Player Matchup

Nike
Nike
Caeruleum Mors
Nike
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
463W - 389L
1,558 Elo+
Party 2
Hera
Hera
Cilisia
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,303 Elo+
Party 2
King Arthur
King Arthur
Father Cruz
King Arthur
Level 22
God Stats
54W - 33L
1,588 SR
Queue Stats
162W - 104L
1,633 Elo+
Party 2
Kali
Kali
Miswandered
Kali
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
204W - 129L
1,545 Elo+
Party 2
Medusa
Medusa
oI Kairo Io
Medusa
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 30L
1,351 Elo+
Party 2
Team Averages
Level 80
1,518 SR
1,478 Elo+

VS

Team Averages
Level 71
1,404 SR
1,355 Elo+
Guan Yu
Guan Yu
BATS190
Guan Yu
Level 24
God Stats
4W - 7L
1,543 SR
Queue Stats
197W - 199L
1,411 Elo+
Party 3
Ares
Ares
Carrillos0612
Ares
Level 18
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Artemis
Artemis
CrunchyCuttie
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,205 Elo+
Party 3
Janus
Janus
jairo12342
Janus
Level 149
God Stats
4W - 7L
1,194 SR
Queue Stats
79W - 77L
1,406 Elo+
Party 3
Thanatos
Thanatos
juanpabloneri1
Thanatos
Level 61
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 89L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
9,481
558
5,722
8,736
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
Cilisia
Hera
16
2 / 1 / 4
9,807
577
4,914
7,993
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Father Cruz
King Arthur
16
0 / 0 / 5
9,753
574
7,514
9,456
3,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
19 / 0 / 2
12,155
715
17,544
13,036
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
17
6 / 0 / 3
10,920
642
8,415
9,078
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BATS190
Guan Yu
14
0 / 2 / 0
7,849
462
2,371
11,785
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
6,737
396
3,578
14,284
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
11
0 / 8 / 0
6,377
375
2,807
11,257
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
15
1 / 6 / 0
8,651
509
7,867
11,718
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 9 / 0
6,636
390
2,903
13,035
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
1
29
Kills
1
1
Deaths
30
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BATS190
Guan Yu
0
2
0
0
W
2
0
10
7
L
0
5
0
0
W
Hera
Cilisia
Hera
2
1
4
4
L
Artemis
0
8
0
0
W
King Arthur
Father Cruz
King Arthur
0
0
5
2.5
W
19
0
2
20
L
Janus
1
6
0
0.17
L
Thanatos
0
9
0
0
W
Medusa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
19,526
48,299
Taken
62,079
19,711
Mitigated
24,295
16,462
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BATS190
Guan Yu
2,371
479
30
1,831
11,785
7,961
920
815
10,928
0
40,723
W
5,722
882
389
2,614
8,736
5,902
284
2,164
6,350
0
38,508
L
3,578
511
0
2,479
14,284
7,065
0
545
13,703
14,104
0
W
Hera
Cilisia
Hera
4,914
661
0
2,306
7,993
2,025
139
3,916
4,077
64,398
0
L
Artemis
2,807
813
0
2,335
11,257
1,997
0
0
11,257
0
34,884
W
King Arthur
Father Cruz
King Arthur
7,514
1,418
52
3,507
9,456
3,162
589
621
8,431
0
61,621
W
17,544
9,544
0
3,648
13,036
4,796
511
2,798
10,058
0
85,525
L
Janus
7,867
235
0
479
11,718
3,454
0
2,489
8,972
80,038
0
L
Thanatos
2,903
508
0
5,332
13,035
3,818
0
678
12,305
0
28,755
W
Medusa
8,415
3,400
0
3,946
9,078
3,826
1,927
1,946
7,132
0
67,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,116
Gold Earned
36,250
547
Minions Killed
420
0
Camps Cleared
0
1,672,090
Distance Traveled
1,508,019
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,849
462
110
6
0
282,318
0
W
Nike
9,481
558
56
3
0
274,529
1
L
Ares
6,737
396
24
1
0
312,415
3
W
Hera
9,807
577
118
7
0
323,277
2
L
Artemis
6,377
375
68
4
0
255,225
1
W
King Arthur
9,753
574
124
7
0
341,204
5
W
Kali
12,155
715
122
7
0
386,410
1
L
Janus
8,651
509
154
9
0
339,344
1
L
Thanatos
6,636
390
64
4
0
318,717
4
W
Medusa
10,920
642
127
7
0
346,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role