Player Matchup

Sol
Sol
AkimboGlizzys
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,813 Elo+
Party 2
Zeus
Zeus
NWMBERS
Zeus
Level 141
God Stats
16W - 17L
1,324 SR
Queue Stats
284W - 277L
1,528 Elo+
Party 2
Cliodhna
Cliodhna
PiZZaD3L1v3rY
Cliodhna
Level 77
God Stats
10W - 5L
1,699 SR
Queue Stats
115W - 107L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
SmallGummyEnergy
Cabrakan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,547 Elo+
Party 2
Neith
Neith
santahawk2000
Neith
Level 46
God Stats
1W - 2L
1,702 SR
Queue Stats
126W - 113L
1,696 Elo+
Party 1
Team Averages
Level 79
1,545 SR
1,605 Elo+

VS

Team Averages
Level 84
1,569 SR
1,598 Elo+
Nike
Nike
DOCTOR M0TA
Nike
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
294W - 270L
1,505 Elo+
Solo
Olorun
Olorun
LigitTORQUER
Olorun
Level 125
God Stats
17W - 12L
1,629 SR
Queue Stats
492W - 494L
1,634 Elo+
Party 3
Sylvanus
Sylvanus
MiddayUrsa
Sylvanus
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 202L
1,850 Elo+
Party 3
Odin
Odin
TheRedBaron1016
Odin
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Janus
Janus
TiaGoat1803
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,278
520
1,961
1,753
672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
NWMBERS
Zeus
16
7 / 0 / 1
8,790
628
8,619
6,973
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
PiZZaD3L1v3rY
Cliodhna
14
2 / 0 / 0
8,225
588
5,699
4,708
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 7
6,008
429
3,747
9,217
8,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 2
6,722
480
3,959
4,987
1,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,400
457
2,701
9,593
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
10
2 / 2 / 2
6,550
468
5,758
6,993
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
MiddayUrsa
Sylvanus
10
2 / 2 / 2
6,413
458
5,570
9,036
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 0
5,174
370
687
6,156
3,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 0
6,974
498
927
6,272
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
1
0
0
L
Olorun
2
2
2
1.5
L
Sylvanus
MiddayUrsa
Sylvanus
2
2
2
1.5
W
Zeus
NWMBERS
Zeus
7
0
1
7.5
W
Cliodhna
PiZZaD3L1v3rY
Cliodhna
2
0
0
2
W
0
2
7
1.75
L
0
2
0
0
L
0
3
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
15,643
27,638
Taken
38,050
14,805
Mitigated
15,598
7,492
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,961
259
0
1,045
1,753
672
0
41
1,712
31,926
3,209
L
2,701
141
245
3,906
9,593
2,844
0
2,618
6,864
0
37,492
L
Olorun
5,758
2,824
119
1,791
6,993
1,990
0
4,035
2,958
36,531
5,571
L
Sylvanus
MiddayUrsa
Sylvanus
5,570
1,950
485
2,272
9,036
5,612
0
3,584
5,452
22,826
6,135
W
Zeus
NWMBERS
Zeus
8,619
581
0
450
6,973
2,222
0
1,598
5,335
75,014
0
W
Cliodhna
PiZZaD3L1v3rY
Cliodhna
5,699
502
0
3,070
4,708
2,304
106
520
3,963
0
50,661
W
3,747
365
66
1,539
9,217
8,239
0
5,442
3,737
15,229
3,547
L
687
160
0
1,508
6,156
3,760
0
0
5,800
0
9,524
L
927
107
0
706
6,272
1,392
45
3,166
3,030
43,223
0
W
3,959
638
0
1,322
4,987
1,368
0
2,880
2,107
0
39,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,023
Gold Earned
31,511
433
Minions Killed
327
0
Camps Cleared
0
1,406,757
Distance Traveled
1,356,643
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,278
520
78
6
0
294,199
0
L
Nike
6,400
457
84
6
0
304,382
1
L
Olorun
6,550
468
71
5
0
266,189
4
L
Sylvanus
6,413
458
50
4
0
252,342
4
W
Zeus
8,790
628
130
9
0
289,269
0
W
Cliodhna
8,225
588
108
8
0
306,090
3
W
Cabrakan
6,008
429
35
3
0
265,841
4
L
Odin
5,174
370
17
1
0
268,827
6
L
Janus
6,974
498
105
8
0
264,903
6
W
Neith
6,722
480
82
6
0
251,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role