Player Matchup

Rama
Rama
BabyGravy2077
Rama
Level 68
God Stats
3W - 6L
1,299 SR
Queue Stats
204W - 199L
1,328 Elo+
Solo
Mercury
Mercury
ClubSodaRemix
Mercury
Level 100
God Stats
11W - 12L
1,500 SR
Queue Stats
114W - 97L
1,564 Elo+
Solo
Merlin
Merlin
CrimsyImpaler
Merlin
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 278L
1,517 Elo+
Solo
Ymir
Ymir
FSUHUD
Ymir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 60L
1,495 Elo+
Solo
Cupid
Cupid
mente_asombroso
Cupid
Level 62
God Stats
220W - 207L
1,525 SR
Queue Stats
290W - 301L
1,417 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,464 Elo+

VS

Team Averages
Level 41
1,375 SR
1,345 Elo+
Thor
Thor
KhaledSupremeLA
Thor
Level 16
God Stats
4W - 6L
1,233 SR
Queue Stats
14W - 19L
1,188 Elo+
Party 1
Loki
Loki
PRINCETREYxx
Loki
Level 59
God Stats
4W - 8L
1,404 SR
Queue Stats
146W - 166L
1,280 Elo+
Party 1
Olorun
Olorun
ZonateBow63
Olorun
Level 41
God Stats
88W - 121L
1,316 SR
Queue Stats
186W - 227L
1,280 Elo+
Party 1
Anhur
Anhur
dfdeffe
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 176L
1,500 Elo+
Party 1
Geb
Geb
xxMISFIT99xx
Geb
Level 66
God Stats
70W - 55L
1,419 SR
Queue Stats
84W - 73L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,588
655
2,033
3,848
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
8
2 / 4 / 1
5,106
729
3,117
4,926
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 3 / 0
3,931
562
3,028
4,553
1,320
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
FSUHUD
Ymir
7
0 / 2 / 0
3,904
558
1,081
4,119
2,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,844
549
1,039
2,501
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 1
4,582
655
2,326
4,342
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
4,006
572
1,675
3,093
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
9
5 / 1 / 1
5,208
744
5,223
5,267
1,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
dfdeffe
Anhur
6
1 / 1 / 2
4,238
605
1,580
3,319
732
Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 0
4,306
615
931
4,103
1,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
10
11
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Mercury
2
4
1
0.63
L
0
3
0
0
L
Ymir
FSUHUD
Ymir
0
2
0
0
W
2
1
1
2.5
W
1
1
0
1
W
Olorun
5
1
1
5.5
W
Anhur
dfdeffe
Anhur
1
1
2
2
L
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,298
Damage
11,735
19,947
Taken
20,124
6,489
Mitigated
6,146
4,299
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,033
1,647
0
2,307
3,848
857
578
0
3,848
0
18,544
L
Mercury
3,117
1,839
0
517
4,926
1,721
0
654
4,272
0
21,565
L
3,028
460
7
457
4,553
1,320
0
2,949
1,604
15,980
0
L
Ymir
FSUHUD
Ymir
1,081
210
0
0
4,119
2,077
0
2,237
1,882
10,401
0
W
2,326
973
0
732
4,342
1,101
0
0
4,342
0
8,776
W
1,675
458
0
662
3,093
663
0
219
2,874
0
9,571
W
Olorun
5,223
2,574
0
2,499
5,267
1,692
882
3,073
2,194
24,872
0
W
Anhur
dfdeffe
Anhur
1,580
747
0
1,589
3,319
732
0
340
2,979
0
12,702
L
1,039
488
651
360
2,501
514
0
314
2,187
0
10,662
W
931
95
0
1,077
4,103
1,958
78
477
3,626
13,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
22,340
141
Minions Killed
123
0
Camps Cleared
0
722,710
Distance Traveled
708,939
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,588
655
39
6
0
134,565
1
L
Mercury
5,106
729
45
6
0
183,834
0
L
Merlin
3,931
562
21
3
0
132,970
3
L
Ymir
3,904
558
14
2
0
157,352
1
W
Thor
4,582
655
23
3
0
148,695
0
W
Loki
4,006
572
25
4
0
164,374
0
W
Olorun
5,208
744
36
5
0
139,399
0
W
Anhur
4,238
605
24
3
0
115,399
0
L
Cupid
3,844
549
22
3
0
113,989
2
W
Geb
4,306
615
15
2
0
141,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role