Player Matchup

Thoth
Thoth
BigManSnacks
Thoth
Level 104
God Stats
0W - 2L
1,309 SR
Queue Stats
123W - 114L
1,673 Elo+
Party 2
Nemesis
Nemesis
IvankaTrump69
Nemesis
Level 145
God Stats
0W - 1L
1,306 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Izanami
Izanami
TheNameless0ne
Izanami
Level 147
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Unrealkaid
Guan Yu
Level 140
God Stats
0W - 1L
1,632 SR
Queue Stats
8W - 10L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
zekromzy
Cabrakan
Level 107
God Stats
1W - 6L
1,500 SR
Queue Stats
230W - 212L
1,673 Elo+
Party 2
Team Averages
Level 129
1,412 SR
1,576 Elo+

VS

Team Averages
Level 90
1,463 SR
1,293 Elo+
Sol
Sol
KasevonAffen
Sol
Level 42
God Stats
1W - 3L
1,210 SR
Queue Stats
177W - 156L
1,460 Elo+
Solo
Sylvanus
Sylvanus
Ntninja11
Sylvanus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,022 Elo+
Party 3
Gilgamesh
Gilgamesh
Ryuushiii
Gilgamesh
Level 85
God Stats
4W - 1L
1,823 SR
Queue Stats
72W - 68L
1,469 Elo+
Party 3
Cupid
Cupid
bigdogcook18
Cupid
Level 117
God Stats
5W - 3L
1,285 SR
Queue Stats
102W - 110L
1,469 Elo+
Party 3
Chaac
Chaac
xFYUxNeglect3d
Chaac
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,044 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,826
455
4,582
9,758
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
11
2 / 4 / 0
7,043
470
6,216
14,604
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 0
7,520
501
9,652
10,117
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Unrealkaid
Guan Yu
13
0 / 2 / 1
7,539
503
4,962
9,359
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
zekromzy
Cabrakan
10
0 / 4 / 1
6,094
406
5,740
13,778
12,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
10,255
684
15,193
12,364
5,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ntninja11
Sylvanus
13
2 / 1 / 7
7,668
511
4,344
9,515
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Ryuushiii
Gilgamesh
17
8 / 0 / 4
10,098
673
11,267
14,462
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 0 / 7
9,980
665
6,569
6,671
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 1 / 3
8,414
561
5,315
9,714
5,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
3
Kills
23
23
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Nemesis
2
4
0
0.5
W
9
1
6
12
W
Sylvanus
Ntninja11
Sylvanus
2
1
7
5.5
W
Gilgamesh
Ryuushiii
Gilgamesh
8
0
4
10
L
1
5
0
0.2
L
Guan Yu
Unrealkaid
Guan Yu
0
2
1
0.25
W
3
0
7
6.5
W
1
1
3
2.5
L
Cabrakan
zekromzy
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,152
Damage
42,688
57,616
Taken
52,726
32,363
Mitigated
24,340
16,865
Healing
31,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
65
0
757
9,758
2,920
0
6,411
3,347
50,449
0
L
Nemesis
6,216
2,049
0
6,270
14,604
4,625
149
4,646
9,958
0
37,194
W
15,193
5,378
0
8,972
12,364
5,000
2,010
4,659
7,419
75,693
6,484
W
Sylvanus
Ntninja11
Sylvanus
4,344
1,623
3,097
4,183
9,515
6,229
0
2,170
7,154
17,337
10,596
W
Gilgamesh
Ryuushiii
Gilgamesh
11,267
4,137
0
4,988
14,462
5,351
0
2,308
11,828
0
71,063
L
9,652
6,685
0
2,617
10,117
2,572
0
1,669
8,448
0
61,218
L
Guan Yu
Unrealkaid
Guan Yu
4,962
921
136
3,222
9,359
9,869
383
0
9,359
0
45,973
W
6,569
4,346
975
3,885
6,671
1,814
882
663
6,008
0
76,310
W
5,315
994
231
4,794
9,714
5,946
546
176
8,917
0
42,148
L
Cabrakan
zekromzy
Cabrakan
5,740
1,024
845
3,018
13,778
12,377
0
4,355
9,423
14,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,022
Gold Earned
46,415
427
Minions Killed
525
0
Camps Cleared
0
1,436,479
Distance Traveled
1,483,911
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,826
455
106
7
0
266,462
2
L
Nemesis
7,043
470
77
5
0
302,317
3
W
Sol
10,255
684
138
9
0
276,203
1
W
Sylvanus
7,668
511
53
4
0
280,927
6
W
Gilgamesh
10,098
673
111
7
0
342,208
4
L
Izanami
7,520
501
132
9
0
261,291
8
L
Guan Yu
7,539
503
96
6
0
301,921
2
W
Cupid
9,980
665
134
9
0
280,404
2
W
Chaac
8,414
561
89
6
0
304,169
3
L
Cabrakan
6,094
406
16
1
0
304,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role