Player Matchup

Osiris
Osiris
MS Frost
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Susano
Susano
Toby5372
Susano
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,159 Elo+
Solo
Thoth
Thoth
Vinsane
Thoth
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,671 Elo+
Party 2
Discordia
Discordia
YELLOWHITEBLACK
Discordia
Level 116
God Stats
9W - 8L
1,500 SR
Queue Stats
556W - 564L
1,622 Elo+
Solo
Agni
Agni
hurteau733
Agni
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,671 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,525 Elo+

VS

Team Averages
Level 126
1,447 SR
1,546 Elo+
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Havynn
Agni
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,506 Elo+
Party 1
Nike
Nike
Tickee
Nike
Level 109
God Stats
1W - 0L
1,234 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Touro_90
Arachne
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
378W - 428L
1,673 Elo+
Solo
Cthulhu
Cthulhu
a33sc
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MS Frost
Osiris
15
2 / 3 / 7
8,035
730
4,126
13,108
13,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Toby5372
Susano
14
3 / 3 / 4
8,121
738
11,253
9,572
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Vinsane
Thoth
9
2 / 1 / 4
7,020
638
3,461
2,531
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
YELLOWHITEBLACK
Discordia
17
6 / 3 / 4
9,178
834
9,497
8,479
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 7
7,772
707
9,064
9,495
3,948
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
7 / 3 / 8
10,506
955
7,486
14,524
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
Havynn
Agni
13
1 / 4 / 5
8,278
753
6,069
7,508
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Tickee
Nike
15
3 / 4 / 10
8,976
816
9,407
11,817
12,188
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Touro_90
Arachne
14
1 / 2 / 9
8,595
781
4,127
8,118
3,553
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
a33sc
Cthulhu
15
3 / 3 / 9
9,778
889
12,362
17,795
18,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
14
Kills
15
15
Deaths
16
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
3
8
3.67
W
Agni
Havynn
Agni
1
4
5
0.88
L
Osiris
MS Frost
Osiris
2
3
7
1.83
W
Nike
Tickee
Nike
3
4
10
2
L
Susano
Toby5372
Susano
3
3
4
1.67
W
Arachne
Touro_90
Arachne
1
2
9
2.75
L
Thoth
Vinsane
Thoth
2
1
4
4
L
Discordia
YELLOWHITEBLACK
Discordia
6
3
4
2.67
W
Cthulhu
a33sc
Cthulhu
3
3
9
2.5
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,401
Damage
39,451
43,185
Taken
59,762
29,293
Mitigated
53,701
8,047
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,486
2,000
3,189
5,316
14,524
15,921
730
5,835
8,526
11,461
0
W
Agni
Havynn
Agni
6,069
218
1,094
641
7,508
3,149
1,377
3,028
4,480
28,866
0
L
Osiris
MS Frost
Osiris
4,126
2,036
804
1,178
13,108
13,484
0
7,896
4,956
0
9,496
W
Nike
Tickee
Nike
9,407
1,071
0
973
11,817
12,188
798
2,516
8,721
106
14,443
L
Susano
Toby5372
Susano
11,253
1,222
241
1,486
9,572
6,707
0
5,180
4,190
0
20,035
W
Arachne
Touro_90
Arachne
4,127
3,384
2,418
1,930
8,118
3,553
2,240
4,037
3,868
0
10,520
L
Thoth
Vinsane
Thoth
3,461
268
322
608
2,531
900
0
1,758
725
8,388
0
L
Discordia
YELLOWHITEBLACK
Discordia
9,497
650
105
871
8,479
4,254
0
4,752
3,594
36,616
0
W
Cthulhu
a33sc
Cthulhu
12,362
661
1,614
5,249
17,795
18,890
78
6,606
10,906
29,543
0
L
9,064
361
1,175
1,257
9,495
3,948
0
6,437
2,763
20,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,126
Gold Earned
46,133
129
Minions Killed
117
0
Camps Cleared
0
907,513
Distance Traveled
1,144,977
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,506
955
10
1
0
211,016
0
W
Agni
8,278
753
40
4
0
213,812
0
L
Osiris
8,035
730
13
1
0
204,787
1
W
Nike
8,976
816
16
1
0
224,179
1
L
Susano
8,121
738
16
1
0
220,713
0
W
Arachne
8,595
781
13
1
0
257,998
4
L
Thoth
7,020
638
14
1
0
84,614
0
L
Discordia
9,178
834
56
5
0
201,812
1
W
Cthulhu
9,778
889
38
3
0
237,972
2
L
Agni
7,772
707
30
3
0
195,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role