Player Matchup

Awilix
Awilix
MrBustsAlot
Awilix
Level 151
God Stats
2W - 4L
1,704 SR
Queue Stats
135W - 137L
1,828 Elo+
Party 1
Cerberus
Cerberus
TruffleShuffles
Cerberus
Level 122
God Stats
3W - 2L
1,720 SR
Queue Stats
217W - 231L
1,648 Elo+
Party 1
Horus
Horus
aC NinjaTurtle
Horus
Level 89
God Stats
15W - 24L
1,643 SR
Queue Stats
79W - 98L
1,742 Elo+
Party 1
Sol
Sol
aC Turtles
Sol
Level 135
God Stats
1W - 5L
1,220 SR
Queue Stats
83W - 104L
1,699 Elo+
Party 1
Janus
Janus
aG Ragnarok
Janus
Level 160
God Stats
13W - 7L
1,500 SR
Queue Stats
181W - 194L
1,486 Elo+
Party 1
Team Averages
Level 131
1,557 SR
1,680 Elo+

VS

Team Averages
Level 144
1,593 SR
1,672 Elo+
Susano
Susano
Big Lego Base10
Susano
Level 143
God Stats
25W - 22L
1,500 SR
Queue Stats
236W - 200L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
Gluhwurmchen
Sylvanus
Level 140
God Stats
5W - 2L
1,524 SR
Queue Stats
20W - 15L
1,618 Elo+
Party 3
Danzaburou
Danzaburou
Knomz
Danzaburou
Level 154
God Stats
3W - 4L
1,631 SR
Queue Stats
21W - 15L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
Little Gray 97
Cabrakan
Level 144
God Stats
70W - 67L
1,809 SR
Queue Stats
366W - 343L
1,834 Elo+
Party 2
Kukulkan
Kukulkan
OscarMayerBiener
Kukulkan
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
7 / 0 / 2
7,124
712
5,334
7,243
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
11
0 / 0 / 1
6,114
611
2,279
4,835
2,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
1 / 2 / 7
6,033
603
2,333
9,065
6,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 4
6,779
678
4,846
4,281
1,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 0 / 1
6,526
653
3,616
3,648
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,319
532
5,231
5,979
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Gluhwurmchen
Sylvanus
8
1 / 4 / 1
4,854
485
2,723
7,146
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Knomz
Danzaburou
10
0 / 3 / 1
5,356
536
2,833
6,583
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
10
0 / 1 / 1
5,470
547
1,712
4,719
2,683
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 1 / 1
5,593
559
3,096
2,561
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Sylvanus
Gluhwurmchen
Sylvanus
1
4
1
0.38
L
Danzaburou
Knomz
Danzaburou
0
3
1
0.17
L
Cabrakan
0
1
1
0.5
W
Awilix
7
0
2
8
L
0
1
1
0.5
W
Cerberus
0
0
1
0.5
W
1
2
7
2.25
W
1
1
4
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,408
Damage
15,595
29,072
Taken
26,988
14,441
Mitigated
10,710
10,806
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,231
1,027
0
1,884
5,979
1,491
0
1,493
4,390
0
29,212
L
Sylvanus
Gluhwurmchen
Sylvanus
2,723
666
350
1,684
7,146
3,974
0
3,482
3,508
14,426
4,330
L
Danzaburou
Knomz
Danzaburou
2,833
1,035
0
1,793
6,583
1,787
0
2,103
4,480
0
30,896
L
Cabrakan
1,712
402
0
1,215
4,719
2,683
0
2,372
1,969
25,168
0
W
Awilix
5,334
1,761
0
1,019
7,243
2,472
35
1,643
5,600
0
47,477
L
3,096
236
0
593
2,561
775
0
0
2,561
35,421
0
W
Cerberus
2,279
129
0
1,866
4,835
2,768
454
1,476
3,359
34,420
0
W
2,333
1,043
1,092
3,612
9,065
6,824
33
3,040
6,025
0
8,225
W
4,846
1,887
0
2,221
4,281
1,448
426
573
3,708
40,687
5,371
W
3,616
274
0
996
3,648
929
0
499
3,149
43,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
26,592
406
Minions Killed
318
0
Camps Cleared
0
1,083,493
Distance Traveled
1,011,219
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,319
532
64
6
0
236,019
0
L
Sylvanus
4,854
485
49
5
0
188,680
5
L
Danzaburou
5,356
536
60
6
0
197,280
6
L
Cabrakan
5,470
547
66
7
0
193,599
2
W
Awilix
7,124
712
85
9
0
250,109
1
L
Kukulkan
5,593
559
79
8
0
195,641
3
W
Cerberus
6,114
611
99
10
0
189,764
1
W
Horus
6,033
603
14
1
0
214,645
1
W
Sol
6,779
678
102
10
0
205,038
3
W
Janus
6,526
653
106
11
0
223,937
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role