Player Matchup

Chang'e
Chang'e
Ax THE FENIX xA
Chang'e
Level 148
God Stats
8W - 7L
1,513 SR
Queue Stats
55W - 57L
1,535 Elo+
Party 2
Cliodhna
Cliodhna
KrazyKid814996
Cliodhna
Level 123
God Stats
15W - 4L
1,821 SR
Queue Stats
60W - 38L
1,655 Elo+
Party 3
Artio
Artio
PuffyFluffyWuffy
Artio
Level 26
God Stats
3W - 4L
1,303 SR
Queue Stats
7W - 7L
1,275 Elo+
Party 3
Mulan
Mulan
RomeEmpire
Mulan
Level 48
God Stats
6W - 5L
1,622 SR
Queue Stats
25W - 22L
1,613 Elo+
Party 2
Charybdis
Charybdis
deathphantoms3
Charybdis
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 143L
1,453 Elo+
Party 2
Team Averages
Level 92
1,552 SR
1,506 Elo+

VS

Team Averages
Level 28
1,489 SR
1,354 Elo+
Cernunnos
Cernunnos
Nat-Type-Error-
Cernunnos
Level 28
God Stats
18W - 19L
1,397 SR
Queue Stats
58W - 80L
1,235 Elo+
Party 1
Ares
Ares
ShadowMarine76
Ares
Level 29
God Stats
8W - 7L
1,500 SR
Queue Stats
58W - 80L
1,235 Elo+
Party 1
Horus
Horus
Sinzys
Horus
Level 25
God Stats
2W - 2L
1,523 SR
Queue Stats
10W - 13L
1,210 Elo+
Party 1
Merlin
Merlin
Windstorm23
Merlin
Level 28
God Stats
27W - 16L
1,527 SR
Queue Stats
120W - 135L
1,385 Elo+
Party 1
Bakasura
Bakasura
jdthyrez007
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 15
14,115
882
21,520
19,089
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
20
7 / 1 / 10
12,838
802
16,019
14,551
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 2 / 17
11,945
747
5,658
13,298
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
19
8 / 3 / 14
12,395
775
13,523
17,466
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
deathphantoms3
Charybdis
20
6 / 0 / 15
13,353
835
27,435
16,232
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Nat-Type-Error-
Cernunnos
19
1 / 3 / 1
11,500
719
9,597
16,601
8,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
3 / 5 / 5
11,020
689
15,887
21,799
20,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Sinzys
Horus
15
1 / 8 / 4
10,099
631
6,498
28,543
27,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
18
3 / 8 / 3
11,189
699
19,084
16,209
6,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
jdthyrez007
Bakasura
15
0 / 9 / 4
9,830
614
5,960
14,534
4,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
32
Kills
8
8
Deaths
33
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
2
15
8.75
W
Cliodhna
7
1
10
12
L
Cernunnos
Nat-Type-Error-
Cernunnos
1
3
1
0.5
W
1
2
17
4.75
W
Mulan
8
3
14
5
L
3
5
5
1.1
L
Horus
Sinzys
Horus
1
8
4
0.38
L
Merlin
3
8
3
0.56
W
Charybdis
deathphantoms3
Charybdis
6
0
15
13.5
L
Bakasura
jdthyrez007
Bakasura
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,155
Damage
57,026
80,636
Taken
97,686
48,724
Mitigated
67,779
45,783
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,520
784
6,256
8,319
19,089
7,894
2,198
8,305
10,376
69,567
0
W
Cliodhna
16,019
699
0
6,878
14,551
5,928
1,692
5,194
8,893
0
64,152
L
Cernunnos
Nat-Type-Error-
Cernunnos
9,597
3,663
439
233
16,601
8,082
1,151
1,246
14,984
0
59,148
W
5,658
565
2,655
3,834
13,298
12,556
1,829
7,413
5,534
12,783
0
W
Mulan
13,523
2,280
1,055
4,661
17,466
15,228
1,744
7,563
9,418
0
22,250
L
15,887
632
0
662
21,799
20,672
10
4,643
16,508
25,019
0
L
Horus
Sinzys
Horus
6,498
3,241
1,683
2,751
28,543
27,687
161
9,953
17,793
0
19,893
L
Merlin
19,084
1,301
104
2,078
16,209
6,381
797
5,836
10,098
57,930
0
W
Charybdis
deathphantoms3
Charybdis
27,435
16,666
2,099
10,026
16,232
7,118
5,106
5,275
10,300
0
84,614
L
Bakasura
jdthyrez007
Bakasura
5,960
3,863
102
2,080
14,534
4,957
195
5,232
9,105
0
19,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,646
Gold Earned
53,638
332
Minions Killed
281
0
Camps Cleared
0
1,596,837
Distance Traveled
1,307,582
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,115
882
94
6
0
332,348
3
W
Cliodhna
12,838
802
82
5
0
412,956
1
L
Cernunnos
11,500
719
111
7
0
272,253
0
W
Artio
11,945
747
15
1
0
296,074
0
W
Mulan
12,395
775
28
2
0
264,847
0
L
Ares
11,020
689
14
1
0
292,996
2
L
Horus
10,099
631
22
1
0
273,260
1
L
Merlin
11,189
699
86
5
0
242,949
0
W
Charybdis
13,353
835
113
7
0
290,612
1
L
Bakasura
9,830
614
48
3
0
226,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role