Player Matchup

Persephone
Persephone
 
Persephone
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Munchkinn0903
Artemis
Level 18
God Stats
17W - 15L
1,521 SR
Queue Stats
52W - 57L
1,669 Elo+
Party 1
Ullr
Ullr
RIP Keplinga
Ullr
Level 106
God Stats
10W - 14L
1,500 SR
Queue Stats
194W - 222L
1,419 Elo+
Party 3
Sobek
Sobek
XenozillaLV426
Sobek
Level 65
God Stats
13W - 7L
1,743 SR
Queue Stats
67W - 66L
1,669 Elo+
Party 1
Olorun
Olorun
Yusha Neon
Olorun
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
459W - 531L
1,409 Elo+
Party 3
Team Averages
Level 75
1,553 SR
1,533 Elo+

VS

Team Averages
Level 107
1,518 SR
1,337 Elo+
Sun Wukong
Sun Wukong
AWSOME THUG 182
Sun Wukong
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 67L
1,377 Elo+
Party 2
Atlas
Atlas
BIG_HOSS_0228
Atlas
Level 129
God Stats
13W - 8L
1,285 SR
Queue Stats
322W - 357L
1,520 Elo+
Solo
Loki
Loki
Espra Nova
Loki
Level 129
God Stats
9W - 2L
1,500 SR
Queue Stats
76W - 82L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
Rinkillin
Danzaburou
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,204 Elo+
Party 2
Anubis
Anubis
xI Christoph Ix
Anubis
Level 103
God Stats
1W - 0L
1,807 SR
Queue Stats
2W - 10L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 5 / 5
7,934
529
8,454
8,630
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
10
0 / 5 / 1
6,082
405
4,021
7,134
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 5 / 0
8,507
567
7,493
12,111
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 1
6,592
439
1,223
12,529
9,279
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Yusha Neon
Olorun
14
3 / 5 / 0
8,276
552
7,769
14,666
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AWSOME THUG 182
Sun Wukong
14
3 / 3 / 5
8,554
570
7,951
10,342
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 1 / 10
8,782
585
10,303
11,854
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
9 / 4 / 5
9,165
611
12,022
11,816
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Rinkillin
Danzaburou
14
8 / 0 / 5
8,373
558
6,547
3,253
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 2
6,777
452
2,542
10,928
4,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
13
Kills
24
24
Deaths
15
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
5
5
1.1
W
Sun Wukong
AWSOME THUG 182
Sun Wukong
3
3
5
1.83
W
4
1
10
9
W
9
4
5
2.88
L
Artemis
0
5
1
0.1
L
7
5
0
1.4
W
Danzaburou
Rinkillin
Danzaburou
8
0
5
10.5
L
0
4
1
0.13
L
Olorun
Yusha Neon
Olorun
3
5
0
0.6
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,960
Damage
39,365
55,070
Taken
48,193
22,160
Mitigated
28,911
14,645
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,454
438
407
1,420
8,630
2,074
631
878
7,747
38,417
0
W
Sun Wukong
AWSOME THUG 182
Sun Wukong
7,951
2,164
0
1,829
10,342
9,325
1,037
5,895
4,447
0
38,354
W
10,303
3,115
0
4,285
11,854
10,385
144
1,965
9,698
40,055
0
W
12,022
4,136
0
2,203
11,816
3,870
1,250
4,546
7,270
0
52,030
L
Artemis
4,021
2,048
0
739
7,134
2,152
741
3,283
3,851
0
24,471
L
7,493
3,851
0
2,667
12,111
3,965
1,039
2,904
9,123
0
42,293
W
Danzaburou
Rinkillin
Danzaburou
6,547
2,865
0
1,703
3,253
1,028
1,673
188
2,941
0
36,529
L
1,223
306
0
2,473
12,529
9,279
99
4,696
7,787
12,791
0
L
Olorun
Yusha Neon
Olorun
7,769
4,797
0
6,939
14,666
4,690
2,316
1,083
12,978
48,044
0
W
2,542
91
0
1,678
10,928
4,303
718
4,852
6,076
27,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,391
Gold Earned
41,651
306
Minions Killed
325
0
Camps Cleared
0
1,251,762
Distance Traveled
1,290,116
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,934
529
64
4
0
261,585
2
W
Sun Wukong
8,554
570
75
5
0
275,239
2
W
Atlas
8,782
585
58
4
0
283,814
5
W
Loki
9,165
611
85
6
0
276,413
1
L
Artemis
6,082
405
49
3
0
231,204
3
L
Ullr
8,507
567
79
5
0
260,722
2
W
Danzaburou
8,373
558
67
4
0
256,941
0
L
Sobek
6,592
439
23
2
0
263,744
2
L
Olorun
8,276
552
91
6
0
234,507
0
W
Anubis
6,777
452
40
3
0
197,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role