Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bardock6558
Gilgamesh
Level 150
God Stats
7W - 4L
1,500 SR
Queue Stats
91W - 80L
1,782 Elo+
Party 3
Chang'e
Chang'e
Flyingfiend4
Chang'e
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 142L
1,667 Elo+
Party 3
Izanami
Izanami
L0NG STROKES
Izanami
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
7W - 10L
1,721 Elo+
Party 3
Hades
Hades
SlashKillers2n1
Hades
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 110L
1,470 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,628 Elo+

VS

Team Averages
Level 89
1,500 SR
1,789 Elo+
Da Ji
Da Ji
Arinza
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,788 Elo+
Party 2
Baron Samedi
Baron Samedi
DepartedNgel
Baron Samedi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Icyy2606
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,923 Elo+
Party 2
Neith
Neith
Nevielle
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,685 Elo+
Solo
Amaterasu
Amaterasu
VodiGayKing
Amaterasu
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
2,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
4 / 2 / 19
13,953
775
10,389
18,116
20,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Bardock6558
Gilgamesh
20
18 / 3 / 12
15,585
866
31,474
25,359
32,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Flyingfiend4
Chang'e
20
4 / 6 / 15
13,686
760
20,246
21,669
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
L0NG STROKES
Izanami
20
8 / 7 / 12
14,169
787
18,963
21,076
9,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 12
14,944
830
19,771
19,830
18,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arinza
Da Ji
20
7 / 10 / 6
14,112
784
17,883
21,137
11,049
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
DepartedNgel
Baron Samedi
18
0 / 9 / 9
11,570
643
8,303
17,511
8,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Icyy2606
Cthulhu
20
2 / 9 / 7
13,578
754
20,673
26,691
15,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Nevielle
Neith
20
3 / 8 / 6
12,735
708
14,999
18,786
7,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Amaterasu
VodiGayKing
Amaterasu
20
10 / 8 / 6
14,622
812
19,709
33,571
49,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
56
43
Kills
22
22
Deaths
44
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
19
6.75
L
Da Ji
Arinza
Da Ji
7
10
6
1
W
Gilgamesh
Bardock6558
Gilgamesh
18
3
12
8
L
Baron Samedi
DepartedNgel
Baron Samedi
0
9
9
0.5
W
Chang'e
Flyingfiend4
Chang'e
4
6
15
1.92
L
Cthulhu
Icyy2606
Cthulhu
2
9
7
0.61
W
Izanami
L0NG STROKES
Izanami
8
7
12
2
L
Neith
Nevielle
Neith
3
8
6
0.75
W
9
4
12
3.75
L
Amaterasu
VodiGayKing
Amaterasu
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,843
Damage
81,567
106,050
Taken
117,696
89,796
Mitigated
90,840
37,039
Healing
20,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,389
2,660
0
1,778
18,116
20,777
573
2,785
14,575
29,430
0
L
Da Ji
Arinza
Da Ji
17,883
2,828
0
2,430
21,137
11,049
0
9,589
11,169
0
48,803
W
Gilgamesh
Bardock6558
Gilgamesh
31,474
12,490
1,455
3,154
25,359
32,880
259
7,995
16,477
0
81,108
L
Baron Samedi
DepartedNgel
Baron Samedi
8,303
591
1,779
886
17,511
8,079
106
6,410
10,901
25,754
0
W
Chang'e
Flyingfiend4
Chang'e
20,246
829
6,679
9,867
21,669
7,681
1,248
7,784
13,243
53,388
0
L
Cthulhu
Icyy2606
Cthulhu
20,673
4,213
547
3,449
26,691
15,316
573
10,872
15,616
64,267
0
W
Izanami
L0NG STROKES
Izanami
18,963
9,875
1,510
2,072
21,076
9,901
3,505
5,123
15,300
0
42,578
L
Neith
Nevielle
Neith
14,999
5,922
248
2,525
18,786
7,203
0
8,177
10,263
0
40,853
W
19,771
2,483
1,584
8,940
19,830
18,557
609
4,416
14,572
68,073
0
L
Amaterasu
VodiGayKing
Amaterasu
19,709
7,185
0
8,864
33,571
49,193
123
13,321
19,267
0
35,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,337
Gold Earned
66,617
356
Minions Killed
280
0
Camps Cleared
0
1,777,111
Distance Traveled
1,547,996
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,953
775
34
2
0
368,990
2
L
Da Ji
14,112
784
55
3
0
312,822
0
W
Gilgamesh
15,585
866
79
4
0
397,797
1
L
Baron Samedi
11,570
643
38
2
0
279,413
1
W
Chang'e
13,686
760
71
4
0
336,357
3
L
Cthulhu
13,578
754
89
5
0
345,340
1
W
Izanami
14,169
787
49
3
0
329,076
2
L
Neith
12,735
708
54
3
0
269,940
0
W
Hades
14,944
830
123
7
0
344,891
2
L
Amaterasu
14,622
812
44
2
0
340,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role