Player Matchup

Danzaburou
Danzaburou
Icymanmike
Danzaburou
Level 28
God Stats
3W - 3L
1,285 SR
Queue Stats
30W - 25L
1,181 Elo+
Party 1
Cthulhu
Cthulhu
dizneycrazy
Cthulhu
Level 114
God Stats
6W - 1L
1,500 SR
Queue Stats
162W - 138L
1,598 Elo+
Party 1
Achilles
Achilles
pierret__82
Achilles
Level 96
God Stats
6W - 4L
1,564 SR
Queue Stats
94W - 91L
1,655 Elo+
Party 1
Scylla
Scylla
strikers6699
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,347 Elo+
Party 1
Bellona
Bellona
z-rains6
Bellona
Level 103
God Stats
7W - 4L
1,177 SR
Queue Stats
20W - 17L
1,542 Elo+
Party 1
Team Averages
Level 89
1,405 SR
1,465 Elo+

VS

Team Averages
Level 75
1,562 SR
1,625 Elo+
Anhur
Anhur
Bigwilly10
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,744 Elo+
Solo
Bakasura
Bakasura
OutOnParole
Bakasura
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 15L
1,651 Elo+
Party 2
Ymir
Ymir
Peachyyyx
Ymir
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
281W - 269L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
RexzTroop
Nu Wa
Level 160
God Stats
6W - 9L
1,811 SR
Queue Stats
757W - 356L
1,662 Elo+
Party 2
Arachne
Arachne
Smzy
Arachne
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 55L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Icymanmike
Danzaburou
18
4 / 4 / 2
10,964
577
8,648
14,596
4,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
dizneycrazy
Cthulhu
14
2 / 1 / 14
8,816
464
10,730
14,122
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
pierret__82
Achilles
16
6 / 2 / 4
10,349
545
9,649
15,327
15,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Scylla
16
7 / 1 / 6
10,468
551
12,555
10,077
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
z-rains6
Bellona
17
4 / 2 / 9
10,872
572
9,479
14,539
11,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 7 / 1
7,615
401
5,053
12,158
2,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
OutOnParole
Bakasura
15
0 / 5 / 0
8,810
464
2,828
12,112
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
12
1 / 6 / 2
8,157
429
5,760
20,334
15,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
RexzTroop
Nu Wa
20
7 / 2 / 0
12,050
634
23,069
10,581
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Smzy
Arachne
11
0 / 5 / 2
7,290
384
4,949
14,788
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
8
10
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
7
1
0.07
W
Danzaburou
Icymanmike
Danzaburou
4
4
2
1.25
L
Bakasura
OutOnParole
Bakasura
0
5
0
0
L
Ymir
1
6
2
0.33
L
Nu Wa
RexzTroop
Nu Wa
7
2
0
3.5
L
Arachne
Smzy
Arachne
0
5
2
0.2
W
Cthulhu
dizneycrazy
Cthulhu
2
1
14
9
W
Achilles
pierret__82
Achilles
6
2
4
4
W
Scylla
7
1
6
10
W
Bellona
z-rains6
Bellona
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,061
Damage
41,659
68,661
Taken
69,973
47,544
Mitigated
30,444
19,057
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,053
2,061
0
1,168
12,158
2,809
395
3,325
8,530
0
42,345
W
Danzaburou
Icymanmike
Danzaburou
8,648
4,628
0
5,926
14,596
4,043
427
7,186
7,154
0
88,616
L
Bakasura
OutOnParole
Bakasura
2,828
1,633
159
3,651
12,112
4,981
159
2,527
8,732
0
33,862
L
Ymir
5,760
1,290
107
3,235
20,334
15,577
175
10,023
9,427
33,803
0
L
Nu Wa
RexzTroop
Nu Wa
23,069
3,572
0
1,491
10,581
3,406
0
3,715
6,471
114,181
0
L
Arachne
Smzy
Arachne
4,949
2,452
0
2,742
14,788
3,671
0
4,315
10,021
0
34,761
W
Cthulhu
dizneycrazy
Cthulhu
10,730
549
1,371
2,583
14,122
12,748
255
5,933
7,744
34,254
0
W
Achilles
pierret__82
Achilles
9,649
1,849
0
4,633
15,327
15,573
290
5,087
9,827
7,579
47,986
W
Scylla
12,555
1,070
0
1,290
10,077
3,231
1,341
3,856
5,955
70,161
0
W
Bellona
z-rains6
Bellona
9,479
2,294
0
3,254
14,539
11,949
1,232
5,356
8,883
0
86,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
43,922
565
Minions Killed
470
0
Camps Cleared
0
1,818,506
Distance Traveled
1,835,375
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,615
401
82
4
0
374,899
6
W
Danzaburou
10,964
577
148
8
0
342,456
2
L
Bakasura
8,810
464
89
5
0
395,287
3
L
Ymir
8,157
429
44
2
0
342,617
4
L
Nu Wa
12,050
634
207
11
0
366,643
0
L
Arachne
7,290
384
48
3
0
355,929
0
W
Cthulhu
8,816
464
51
3
0
330,209
5
W
Achilles
10,349
545
113
6
0
372,523
3
W
Scylla
10,468
551
124
7
0
355,974
8
W
Bellona
10,872
572
129
7
0
417,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role