Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
Level 18
God Stats
9W - 13L
1,725 SR
Queue Stats
16W - 29L
1,700 Elo+
Party 2
Anubis
Anubis
LyricalWaves719
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,653 Elo+
Solo
Tiamat
Tiamat
NathyQlona
Tiamat
Level 38
God Stats
9W - 6L
1,504 SR
Queue Stats
122W - 117L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
RealNefarious
Kuzenbo
Level 23
God Stats
2W - 4L
1,439 SR
Queue Stats
15W - 20L
1,526 Elo+
Solo
Skadi
Skadi
kittyykenzie
Skadi
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 85L
1,700 Elo+
Party 2
Team Averages
Level 41
1,534 SR
1,599 Elo+

VS

Team Averages
Level 31
1,668 SR
1,530 Elo+
Bastet
Bastet
PONtheOriginal
Bastet
Level 46
God Stats
22W - 12L
1,743 SR
Queue Stats
131W - 130L
1,600 Elo+
Party 1
Zeus
Zeus
StolenBape1291
Zeus
Level 15
God Stats
3W - 0L
1,886 SR
Queue Stats
11W - 16L
1,448 Elo+
Solo
Artemis
Artemis
TheBigOzz
Artemis
Level 41
God Stats
24W - 14L
1,663 SR
Queue Stats
156W - 145L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
iDeadSoul
Cliodhna
Level 28
God Stats
15W - 12L
1,546 SR
Queue Stats
17W - 15L
1,510 Elo+
Party 3
Sol
Sol
olop
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
18
6 / 13 / 4
11,079
791
14,687
18,111
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 13 / 0
7,966
569
3,446
17,040
5,661
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
NathyQlona
Tiamat
16
0 / 6 / 2
9,084
649
10,157
14,292
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
15
0 / 7 / 2
8,609
615
8,146
21,393
21,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
10 / 11 / 2
12,805
915
19,423
20,968
6,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 11
12,501
893
21,441
14,419
4,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
7 / 4 / 17
11,187
799
10,290
9,499
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TheBigOzz
Artemis
20
10 / 2 / 12
12,213
872
13,249
6,816
2,585
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
iDeadSoul
Cliodhna
19
6 / 2 / 16
11,690
835
13,138
14,836
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
olop
Sol
20
12 / 7 / 15
12,254
875
27,601
24,501
8,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
121
16
Kills
50
50
Deaths
16
10
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
6
13
4
0.62
L
0
13
0
0
L
Tiamat
NathyQlona
Tiamat
0
6
2
0.17
W
15
1
11
20.5
L
Kuzenbo
0
7
2
0.14
W
7
4
17
3.88
W
Artemis
TheBigOzz
Artemis
10
2
12
8
W
Cliodhna
iDeadSoul
Cliodhna
6
2
16
7
L
10
11
2
1
W
Sol
olop
Sol
12
7
15
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,859
Damage
85,719
91,804
Taken
70,071
48,165
Mitigated
23,738
9,654
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Demon_Reaper_65
Ah Muzen Cab
14,687
4,649
0
949
18,111
6,806
0
7,530
10,435
0
31,044
L
3,446
401
0
752
17,040
5,661
0
4,813
12,183
9,477
0
L
Tiamat
NathyQlona
Tiamat
10,157
752
0
2,298
14,292
7,592
0
5,616
8,560
37,276
0
W
21,441
6,794
0
5,629
14,419
4,716
2,662
5,796
8,623
0
41,184
L
Kuzenbo
8,146
2,536
174
1,984
21,393
21,528
0
11,560
9,666
19,778
0
W
10,290
470
102
540
9,499
2,835
832
2,126
7,373
27,158
0
W
Artemis
TheBigOzz
Artemis
13,249
7,488
0
78
6,816
2,585
1,253
1,800
5,016
0
42,858
W
Cliodhna
iDeadSoul
Cliodhna
13,138
2,385
0
2,696
14,836
5,204
360
4,315
10,521
0
36,627
L
19,423
8,998
0
3,497
20,968
6,578
625
7,685
13,069
0
41,656
W
Sol
olop
Sol
27,601
13,178
0
11,685
24,501
8,398
3,726
7,712
16,789
62,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
59,845
180
Minions Killed
297
0
Camps Cleared
0
1,098,419
Distance Traveled
1,498,154
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,079
791
35
3
0
195,068
0
L
Anubis
7,966
569
15
1
0
183,251
1
L
Tiamat
9,084
649
56
4
0
250,030
1
W
Bastet
12,501
893
32
2
0
350,075
0
L
Kuzenbo
8,609
615
26
2
0
262,970
1
W
Zeus
11,187
799
52
4
0
276,719
1
W
Artemis
12,213
872
70
5
0
313,134
0
W
Cliodhna
11,690
835
51
4
0
303,265
1
L
Skadi
12,805
915
48
3
0
207,100
4
W
Sol
12,254
875
92
7
0
254,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role