Player Matchup

Atlas
Atlas
CckNBallTorture
Atlas
Level 7
God Stats
1W - 3L
1,334 SR
Queue Stats
9W - 13L
1,489 Elo+
Party 2
Freya
Freya
Dreetovenn
Freya
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,556 Elo+
Party 1
Da Ji
Da Ji
KrippleSaurus
Da Ji
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,419 Elo+
Party 2
Osiris
Osiris
iArrowDoe
Osiris
Level 89
God Stats
2W - 1L
1,789 SR
Queue Stats
7W - 9L
1,615 Elo+
Party 1
Cerberus
Cerberus
iChrisDoe
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,615 Elo+
Party 1
Team Averages
Level 74
1,525 SR
1,539 Elo+

VS

Team Averages
Level 61
1,564 SR
1,630 Elo+
Scylla
Scylla
APatchworkPuppet
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,387 Elo+
Solo
Izanami
Izanami
Gametogénesis
Izanami
Level 145
God Stats
4W - 1L
1,735 SR
Queue Stats
109W - 86L
1,791 Elo+
Party 3
Sobek
Sobek
KhalErik
Sobek
Level 34
God Stats
1W - 2L
1,267 SR
Queue Stats
36W - 27L
1,756 Elo+
Party 3
Gilgamesh
Gilgamesh
ProgoSIMP69
Gilgamesh
Level 69
God Stats
15W - 9L
1,819 SR
Queue Stats
125W - 104L
1,825 Elo+
Party 3
Thanatos
Thanatos
pepeloco85944
Thanatos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,207
837
6,462
10,898
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Freya
14
1 / 5 / 5
7,865
715
5,722
11,060
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 6 / 4
7,519
684
8,019
8,702
2,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
iArrowDoe
Osiris
14
1 / 6 / 1
7,557
687
7,603
15,058
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
iChrisDoe
Cerberus
13
0 / 2 / 4
7,387
672
4,937
10,900
8,537
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
9,349
850
12,793
7,470
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 0 / 10
10,842
986
19,396
12,184
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
KhalErik
Sobek
16
3 / 1 / 12
9,246
841
4,719
10,575
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ProgoSIMP69
Gilgamesh
14
0 / 1 / 17
8,185
744
7,761
10,501
8,183
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
pepeloco85944
Thanatos
14
2 / 1 / 8
8,406
764
3,184
4,456
1,701
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
7
Kills
22
22
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
4
3
3
1.83
L
Freya
1
5
5
0.7
W
12
0
10
17
W
Sobek
KhalErik
Sobek
3
1
12
9
L
1
6
4
0.5
W
Gilgamesh
ProgoSIMP69
Gilgamesh
0
1
17
8.5
L
Osiris
iArrowDoe
Osiris
1
6
1
0.25
L
Cerberus
iChrisDoe
Cerberus
0
2
4
1
W
Thanatos
pepeloco85944
Thanatos
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,743
Damage
47,853
56,618
Taken
45,186
35,911
Mitigated
31,628
10,307
Healing
15,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,793
1,263
0
821
7,470
2,666
934
4,031
3,367
36,835
0
L
6,462
2,131
422
2,760
10,898
8,866
0
2,647
8,073
18,368
0
L
Freya
5,722
1,427
0
3,118
11,060
3,763
0
3,554
7,380
23,123
0
W
19,396
14,295
0
6,698
12,184
5,658
2,344
4,384
7,551
0
62,419
W
Sobek
KhalErik
Sobek
4,719
303
0
2,603
10,575
13,420
62
3,293
7,101
11,237
0
L
8,019
1,701
0
259
8,702
2,847
0
2,992
5,587
0
16,306
W
Gilgamesh
ProgoSIMP69
Gilgamesh
7,761
1,700
733
1,145
10,501
8,183
34
4,241
6,036
0
15,437
L
Osiris
iArrowDoe
Osiris
7,603
1,775
130
1,924
15,058
11,898
0
4,416
10,470
0
22,458
L
Cerberus
iChrisDoe
Cerberus
4,937
114
75
1,619
10,900
8,537
0
3,174
7,596
14,507
0
W
Thanatos
pepeloco85944
Thanatos
3,184
0
0
3,037
4,456
1,701
110
1,172
3,250
0
20,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,535
Gold Earned
46,028
150
Minions Killed
223
0
Camps Cleared
0
978,673
Distance Traveled
1,231,196
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,349
850
64
6
0
238,874
1
L
Atlas
9,207
837
20
2
0
223,767
1
L
Freya
7,865
715
45
4
0
193,057
0
W
Izanami
10,842
986
103
9
0
228,210
2
W
Sobek
9,246
841
6
1
0
252,150
3
L
Da Ji
7,519
684
21
2
0
178,769
0
W
Gilgamesh
8,185
744
19
2
0
266,435
1
L
Osiris
7,557
687
32
3
0
197,378
0
L
Cerberus
7,387
672
32
3
0
185,702
0
W
Thanatos
8,406
764
31
3
0
245,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role