats
0W - 6L
1,024 SR
Queue Stats
0W - 8L
1,092 Elo+
Party 2
Ra
Ra
InducedKnave7
Ra
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 1
Geb
Geb
JackManiacky
Geb
Level 41
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 8L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
LurkingTundra8
Sun Wukong
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Sol
Sol
shadowman64
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jithyland
Apollo
18
12 / 3 / 22
11,664
897
19,657
13,266
6,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ares
16
5 / 2 / 18
10,686
822
6,871
12,409
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Horus
Nevrmor
Horus
18
8 / 1 / 26
11,392
876
13,303
14,897
19,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

18
8 / 3 / 20
11,728
902
13,517
13,370
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 2 / 23
11,540
888
16,192
11,138
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrSpreadem12
Cliodhna
17
3 / 7 / 5
10,115
778
8,725
13,072
5,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 12 / 6
9,523
733
9,440
14,746
5,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 7
8,689
668
6,169
20,211
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
LurkingTundra8
Sun Wukong
15
1 / 8 / 0
8,646
665
5,300
16,921
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

15
4 / 8 / 5
9,609
739
16,527
14,378
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
33
43
Kills
10
11
Deaths
43
109
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DrSpreadem12
Cliodhna
3
7
5
0.79
L
2
12
6
0.42
L
0
8
7
0.44
W
Apollo
Jithyland
Apollo
12
3
22
7.67
W
Ares
5
2
18
7
L
Sun Wukong
LurkingTundra8
Sun Wukong
1
8
0
0.13
W
Horus
Nevrmor
Horus
8
1
26
21
W
8
3
20
6
L
4
8
5
0.81
W
10
2
23
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,540
Damage
46,161
65,080
Taken
79,328
55,476
Mitigated
50,112
24,695
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DrSpreadem12
Cliodhna
8,725
585
0
1,469
13,072
5,644
0
4,117
8,801
0
25,655
L
9,440
1,455
1,080
939
14,746
5,559
0
2,195
12,441
28,716
0
L
6,169
731
329
2,634
20,211
18,135
0
6,574
13,378
8,820
0
W
Apollo
Jithyland
Apollo
19,657
11,754
0
3,460
13,266
6,928
5,044
6,116
7,068
0
38,205
W
Ares
6,871
337
0
696
12,409
15,088
428
6,241
5,915
14,125
0
L
Sun Wukong
LurkingTundra8
Sun Wukong
5,300
583
50
1,734
16,921
15,111
126
5,010
11,585
0
27,502
W
Horus
Nevrmor
Horus
13,303
4,955
5,124
7,340
14,897
19,717
248
6,344
8,289
0
30,931
W
13,517
5,906
0
4,858
13,370
7,185
2,187
5,569
7,645
42,147
0
L
16,527
5,861
0
2,107
14,378
5,663
0
2,492
11,579
35,450
2,881
W
16,192
4,020
0
3,217
11,138
6,558
1,918
6,370
4,768
0
34,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
46,582
207
Minions Killed
158
0
Camps Cleared
0
1,341,272
Distance Traveled
1,136,100
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,115
778
41
3
0
236,719
1
L
Ra
9,523
733
44
3
0
222,563
1
L
Geb
8,689
668
2
0
0
229,307
2
W
Apollo
11,664
897
49
4
0
241,149
0
W
Ares
10,686
822
9
1
0
258,942
1
L
Sun Wukong
8,646
665
41
3
0
251,741
0
W
Horus
11,392
876
39
3
0
297,744
0
W
Freya
11,728
902
69
5
0
260,840
0
L
Sol
9,609
739
30
2
0
195,770
0
W
Ravana
11,540
888
41
3
0
282,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role