Player Matchup

Bellona
Bellona
FMJ573
Bellona
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 26L
1,531 Elo+
Party 2
Arachne
Arachne
SONSOFVAHALLA4
Arachne
Level 26
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 2
Geb
Geb
ZInconnueZK
Geb
Level 84
God Stats
6W - 18L
1,362 SR
Queue Stats
88W - 107L
1,130 Elo+
Solo
Artemis
Artemis
tigger04
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,199 Elo+
Party 2
Sol
Sol
xl Emilio lx
Sol
Level 46
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 10L
1,256 Elo+
Party 2
Team Averages
Level 56
1,477 SR
1,353 Elo+

VS

Team Averages
Level 70
1,546 SR
1,462 Elo+
Poseidon
Poseidon
Jacobis2019
Poseidon
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
Ozrich9752
Atlas
Level 101
God Stats
6W - 1L
1,698 SR
Queue Stats
25W - 27L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
SquaredLocket47
Gilgamesh
Level 62
God Stats
4W - 3L
1,710 SR
Queue Stats
5W - 7L
1,474 Elo+
Party 1
Serqet
Serqet
iCharlly
Serqet
Level 152
God Stats
2W - 0L
1,320 SR
Queue Stats
38W - 33L
1,426 Elo+
Party 1
Izanami
Izanami
santy603
Izanami
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FMJ573
Bellona
18
8 / 3 / 10
10,818
773
16,930
22,071
19,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 10 / 7
10,270
734
8,681
18,823
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 0 / 12
10,447
746
6,873
16,587
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
tigger04
Artemis
16
1 / 8 / 4
9,655
690
6,008
12,149
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 5 / 11
10,232
731
14,545
12,040
3,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jacobis2019
Poseidon
17
4 / 9 / 7
10,976
784
14,645
11,009
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
17
2 / 6 / 15
11,423
816
13,885
22,310
23,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
SquaredLocket47
Gilgamesh
17
3 / 8 / 14
10,741
767
10,299
19,910
16,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
iCharlly
Serqet
19
7 / 0 / 9
11,666
833
12,972
8,282
3,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
santy603
Izanami
20
10 / 2 / 4
13,096
935
17,458
8,769
3,760
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
75
25
Kills
26
26
Deaths
25
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
FMJ573
Bellona
8
3
10
4.33
W
Poseidon
Jacobis2019
Poseidon
4
9
7
0.83
W
Atlas
2
6
15
1.58
L
7
10
7
1.05
W
Gilgamesh
SquaredLocket47
Gilgamesh
3
8
14
1.25
L
1
0
12
7
W
Serqet
iCharlly
Serqet
7
0
9
11.5
W
Izanami
santy603
Izanami
10
2
4
6
L
Artemis
tigger04
Artemis
1
8
4
0.38
L
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,037
Damage
69,259
81,670
Taken
70,280
46,558
Mitigated
50,716
17,805
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FMJ573
Bellona
16,930
2,834
546
4,862
22,071
19,128
0
7,889
13,352
0
44,929
W
Poseidon
Jacobis2019
Poseidon
14,645
1,953
0
0
11,009
3,624
1,944
2,828
8,116
33,551
0
W
Atlas
13,885
5,963
2,662
4,454
22,310
23,213
126
8,600
13,422
35,136
0
L
8,681
5,994
0
1,345
18,823
8,405
70
8,170
10,186
0
11,672
W
Gilgamesh
SquaredLocket47
Gilgamesh
10,299
2,227
0
1,546
19,910
16,538
603
6,227
13,392
0
15,586
L
6,873
312
260
8,071
16,587
11,563
0
5,734
10,320
31,684
0
W
Serqet
iCharlly
Serqet
12,972
1,315
0
901
8,282
3,581
1,392
867
7,324
0
32,879
W
Izanami
santy603
Izanami
17,458
9,652
0
1,806
8,769
3,760
7,304
2,896
5,794
0
65,194
L
Artemis
tigger04
Artemis
6,008
3,948
0
1,137
12,149
3,605
0
2,985
8,553
0
24,094
L
14,545
5,928
0
1,584
12,040
3,857
0
3,752
8,084
25,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,422
Gold Earned
57,902
186
Minions Killed
263
0
Camps Cleared
0
1,174,502
Distance Traveled
1,416,506
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,818
773
58
4
0
285,987
1
W
Poseidon
10,976
784
50
4
0
246,706
0
W
Atlas
11,423
816
42
3
0
268,013
0
L
Arachne
10,270
734
7
1
0
229,921
2
W
Gilgamesh
10,741
767
21
2
0
277,809
0
L
Geb
10,447
746
44
3
0
209,325
0
W
Serqet
11,666
833
47
3
0
344,555
0
W
Izanami
13,096
935
103
7
0
279,423
4
L
Artemis
9,655
690
51
4
0
212,400
0
L
Sol
10,232
731
26
2
0
236,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role