Player Matchup

Bastet
Bastet
Silver II
DougMcCoquner
Bastet
Silver II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,498 MMR
Party 1
Ymir
Ymir
Bronze III
LegendaryYuri
Ymir
Bronze III
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 12L
1,501 MMR
Party 2
Achilles
Achilles
Silver II
Nitronic9o1
Achilles
Silver II
Level 147
God Stats
10W - 8L
1,960 SR
Queue Stats
47W - 39L
1,476 MMR
Party 1
Janus
Janus
Bronze III
TempoBreaker
Janus
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,501 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
modeamity
Jing Wei
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,592 SR
1,495 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,525 SR
1,495 MMR
Heimdallr
Heimdallr
Silver I
 
Heimdallr
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze III
 
Thoth
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
BioHazardAnimal
Bellona
Bronze III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,472 MMR
Solo
Arachne
Arachne
Bronze III
Naldo_0305
Arachne
Bronze III
Level 82
God Stats
0W - 1L
1,327 SR
Queue Stats
9W - 20L
1,500 MMR
Solo
Khepri
Khepri
Silver III
xDOCKERx
Khepri
Silver III
Level 160
God Stats
6W - 9L
1,796 SR
Queue Stats
185W - 199L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,706
713
3,414
5,712
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 2
4,743
593
1,903
5,381
1,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Nitronic9o1
Achilles
11
3 / 0 / 1
6,276
785
3,715
3,633
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 1
5,322
665
2,572
2,712
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
modeamity
Jing Wei
7
0 / 4 / 1
4,347
543
1,767
4,802
781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
SolArtioOdinLoki

VS

Bans
AtlasKaliZeusCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
4 / 2 / 2
5,525
691
5,055
4,871
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
 
Thoth
9
0 / 1 / 2
5,255
657
1,684
2,772
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,184
523
830
5,419
2,287
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Naldo_0305
Arachne
9
3 / 1 / 0
5,043
630
2,609
5,581
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
xDOCKERx
Khepri
7
1 / 0 / 4
4,896
612
1,725
4,195
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
8
8
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
2
2
2.5
L
Thoth
 
Thoth
0
1
2
1
L
0
3
0
0
W
3
1
0
3
W
0
2
2
0.5
L
Arachne
Naldo_0305
Arachne
3
1
0
3
W
Achilles
Nitronic9o1
Achilles
3
0
1
3.5
W
1
1
1
1.5
W
Jing Wei
modeamity
Jing Wei
0
4
1
0.13
L
Khepri
xDOCKERx
Khepri
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
11,903
22,240
Taken
22,838
7,589
Mitigated
8,367
7,776
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,055
3,096
0
1,747
4,871
1,536
595
1,563
3,266
0
33,918
L
Thoth
 
Thoth
1,684
0
0
640
2,772
700
0
284
2,406
34,505
0
L
830
192
0
1,363
5,419
2,287
0
0
5,096
0
12,480
W
3,414
941
0
3,411
5,712
1,450
0
745
4,967
0
26,945
W
1,903
507
41
1,539
5,381
1,910
50
1,257
4,124
8,052
0
L
Arachne
Naldo_0305
Arachne
2,609
1,614
0
1,310
5,581
1,719
0
672
4,808
0
18,942
W
Achilles
Nitronic9o1
Achilles
3,715
1,240
0
1,922
3,633
2,920
363
0
3,501
0
29,763
W
2,572
184
0
420
2,712
528
0
886
1,826
29,983
102
W
Jing Wei
modeamity
Jing Wei
1,767
1,378
0
443
4,802
781
174
521
4,281
0
12,293
L
Khepri
xDOCKERx
Khepri
1,725
371
0
658
4,195
2,125
0
1,618
2,487
9,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
24,903
235
Minions Killed
233
0
Camps Cleared
0
890,546
Distance Traveled
822,726
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,525
691
68
9
0
151,677
2
L
Thoth
5,255
657
79
10
0
171,806
4
L
Bellona
4,184
523
23
3
0
126,995
3
W
Bastet
5,706
713
59
7
0
188,861
2
W
Ymir
4,743
593
17
2
0
199,827
1
L
Arachne
5,043
630
46
6
0
179,236
4
W
Achilles
6,276
785
75
9
0
168,768
2
W
Janus
5,322
665
64
8
0
185,425
3
W
Jing Wei
4,347
543
20
3
0
147,665
3
L
Khepri
4,896
612
17
2
0
193,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role