Player Matchup

Neith
Neith
ABlueBlueberry
Neith
Level 31
God Stats
63W - 68L
1,518 SR
Queue Stats
158W - 184L
1,512 Elo+
Party 1
Agni
Agni
JTR009
Agni
Level 119
God Stats
10W - 15L
1,500 SR
Queue Stats
183W - 212L
1,500 Elo+
Party 1
Khepri
Khepri
davispat808
Khepri
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,198 Elo+
Party 1
Team Averages
Level 78
1,506 SR
1,403 Elo+

VS

Team Averages
Level 97
1,327 SR
1,540 Elo+
Chaac
Chaac
ARMOUR8080
Chaac
Level 67
God Stats
4W - 7L
1,345 SR
Queue Stats
104W - 95L
1,641 Elo+
Party 2
He Bo
He Bo
JeeNoox
He Bo
Level 143
God Stats
1W - 5L
1,244 SR
Queue Stats
359W - 434L
1,348 Elo+
Solo
Sobek
Sobek
RyanPlaysMoore
Sobek
Level 81
God Stats
8W - 12L
1,392 SR
Queue Stats
104W - 114L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
10,591
706
11,105
6,902
2,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
JTR009
Agni
16
5 / 2 / 5
10,727
715
14,102
7,635
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
15
2 / 0 / 8
10,734
716
7,991
14,352
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 3 / 3
9,047
603
11,141
17,508
14,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
JeeNoox
He Bo
14
2 / 6 / 1
9,610
641
6,571
11,931
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 2
9,027
602
3,403
12,565
13,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Chaac
1
3
3
0.83
W
Agni
JTR009
Agni
5
2
5
3.75
L
He Bo
JeeNoox
He Bo
2
6
1
0.42
L
1
2
2
1
W
Khepri
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,198
Damage
21,115
28,889
Taken
42,004
20,294
Mitigated
31,892
7,022
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,105
3,720
0
1,138
6,902
2,594
1,832
2,274
4,029
0
41,232
L
Chaac
11,141
1,453
0
7,324
17,508
14,028
394
9,324
8,184
0
28,361
W
Agni
JTR009
Agni
14,102
1,195
0
2,151
7,635
2,759
387
2,323
4,929
51,298
0
L
He Bo
JeeNoox
He Bo
6,571
498
0
1,319
11,931
4,114
471
6,438
5,493
46,156
0
L
3,403
242
741
4,418
12,565
13,750
189
7,107
5,458
20,716
0
W
Khepri
7,991
391
0
3,733
14,352
14,941
294
4,960
8,639
24,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
27,684
157
Minions Killed
157
5
Camps Cleared
8
830,900
Distance Traveled
737,104
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,591
706
61
4
1
278,373
3
L
Chaac
9,047
603
39
3
2
264,551
1
W
Agni
10,727
715
65
4
3
284,316
5
L
He Bo
9,610
641
85
6
3
229,128
4
L
Sobek
9,027
602
33
2
3
243,425
0
W
Khepri
10,734
716
31
2
1
268,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role