Player Matchup

Kuzenbo
Kuzenbo
DaleeDoback
Kuzenbo
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 30L
1,723 Elo+
Party 2
Sol
Sol
RapidBunny1681
Sol
Level 66
God Stats
5W - 6L
1,497 SR
Queue Stats
23W - 15L
1,415 Elo+
Party 2
Cliodhna
Cliodhna
waynedemp
Cliodhna
Level 125
God Stats
8W - 10L
1,439 SR
Queue Stats
201W - 141L
1,613 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,584 Elo+

VS

Team Averages
Level 87
1,511 SR
1,491 Elo+
Cliodhna
Cliodhna
FireBeast_Gamer
Cliodhna
Level 120
God Stats
1W - 5L
1,518 SR
Queue Stats
65W - 68L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
SiR_TECHNO
Gilgamesh
Level 29
God Stats
3W - 4L
1,558 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 1
Hel
Hel
dk345671
Hel
Level 111
God Stats
2W - 7L
1,457 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaleeDoback
Kuzenbo
20
3 / 5 / 13
16,391
745
21,266
25,390
40,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 3 / 9
16,705
759
26,683
16,725
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
waynedemp
Cliodhna
20
7 / 9 / 9
16,167
735
24,278
28,559
9,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
19
5 / 9 / 8
14,824
674
28,116
29,999
12,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
SiR_TECHNO
Gilgamesh
20
7 / 5 / 7
15,636
711
19,849
32,744
19,867
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 4 / 9
14,843
675
12,064
20,243
17,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
18
Kills
16
17
Deaths
18
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
DaleeDoback
Kuzenbo
3
5
13
1.9
L
Cliodhna
5
9
8
1
W
8
3
9
4.17
L
Gilgamesh
SiR_TECHNO
Gilgamesh
7
5
7
2.1
L
4
4
9
2.13
W
Cliodhna
waynedemp
Cliodhna
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,227
Damage
60,029
70,674
Taken
82,986
54,871
Mitigated
49,827
10,220
Healing
31,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
DaleeDoback
Kuzenbo
21,266
4,928
0
3,500
25,390
40,744
261
4,679
19,748
56,169
0
L
Cliodhna
28,116
1,704
350
10,768
29,999
12,542
1,552
16,882
13,034
0
75,581
W
26,683
5,487
0
4,820
16,725
4,973
2,221
4,243
12,273
104,475
0
L
Gilgamesh
SiR_TECHNO
Gilgamesh
19,849
3,334
0
5,140
32,744
19,867
336
19,450
13,072
7,016
39,818
L
12,064
514
7,214
8,484
20,243
17,418
1,003
11,673
8,308
41,002
0
W
Cliodhna
waynedemp
Cliodhna
24,278
1,287
0
1,900
28,559
9,154
0
5,855
22,169
0
54,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
45,303
244
Minions Killed
229
9
Camps Cleared
8
1,216,474
Distance Traveled
1,142,095
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,391
745
44
2
1
422,147
0
L
Cliodhna
14,824
674
97
4
5
376,668
1
W
Sol
16,705
759
136
6
7
386,986
4
L
Gilgamesh
15,636
711
64
3
3
392,034
2
L
Hel
14,843
675
68
3
0
373,393
0
W
Cliodhna
16,167
735
64
3
1
407,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role