Player Matchup

Charybdis
Charybdis
BisouTrazy
Charybdis
Level 7
God Stats
1W - 5L
1,199 SR
Queue Stats
9W - 18L
1,056 Elo+
Party 2
Apollo
Apollo
I-I-Cazador-I-I
Apollo
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 35L
1,299 Elo+
Party 1
Bellona
Bellona
StormXclover
Bellona
Level 5
God Stats
3W - 6L
1,435 SR
Queue Stats
7W - 19L
1,299 Elo+
Party 1
Medusa
Medusa
SwizzShow
Medusa
Level 6
God Stats
1W - 8L
1,124 SR
Queue Stats
7W - 21L
1,100 Elo+
Party 2
Scylla
Scylla
X3RR0STR0N
Scylla
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 2
Team Averages
Level 26
1,352 SR
1,251 Elo+

VS

Team Averages
Level 78
1,492 SR
1,662 Elo+
Ares
Ares
DesiredAtol5515
Ares
Level 155
God Stats
6W - 1L
1,343 SR
Queue Stats
14W - 9L
1,778 Elo+
Party 3
Medusa
Medusa
Megadon133
Medusa
Level 38
God Stats
12W - 8L
1,624 SR
Queue Stats
36W - 31L
1,396 Elo+
Solo
Achilles
Achilles
ZombieRenegade
Achilles
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sabrex15
Morgan Le Fay
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 14L
1,859 Elo+
Party 3
Cthulhu
Cthulhu
super lucky4
Cthulhu
Level 13
God Stats
1W - 0L
1,491 SR
Queue Stats
14W - 0L
1,778 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BisouTrazy
Charybdis
15
1 / 7 / 2
10,415
1,042
6,186
21,782
19,556
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
1 / 5 / 1
10,222
1,022
3,379
12,480
3,849
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
StormXclover
Bellona
15
0 / 6 / 1
9,747
975
5,647
18,560
10,970
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
SwizzShow
Medusa
15
0 / 8 / 2
9,842
984
4,350
16,778
6,268
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
X3RR0STR0N
Scylla
15
1 / 5 / 2
11,006
1,101
20,700
24,855
6,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 23
13,076
1,308
15,791
11,707
16,869
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Megadon133
Medusa
17
2 / 2 / 14
11,452
1,145
10,424
7,442
2,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
18
5 / 0 / 16
12,301
1,230
11,517
9,265
11,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
sabrex15
Morgan Le Fay
18
9 / 0 / 15
12,794
1,279
28,316
3,645
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
super lucky4
Cthulhu
19
10 / 1 / 18
13,155
1,316
25,088
15,295
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
117
3
Kills
31
31
Deaths
3
8
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BisouTrazy
Charybdis
1
7
2
0.29
W
5
0
23
16.5
L
1
5
1
0.3
W
Medusa
Megadon133
Medusa
2
2
14
4.5
L
Bellona
StormXclover
Bellona
0
6
1
0.08
L
Medusa
SwizzShow
Medusa
0
8
2
0.13
L
Scylla
X3RR0STR0N
Scylla
1
5
2
0.4
W
Achilles
5
0
16
13
W
Morgan Le Fay
sabrex15
Morgan Le Fay
9
0
15
16.5
W
Cthulhu
super lucky4
Cthulhu
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
91,136
94,455
Taken
47,354
46,764
Mitigated
40,718
1,126
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BisouTrazy
Charybdis
6,186
4,594
0
0
21,782
19,556
0
13,492
7,236
0
12,138
W
15,791
1,140
1,225
694
11,707
16,869
0
3,397
7,617
26,674
0
L
3,379
2,245
0
0
12,480
3,849
0
9,125
3,067
0
8,936
W
Medusa
Megadon133
Medusa
10,424
3,543
0
0
7,442
2,601
0
3,959
3,483
0
35,315
L
Bellona
StormXclover
Bellona
5,647
1,346
0
0
18,560
10,970
0
13,148
4,884
0
10,344
L
Medusa
SwizzShow
Medusa
4,350
2,330
0
0
16,778
6,268
0
12,623
3,885
0
7,586
L
Scylla
X3RR0STR0N
Scylla
20,700
3,351
92
1,034
24,855
6,121
0
18,126
6,098
59,876
0
W
Achilles
11,517
2,746
0
644
9,265
11,386
0
3,048
6,217
90
21,261
W
Morgan Le Fay
sabrex15
Morgan Le Fay
28,316
1,400
328
869
3,645
1,345
0
2,321
1,324
50,773
0
W
Cthulhu
super lucky4
Cthulhu
25,088
1,177
1,040
5,964
15,295
8,517
0
7,975
7,320
43,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,232
Gold Earned
62,778
138
Minions Killed
217
3
Camps Cleared
7
766,741
Distance Traveled
1,043,506
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,415
1,042
9
1
1
148,804
0
W
Ares
13,076
1,308
21
2
1
210,906
1
L
Apollo
10,222
1,022
14
1
1
127,736
0
W
Medusa
11,452
1,145
57
6
1
183,640
1
L
Bellona
9,747
975
9
1
0
156,306
2
L
Medusa
9,842
984
6
1
1
154,786
0
L
Scylla
11,006
1,101
100
10
0
179,109
0
W
Achilles
12,301
1,230
38
4
1
202,136
1
W
Morgan Le Fay
12,794
1,279
64
6
3
220,164
0
W
Cthulhu
13,155
1,316
37
4
1
226,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role