Player Matchup

Olorun
Olorun
LegendaryBadger
Olorun
Level 84
God Stats
6W - 6L
1,459 SR
Queue Stats
108W - 76L
1,286 Elo+
Party 2
Zeus
Zeus
LiL Thugga7816
Zeus
Level 48
God Stats
77W - 50L
1,842 SR
Queue Stats
268W - 275L
1,675 Elo+
Party 1
Ares
Ares
THEIRISHCoW
Ares
Level 29
God Stats
29W - 13L
1,720 SR
Queue Stats
73W - 53L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
TriXz7083
Cthulhu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,464 Elo+
Solo
Izanami
Izanami
lostlikeafart
Izanami
Level 69
God Stats
31W - 27L
1,749 SR
Queue Stats
139W - 160L
1,612 Elo+
Party 1
Team Averages
Level 49
1,654 SR
1,471 Elo+

VS

Team Averages
Level 19
1,525 SR
1,342 Elo+
Artio
Artio
Argoa
Artio
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,172 Elo+
Party 3
Izanami
Izanami
Poaler
Izanami
Level 28
God Stats
3W - 3L
1,627 SR
Queue Stats
14W - 13L
1,455 Elo+
Solo
Janus
Janus
WeenBean
Janus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,275 Elo+
Party 3
Fenrir
Fenrir
brutis6000
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
lodoroglo
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 14
9,968
831
19,466
6,825
3,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 1 / 16
11,131
928
39,318
8,323
4,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 1 / 20
10,121
843
6,938
13,430
15,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
TriXz7083
Cthulhu
16
5 / 5 / 12
9,525
794
8,498
20,405
16,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
17
5 / 3 / 16
9,790
816
12,161
9,210
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Argoa
Artio
13
2 / 6 / 2
8,008
667
3,889
21,712
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Poaler
Izanami
16
2 / 5 / 3
8,818
735
9,290
16,119
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
WeenBean
Janus
15
4 / 8 / 5
8,742
729
14,976
13,143
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
brutis6000
Fenrir
14
2 / 6 / 4
7,897
658
6,625
28,112
15,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
lodoroglo
Erlang Shen
13
1 / 7 / 3
7,584
632
8,299
16,482
8,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
32
Kills
11
11
Deaths
32
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
Argoa
Artio
2
6
2
0.5
W
7
1
14
14
W
12
1
16
20
L
Izanami
Poaler
Izanami
2
5
3
0.7
W
3
1
20
13
W
Cthulhu
TriXz7083
Cthulhu
5
5
12
2.2
L
Janus
WeenBean
Janus
4
8
5
0.81
L
Fenrir
brutis6000
Fenrir
2
6
4
0.67
L
Erlang Shen
lodoroglo
Erlang Shen
1
7
3
0.36
W
Izanami
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,381
Damage
43,079
58,193
Taken
95,568
43,980
Mitigated
44,481
23,169
Healing
15,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Argoa
Artio
3,889
274
951
2,926
21,712
13,937
360
18,524
2,990
10,806
0
W
19,466
10,857
984
2,584
6,825
3,450
2,000
3,616
2,945
50,519
0
W
39,318
4,726
0
2,849
8,323
4,064
734
2,752
5,386
71,570
0
L
Izanami
Poaler
Izanami
9,290
7,170
0
2,336
16,119
3,962
1,461
9,674
6,296
0
41,154
W
6,938
427
2,490
4,387
13,430
15,861
426
4,257
8,891
9,285
0
W
Cthulhu
TriXz7083
Cthulhu
8,498
491
1,015
6,981
20,405
16,488
540
4,336
15,436
17,295
0
L
Janus
WeenBean
Janus
14,976
448
734
1,021
13,143
3,181
54
10,681
2,400
30,453
0
L
Fenrir
brutis6000
Fenrir
6,625
1,416
0
5,744
28,112
15,226
0
21,222
6,775
0
12,391
L
Erlang Shen
lodoroglo
Erlang Shen
8,299
3,388
0
1,798
16,482
8,175
189
13,387
2,887
0
11,856
W
Izanami
12,161
8,060
0
1,879
9,210
4,117
3,736
3,011
5,839
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
41,049
195
Minions Killed
150
0
Camps Cleared
0
1,192,200
Distance Traveled
1,073,222
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,008
667
16
1
0
223,860
0
W
Olorun
9,968
831
53
4
0
231,007
3
W
Zeus
11,131
928
68
6
0
237,946
0
L
Izanami
8,818
735
70
6
0
212,038
1
W
Ares
10,121
843
2
0
0
255,677
2
W
Cthulhu
9,525
794
30
3
0
223,703
0
L
Janus
8,742
729
39
3
0
203,621
0
L
Fenrir
7,897
658
14
1
0
233,072
1
L
Erlang Shen
7,584
632
11
1
0
200,631
1
W
Izanami
9,790
816
42
4
0
243,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role