Player Matchup

Cthulhu
Cthulhu
Silver I
LELOUCH-MANIA
Cthulhu
Silver I
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
84W - 74L
1,492 MMR
Solo
Nemesis
Nemesis
Gold II
Moist Gorge
Nemesis
Gold II
Level 154
God Stats
1W - 3L
1,504 SR
Queue Stats
153W - 139L
1,757 MMR
Solo
Anhur
Anhur
Gold IV
ZNG-Q
Anhur
Gold IV
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,736 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
mauriiciio__8
Erlang Shen
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 118L
1,499 MMR
Solo
Poseidon
Poseidon
Gold III
steadyturtle
Poseidon
Gold III
Level 69
God Stats
1W - 5L
1,731 SR
Queue Stats
332W - 327L
1,796 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,547 SR
1,656 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,679 SR
1,688 MMR
Bellona
Bellona
Gold III
Aurelìus
Bellona
Gold III
Level 160
God Stats
44W - 35L
1,566 SR
Queue Stats
152W - 139L
1,444 MMR
Solo
Pele
Pele
Platinum I
LegacyMAE
Pele
Platinum I
Level 148
God Stats
28W - 16L
1,810 SR
Queue Stats
85W - 75L
1,990 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond IV
Rеber
Zhong Kui
Diamond IV
Level 160
God Stats
58W - 40L
1,797 SR
Queue Stats
347W - 290L
2,165 MMR
Party 2
Cupid
Cupid
Gold V
ZaphirX7
Cupid
Gold V
Level 108
God Stats
5W - 5L
1,721 SR
Queue Stats
503W - 504L
1,445 MMR
Party 1
Ganesha
Ganesha
Gold V
cadri-11
Ganesha
Gold V
Level 104
God Stats
11W - 7L
1,500 SR
Queue Stats
521W - 525L
1,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 4 / 2
8,621
507
7,350
15,904
14,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Moist Gorge
Nemesis
16
2 / 4 / 4
9,553
562
10,006
15,246
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
ZNG-Q
Anhur
16
3 / 5 / 1
9,405
553
13,288
14,467
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
mauriiciio__8
Erlang Shen
11
0 / 9 / 1
7,276
428
5,974
15,421
10,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
steadyturtle
Poseidon
14
2 / 9 / 4
8,650
509
7,349
10,413
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
UllrFenrirKali

VS

Bans
BastetAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aurelìus
Bellona
15
8 / 2 / 4
9,822
578
13,165
15,448
15,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
18
12 / 2 / 3
11,359
668
15,870
15,326
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Rеber
Zhong Kui
16
6 / 2 / 10
10,169
598
14,616
14,818
10,973
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
ZaphirX7
Cupid
14
4 / 2 / 4
9,003
530
7,053
9,375
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
cadri-11
Ganesha
14
1 / 1 / 18
9,032
531
4,824
15,565
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
9
Kills
31
31
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aurelìus
Bellona
8
2
4
5
L
Cthulhu
2
4
2
0.75
W
Pele
12
2
3
6.75
L
Nemesis
Moist Gorge
Nemesis
2
4
4
1
W
Zhong Kui
Rеber
Zhong Kui
6
2
10
5.5
L
Anhur
ZNG-Q
Anhur
3
5
1
0.7
W
Cupid
ZaphirX7
Cupid
4
2
4
3
W
Ganesha
cadri-11
Ganesha
1
1
18
10
L
Erlang Shen
mauriiciio__8
Erlang Shen
0
9
1
0.06
L
Poseidon
steadyturtle
Poseidon
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,967
Damage
55,528
71,451
Taken
70,532
35,924
Mitigated
46,949
19,002
Healing
26,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aurelìus
Bellona
13,165
6,192
0
7,430
15,448
15,044
572
1,418
14,030
201
53,173
L
Cthulhu
7,350
846
336
2,755
15,904
14,348
0
6,878
9,026
35,898
0
W
Pele
15,870
4,139
0
3,064
15,326
5,171
0
4,746
10,580
0
90,524
L
Nemesis
Moist Gorge
Nemesis
10,006
3,157
0
5,817
15,246
4,636
0
4,805
10,441
0
58,999
W
Zhong Kui
Rеber
Zhong Kui
14,616
1,588
0
5,975
14,818
10,973
1,082
4,314
10,504
71,704
0
L
Anhur
ZNG-Q
Anhur
13,288
8,687
0
6,108
14,467
3,680
448
2,467
12,000
0
70,994
W
Cupid
ZaphirX7
Cupid
7,053
4,117
1,265
3,766
9,375
2,767
1,512
898
8,477
0
55,085
W
Ganesha
cadri-11
Ganesha
4,824
82
243
5,228
15,565
12,994
0
3,323
12,242
20,646
993
L
Erlang Shen
mauriiciio__8
Erlang Shen
5,974
2,215
0
3,296
15,421
10,831
0
2,011
13,410
0
40,282
L
Poseidon
steadyturtle
Poseidon
7,349
1,140
0
690
10,413
2,429
0
3,312
7,101
56,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
49,385
456
Minions Killed
487
0
Camps Cleared
0
1,597,427
Distance Traveled
1,642,758
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,822
578
94
6
0
346,925
1
L
Cthulhu
8,621
507
38
2
0
342,511
4
W
Pele
11,359
668
132
8
0
358,964
0
L
Nemesis
9,553
562
108
6
0
369,548
7
W
Zhong Kui
10,169
598
142
8
0
301,871
4
L
Anhur
9,405
553
134
8
0
270,400
4
W
Cupid
9,003
530
111
7
0
309,836
8
W
Ganesha
9,032
531
8
0
0
325,162
4
L
Erlang Shen
7,276
428
62
4
0
308,885
1
L
Poseidon
8,650
509
114
7
0
306,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role