Player Matchup

Gilgamesh
Gilgamesh
DankestCarm
Gilgamesh
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 214L
1,412 Elo+
Party 1
Ah Puch
Ah Puch
ForzaNapoli
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,306 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrPace85
Ah Muzen Cab
Level 88
God Stats
2W - 2L
1,406 SR
Queue Stats
9W - 8L
1,412 Elo+
Party 1
Eset
Eset
Peenz
Eset
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,436 Elo+
Party 1
Ra
Ra
PopMyStack
Ra
Level 93
God Stats
6W - 6L
1,416 SR
Queue Stats
26W - 29L
1,436 Elo+
Party 1
Team Averages
Level 122
1,464 SR
1,400 Elo+

VS

Team Averages
Level 126
1,528 SR
1,678 Elo+
Zhong Kui
Zhong Kui
CASlNOH
Zhong Kui
Level 140
God Stats
5W - 3L
1,737 SR
Queue Stats
267W - 220L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
DankMemes432
Danzaburou
Level 128
God Stats
14W - 9L
1,512 SR
Queue Stats
350W - 298L
1,617 Elo+
Party 2
Anubis
Anubis
FreeDChauvin
Anubis
Level 106
God Stats
18W - 22L
1,181 SR
Queue Stats
513W - 452L
1,746 Elo+
Party 2
Bellona
Bellona
SIaytoven
Bellona
Level 121
God Stats
13W - 16L
1,500 SR
Queue Stats
596W - 611L
1,670 Elo+
Solo
Atlas
Atlas
TheToeTaker
Atlas
Level 135
God Stats
19W - 18L
1,713 SR
Queue Stats
216W - 207L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DankestCarm
Gilgamesh
16
6 / 1 / 7
9,350
850
9,734
10,097
7,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
ForzaNapoli
Ah Puch
16
6 / 0 / 6
9,191
836
8,909
3,031
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MrPace85
Ah Muzen Cab
15
3 / 2 / 4
8,514
774
5,667
7,334
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Peenz
Eset
16
2 / 0 / 10
9,054
823
3,976
9,046
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 0 / 12
8,962
815
5,830
6,991
2,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CASlNOH
Zhong Kui
12
1 / 5 / 1
7,359
669
6,263
10,323
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
DankMemes432
Danzaburou
15
0 / 3 / 1
8,005
728
4,180
8,937
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
14
1 / 5 / 2
8,132
739
4,785
8,345
3,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
SIaytoven
Bellona
11
0 / 2 / 0
6,421
584
592
2,269
1,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 6 / 0
7,105
646
9,601
12,554
5,085
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
21
Kills
3
3
Deaths
21
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CASlNOH
Zhong Kui
1
5
1
0.3
L
Danzaburou
DankMemes432
Danzaburou
0
3
1
0.17
W
Gilgamesh
DankestCarm
Gilgamesh
6
1
7
9.5
W
Ah Puch
ForzaNapoli
Ah Puch
6
0
6
9
L
Anubis
1
5
2
0.4
W
Ah Muzen Cab
MrPace85
Ah Muzen Cab
3
2
4
2.5
W
Eset
Peenz
Eset
2
0
10
7
W
4
0
12
10
L
Bellona
SIaytoven
Bellona
0
2
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
25,421
36,499
Taken
42,428
21,254
Mitigated
17,551
15,011
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CASlNOH
Zhong Kui
6,263
642
587
2,451
10,323
4,449
0
4,518
5,717
19,626
0
L
Danzaburou
DankMemes432
Danzaburou
4,180
1,438
0
2,622
8,937
3,272
0
3,796
5,085
0
35,418
W
Gilgamesh
DankestCarm
Gilgamesh
9,734
3,343
1,520
2,767
10,097
7,735
446
5,091
5,006
0
25,039
W
Ah Puch
ForzaNapoli
Ah Puch
8,909
110
0
1,066
3,031
1,116
874
1,401
1,630
36,351
0
L
Anubis
4,785
146
0
1,908
8,345
3,587
0
3,156
5,088
24,898
0
W
Ah Muzen Cab
MrPace85
Ah Muzen Cab
5,667
1,569
0
2,761
7,334
2,339
576
5,727
1,607
0
33,493
W
Eset
Peenz
Eset
3,976
851
342
1,921
9,046
7,084
154
4,539
4,507
29,839
0
W
5,830
1,172
1,211
3,423
6,991
2,980
1,040
3,891
3,100
34,349
0
L
Bellona
SIaytoven
Bellona
592
25
0
85
2,269
1,158
0
1,496
773
0
5,168
L
9,601
2,970
0
508
12,554
5,085
0
5,699
6,712
21,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
37,022
276
Minions Killed
190
0
Camps Cleared
0
1,179,880
Distance Traveled
812,167
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,359
669
22
2
0
164,233
0
L
Danzaburou
8,005
728
72
7
0
217,920
2
W
Gilgamesh
9,350
850
33
3
0
248,934
1
W
Ah Puch
9,191
836
73
7
0
254,584
0
L
Anubis
8,132
739
62
6
0
179,808
0
W
Ah Muzen Cab
8,514
774
57
5
0
207,091
1
W
Eset
9,054
823
49
4
0
218,796
1
W
Ra
8,962
815
64
6
0
250,475
0
L
Bellona
6,421
584
8
1
0
54,265
0
L
Atlas
7,105
646
26
2
0
195,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role