Player Matchup

Merlin
Merlin
Akadyn
Merlin
Level 133
God Stats
6W - 6L
1,500 SR
Queue Stats
588W - 583L
1,464 Elo+
Party 1
Horus
Horus
CousinAdam
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,943 Elo+
Solo
Cliodhna
Cliodhna
FadeFrenzyy
Cliodhna
Level 108
God Stats
9W - 14L
1,349 SR
Queue Stats
109W - 108L
1,482 Elo+
Party 1
Gilgamesh
Gilgamesh
Shmeat5
Gilgamesh
Level 119
God Stats
2W - 4L
1,278 SR
Queue Stats
539W - 504L
1,551 Elo+
Party 1
Sol
Sol
SuperChungus
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,376 Elo+
Party 1
Team Averages
Level 84
1,425 SR
1,563 Elo+

VS

Team Averages
Level 82
1,545 SR
1,551 Elo+
Kukulkan
Kukulkan
Blorgus69
Kukulkan
Level 29
God Stats
2W - 0L
1,821 SR
Queue Stats
3W - 1L
1,702 Elo+
Party 2
Medusa
Medusa
Di11yDilly
Medusa
Level 43
God Stats
12W - 15L
1,435 SR
Queue Stats
45W - 56L
1,448 Elo+
Party 2
Mulan
Mulan
GotmiIky
Mulan
Level 127
God Stats
4W - 0L
1,471 SR
Queue Stats
82W - 72L
1,475 Elo+
Party 2
Nemesis
Nemesis
Klevbot
Nemesis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 47L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
SomeWhiteGui
Cabrakan
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 171L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akadyn
Merlin
6
0 / 2 / 0
3,354
671
911
2,382
618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
2
0 / 2 / 0
2,640
528
312
1,943
629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
FadeFrenzyy
Cliodhna
7
1 / 0 / 0
3,769
754
1,123
2,982
799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Shmeat5
Gilgamesh
5
1 / 3 / 0
3,314
663
1,044
3,511
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
2,915
583
593
1,491
271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blorgus69
Kukulkan
6
0 / 1 / 2
3,656
731
1,173
1,627
452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Di11yDilly
Medusa
7
4 / 0 / 0
4,085
817
1,702
1,050
287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
GotmiIky
Mulan
6
2 / 1 / 0
4,168
834
1,790
2,107
808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Klevbot
Nemesis
6
1 / 0 / 0
3,732
746
742
2,428
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
SomeWhiteGui
Cabrakan
6
1 / 0 / 4
4,013
803
1,313
2,308
1,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
8
9
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akadyn
Merlin
0
2
0
0
W
Kukulkan
Blorgus69
Kukulkan
0
1
2
1
L
Horus
0
2
0
0
W
Medusa
Di11yDilly
Medusa
4
0
0
4
L
Cliodhna
FadeFrenzyy
Cliodhna
1
0
0
1
W
Mulan
GotmiIky
Mulan
2
1
0
2
W
Nemesis
Klevbot
Nemesis
1
0
0
1
L
Gilgamesh
Shmeat5
Gilgamesh
1
3
0
0.33
W
Cabrakan
SomeWhiteGui
Cabrakan
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,983
Damage
6,720
12,309
Taken
9,520
3,577
Mitigated
3,499
3,306
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akadyn
Merlin
911
112
0
504
2,382
618
0
1,046
1,198
16,544
0
W
Kukulkan
Blorgus69
Kukulkan
1,173
205
0
0
1,627
452
32
367
1,260
12,820
0
L
Horus
312
273
15
282
1,943
629
0
407
1,536
0
950
W
Medusa
Di11yDilly
Medusa
1,702
1,102
0
583
1,050
287
96
126
924
0
19,125
L
Cliodhna
FadeFrenzyy
Cliodhna
1,123
171
0
1,759
2,982
799
0
481
2,461
0
15,945
W
Mulan
GotmiIky
Mulan
1,790
467
0
1,102
2,107
808
279
0
2,107
0
14,518
W
Nemesis
Klevbot
Nemesis
742
188
0
782
2,428
800
0
285
2,143
0
15,088
L
Gilgamesh
Shmeat5
Gilgamesh
1,044
420
0
419
3,511
1,260
0
0
3,339
0
8,819
W
Cabrakan
SomeWhiteGui
Cabrakan
1,313
274
0
1,116
2,308
1,152
0
622
1,686
8,520
0
L
593
260
0
327
1,491
271
0
374
1,117
4,993
768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,992
Gold Earned
19,654
104
Minions Killed
153
0
Camps Cleared
0
463,266
Distance Traveled
542,254
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,354
671
22
4
0
101,075
0
W
Kukulkan
3,656
731
28
6
0
106,743
0
L
Horus
2,640
528
0
0
0
37,293
0
W
Medusa
4,085
817
40
8
0
92,038
0
L
Cliodhna
3,769
754
53
11
0
125,646
3
W
Mulan
4,168
834
27
5
0
104,528
0
W
Nemesis
3,732
746
41
8
0
136,747
0
L
Gilgamesh
3,314
663
15
3
0
109,763
0
W
Cabrakan
4,013
803
17
3
0
102,198
1
L
Sol
2,915
583
14
3
0
89,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role