Player Matchup

Ganesha
Ganesha
DuncanD0ughnutz
Ganesha
Level 129
God Stats
10W - 8L
1,479 SR
Queue Stats
107W - 130L
1,451 Elo+
Party 2
Neith
Neith
MrsD0ughnutz
Neith
Level 60
God Stats
5W - 8L
1,500 SR
Queue Stats
15W - 29L
1,170 Elo+
Party 2
Xbalanque
Xbalanque
Sockpuppet94
Xbalanque
Level 18
God Stats
14W - 18L
1,478 SR
Queue Stats
75W - 87L
1,451 Elo+
Party 2
Set
Set
Tyrekon
Set
Level 123
God Stats
8W - 6L
1,500 SR
Queue Stats
179W - 213L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
the nightmurder
Zhong Kui
Level 134
God Stats
6W - 6L
1,500 SR
Queue Stats
142W - 165L
1,521 Elo+
Party 2
Team Averages
Level 93
1,491 SR
1,405 Elo+

VS

Team Averages
Level 56
1,513 SR
1,601 Elo+
Tsukuyomi
Tsukuyomi
Appollosnos
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,834 Elo+
Party 1
Neith
Neith
Gibby9363
Neith
Level 6
God Stats
1W - 3L
1,564 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 3
Scylla
Scylla
YOLobster
Scylla
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
129W - 110L
1,893 Elo+
Party 1
Agni
Agni
xV-I-R-A-L
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,264 Elo+
Solo
Erlang Shen
Erlang Shen
xxBoogeyxx
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 37
13,130
821
11,228
15,525
21,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 1 / 8
12,543
784
5,226
6,426
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
Sockpuppet94
Xbalanque
16
2 / 4 / 6
10,763
673
4,486
13,372
4,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
20
18 / 3 / 16
14,366
898
16,967
22,127
15,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
the nightmurder
Zhong Kui
20
19 / 1 / 19
15,014
938
39,466
28,925
20,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Appollosnos
Tsukuyomi
19
6 / 10 / 3
12,920
808
25,931
25,054
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Gibby9363
Neith
16
0 / 6 / 1
9,779
611
6,635
11,776
4,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
YOLobster
Scylla
17
2 / 8 / 2
10,520
658
14,202
20,533
17,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 13 / 4
10,852
678
14,348
16,378
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xxBoogeyxx
Erlang Shen
16
1 / 8 / 3
9,965
623
6,036
19,446
10,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
23
45
Kills
10
10
Deaths
45
86
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Appollosnos
Tsukuyomi
6
10
3
0.75
W
0
1
37
18.5
L
Neith
Gibby9363
Neith
0
6
1
0.08
W
6
1
8
10
W
Xbalanque
Sockpuppet94
Xbalanque
2
4
6
1.25
W
Set
18
3
16
8.67
L
Scylla
YOLobster
Scylla
2
8
2
0.38
W
Zhong Kui
the nightmurder
Zhong Kui
19
1
19
28.5
L
1
13
4
0.23
L
Erlang Shen
xxBoogeyxx
Erlang Shen
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,373
Damage
67,152
86,375
Taken
93,187
64,948
Mitigated
50,740
38,576
Healing
9,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Appollosnos
Tsukuyomi
25,931
7,340
0
4,714
25,054
12,382
0
11,381
13,416
0
49,622
W
11,228
619
1,150
3,527
15,525
21,649
881
6,008
9,048
29,948
0
L
Neith
Gibby9363
Neith
6,635
1,376
307
975
11,776
4,736
47
4,891
6,837
0
19,119
W
5,226
2,533
390
1,308
6,426
2,873
1,223
2,523
3,764
0
34,375
W
Xbalanque
Sockpuppet94
Xbalanque
4,486
1,822
549
2,171
13,372
4,894
3,402
3,141
9,870
0
26,158
W
Set
16,967
7,306
645
7,716
22,127
15,309
1,009
6,207
15,352
0
60,352
L
Scylla
YOLobster
Scylla
14,202
1,902
0
2,201
20,533
17,761
0
12,120
8,116
34,055
0
W
Zhong Kui
the nightmurder
Zhong Kui
39,466
4,996
917
20,203
28,925
20,223
4,037
9,745
18,114
78,463
0
L
14,348
977
251
797
16,378
5,521
0
10,808
5,491
42,517
0
L
Erlang Shen
xxBoogeyxx
Erlang Shen
6,036
2,046
0
611
19,446
10,340
22
10,770
8,437
229
25,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,816
Gold Earned
54,036
287
Minions Killed
212
0
Camps Cleared
0
1,568,549
Distance Traveled
1,397,767
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,920
808
47
3
0
308,620
2
W
Ganesha
13,130
821
15
1
0
335,990
0
L
Neith
9,779
611
22
1
0
282,939
2
W
Neith
12,543
784
75
5
0
276,204
1
W
Xbalanque
10,763
673
28
2
0
313,479
0
W
Set
14,366
898
63
4
0
336,099
1
L
Scylla
10,520
658
55
3
0
267,554
3
W
Zhong Kui
15,014
938
106
7
0
306,777
1
L
Agni
10,852
678
57
4
0
244,558
0
L
Erlang Shen
9,965
623
31
2
0
294,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role