Player Matchup

He Bo
He Bo
AtlasFlame4
He Bo
Level 49
God Stats
0W - 1L
1,313 SR
Queue Stats
12W - 19L
1,448 Elo+
Party 3
Cernunnos
Cernunnos
LT Firejay
Cernunnos
Level 85
God Stats
28W - 36L
1,468 SR
Queue Stats
72W - 104L
1,341 Elo+
Party 2
Olorun
Olorun
LilRed912
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 52L
1,239 Elo+
Party 2
Bakasura
Bakasura
cnitz96
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,381 Elo+
Party 3
Neith
Neith
unlucky_Jinx5
Neith
Level 29
God Stats
10W - 7L
1,492 SR
Queue Stats
73W - 90L
1,551 Elo+
Solo
Team Averages
Level 56
1,455 SR
1,392 Elo+

VS

Team Averages
Level 37
1,578 SR
1,341 Elo+
Hou Yi
Hou Yi
Gaoh64
Hou Yi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,314 Elo+
Solo
Ao Kuang
Ao Kuang
GrimmyDimmy
Ao Kuang
Level 18
God Stats
4W - 1L
1,596 SR
Queue Stats
6W - 6L
1,246 Elo+
Party 1
Charybdis
Charybdis
Parsleys
Charybdis
Level 22
God Stats
5W - 2L
1,560 SR
Queue Stats
8W - 9L
1,263 Elo+
Party 1
Bellona
Bellona
TwentyTwoJokers
Bellona
Level 63
God Stats
6W - 2L
1,735 SR
Queue Stats
26W - 13L
1,529 Elo+
Solo
Nemesis
Nemesis
WolvenWarden
Nemesis
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
400W - 429L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 4
11,123
695
11,157
15,792
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
LT Firejay
Cernunnos
17
1 / 10 / 3
10,320
645
10,541
21,094
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
LilRed912
Olorun
16
1 / 11 / 3
10,195
637
9,279
22,485
9,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Bakasura
cnitz96
Bakasura
17
3 / 5 / 2
10,775
673
9,149
19,794
12,645
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
0 / 6 / 3
11,155
697
9,612
14,210
5,787
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gaoh64
Hou Yi
20
13 / 1 / 12
14,417
901
27,322
18,200
8,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
GrimmyDimmy
Ao Kuang
18
4 / 2 / 9
11,600
725
6,066
14,100
7,232
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
Parsleys
Charybdis
20
7 / 0 / 23
13,131
821
18,070
12,589
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 3 / 16
13,552
847
21,311
17,773
19,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Nemesis
WolvenWarden
Nemesis
18
4 / 2 / 12
11,804
738
9,673
15,522
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
7
Kills
41
41
Deaths
8
15
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Hou Yi
Gaoh64
Hou Yi
13
1
12
19
W
Ao Kuang
GrimmyDimmy
Ao Kuang
4
2
9
4.25
L
Cernunnos
LT Firejay
Cernunnos
1
10
3
0.25
L
Olorun
LilRed912
Olorun
1
11
3
0.23
W
Charybdis
Parsleys
Charybdis
7
0
23
18.5
W
13
3
16
7
W
Nemesis
WolvenWarden
Nemesis
4
2
12
5
L
Bakasura
cnitz96
Bakasura
3
5
2
0.8
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,738
Damage
82,442
93,375
Taken
78,184
40,613
Mitigated
49,428
18,269
Healing
35,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,157
838
92
1,638
15,792
4,786
102
541
14,832
33,317
0
W
Hou Yi
Gaoh64
Hou Yi
27,322
15,942
0
8,854
18,200
8,798
3,594
3,852
14,298
0
73,038
W
Ao Kuang
GrimmyDimmy
Ao Kuang
6,066
1,192
878
5,426
14,100
7,232
1,784
2,639
11,461
18,456
0
L
Cernunnos
LT Firejay
Cernunnos
10,541
5,134
414
3,931
21,094
7,958
0
1,888
18,686
189
25,014
L
Olorun
LilRed912
Olorun
9,279
5,231
858
5,203
22,485
9,437
111
1,526
20,471
24,310
1,994
W
Charybdis
Parsleys
Charybdis
18,070
9,917
0
6,103
12,589
6,923
2,612
2,593
9,996
0
56,848
W
21,311
6,800
0
8,002
17,773
19,844
1,890
5,648
11,995
98
42,036
W
Nemesis
WolvenWarden
Nemesis
9,673
2,723
99
5,985
15,522
6,631
1,449
4,557
10,915
0
43,028
L
Bakasura
cnitz96
Bakasura
9,149
7,174
0
3,482
19,794
12,645
0
1,023
18,127
0
34,443
L
9,612
2,288
329
2,322
14,210
5,787
1,144
1,114
12,780
0
43,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,568
Gold Earned
64,504
253
Minions Killed
295
0
Camps Cleared
0
1,414,109
Distance Traveled
1,687,776
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,123
695
47
3
0
273,273
0
W
Hou Yi
14,417
901
96
6
0
312,093
0
W
Ao Kuang
11,600
725
32
2
0
324,279
2
L
Cernunnos
10,320
645
35
2
0
257,321
1
L
Olorun
10,195
637
27
2
0
257,029
1
W
Charybdis
13,131
821
79
5
0
327,078
0
W
Bellona
13,552
847
45
3
0
361,060
2
W
Nemesis
11,804
738
43
3
0
363,266
0
L
Bakasura
10,775
673
59
4
0
346,422
0
L
Neith
11,155
697
85
5
0
280,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role