Player Matchup

Tiamat
Tiamat
NebulaSoul
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 143L
1,437 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SiCreations
Kumbhakarna
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 50L
1,299 Elo+
Party 2
Cliodhna
Cliodhna
uberryan
Cliodhna
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,340 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,359 Elo+

VS

Team Averages
Level 81
1,620 SR
1,433 Elo+
Tyr
Tyr
Booksmn
Tyr
Level 99
God Stats
8W - 6L
1,692 SR
Queue Stats
99W - 86L
1,417 Elo+
Party 1
Zeus
Zeus
Demonslippers231
Zeus
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 92L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
Luyxz
Jing Wei
Level 122
God Stats
2W - 2L
1,667 SR
Queue Stats
30W - 26L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NebulaSoul
Tiamat
17
3 / 2 / 13
11,983
705
13,813
11,130
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
SiCreations
Kumbhakarna
17
4 / 4 / 15
13,068
769
6,299
25,086
35,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
uberryan
Cliodhna
20
13 / 5 / 7
14,419
848
23,144
20,415
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
4 / 6 / 6
11,484
676
8,727
20,753
20,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 7 / 7
11,249
662
15,570
12,428
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Luyxz
Jing Wei
17
5 / 7 / 4
12,157
715
17,511
15,704
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
20
Kills
11
11
Deaths
20
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
4
6
6
1.17
L
2
7
7
0.79
L
Jing Wei
Luyxz
Jing Wei
5
7
4
1
W
Tiamat
NebulaSoul
Tiamat
3
2
13
4.75
W
Kumbhakarna
SiCreations
Kumbhakarna
4
4
15
2.88
W
Cliodhna
uberryan
Cliodhna
13
5
7
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
41,808
56,631
Taken
48,885
54,636
Mitigated
27,430
14,456
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
8,727
1,093
289
7,338
20,753
20,743
213
9,380
10,662
0
25,945
L
15,570
1,662
147
1,333
12,428
2,831
106
5,191
7,098
39,355
0
L
Jing Wei
Luyxz
Jing Wei
17,511
14,568
0
3,741
15,704
3,856
1,104
5,794
9,472
0
57,787
W
Tiamat
NebulaSoul
Tiamat
13,813
986
297
3,515
11,130
6,949
363
4,232
6,745
51,593
0
W
Kumbhakarna
SiCreations
Kumbhakarna
6,299
1,563
643
3,070
25,086
35,938
400
5,755
18,983
15,531
0
W
Cliodhna
uberryan
Cliodhna
23,144
2,547
593
6,338
20,415
11,749
1,084
6,129
13,916
0
62,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
34,890
177
Minions Killed
169
7
Camps Cleared
6
1,029,414
Distance Traveled
870,417
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,484
676
37
2
1
333,958
1
L
Zeus
11,249
662
49
3
1
252,305
1
L
Jing Wei
12,157
715
83
5
4
284,154
0
W
Tiamat
11,983
705
85
5
2
348,629
3
W
Kumbhakarna
13,068
769
14
1
0
330,249
3
W
Cliodhna
14,419
848
78
5
5
350,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role