Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Gold IV
 
Da Ji
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
The Morrigan
The Morrigan
Gold V
Blınd
The Morrigan
Gold V
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 61L
1,615 MMR
Party 2
Fenrir
Fenrir
Gold V
WishieWalshie
Fenrir
Gold V
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 45L
1,615 MMR
Party 2
Thoth
Thoth
Gold V
maxelex
Thoth
Gold V
Level 158
God Stats
15W - 20L
1,530 SR
Queue Stats
381W - 388L
1,632 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,506 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,635 SR
1,603 MMR
Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Jytur
Erlang Shen
Silver I
Level 89
God Stats
1W - 1L
1,761 SR
Queue Stats
11W - 11L
1,637 MMR
Solo
Atlas
Atlas
Gold III
LilGlam
Atlas
Gold III
Level 149
God Stats
7W - 8L
1,715 SR
Queue Stats
78W - 79L
1,618 MMR
Party 1
Medusa
Medusa
Gold III
battlingshawn
Medusa
Gold III
Level 144
God Stats
13W - 20L
1,463 SR
Queue Stats
110W - 99L
1,617 MMR
Party 1
Scylla
Scylla
Silver I
uRiich
Scylla
Silver I
Level 125
God Stats
7W - 4L
1,735 SR
Queue Stats
152W - 155L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
7 / 0 / 5
7,319
732
6,363
3,875
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
 
Da Ji
11
6 / 0 / 2
6,641
664
5,398
6,373
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
Blınd
The Morrigan
12
1 / 0 / 3
6,680
668
6,401
4,569
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
4 / 2 / 9
6,463
646
6,340
8,015
3,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
maxelex
Thoth
12
3 / 0 / 2
6,784
678
3,917
3,056
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CliodhnaArtioGebBastet

VS

Bans
AchillesOdinCamazotzGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 5 / 0
5,293
529
2,925
7,275
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Jytur
Erlang Shen
9
0 / 2 / 0
5,176
518
1,186
7,783
3,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
LilGlam
Atlas
8
1 / 5 / 1
5,283
528
2,324
9,014
4,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 7 / 1
5,210
521
4,000
8,446
1,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
uRiich
Scylla
10
0 / 2 / 0
5,252
525
814
4,762
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
2
2
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
5
9.5
W
Da Ji
 
Da Ji
6
0
2
7
L
Serqet
 
Serqet
0
5
0
0
W
The Morrigan
Blınd
The Morrigan
1
0
3
2.5
L
Erlang Shen
Jytur
Erlang Shen
0
2
0
0
L
Atlas
LilGlam
Atlas
1
5
1
0.3
W
4
2
9
4.25
L
1
7
1
0.21
W
Thoth
maxelex
Thoth
3
0
2
4
L
Scylla
uRiich
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
11,249
25,888
Taken
37,280
9,173
Mitigated
11,859
8,647
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,363
4,553
0
418
3,875
1,105
261
871
3,004
0
48,616
W
Da Ji
 
Da Ji
5,398
1,762
0
3,075
6,373
1,924
0
417
5,956
0
31,483
L
Serqet
 
Serqet
2,925
566
0
340
7,275
1,730
0
1,221
6,054
0
33,271
W
The Morrigan
Blınd
The Morrigan
6,401
1,846
0
2,339
4,569
1,597
215
0
4,425
44,334
827
L
Erlang Shen
Jytur
Erlang Shen
1,186
386
0
3,425
7,783
3,465
0
4,665
3,118
0
25,649
L
Atlas
LilGlam
Atlas
2,324
642
867
1,604
9,014
4,210
0
336
8,678
11,150
0
W
6,340
1,952
265
1,302
8,015
3,762
0
1,173
6,614
0
22,643
L
4,000
1,781
0
1,020
8,446
1,200
0
0
8,446
0
23,713
W
Thoth
maxelex
Thoth
3,917
80
0
1,248
3,056
785
189
677
2,379
36,087
0
L
Scylla
uRiich
Scylla
814
140
0
750
4,762
1,254
0
3,269
1,493
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,887
Gold Earned
26,214
399
Minions Killed
244
0
Camps Cleared
0
1,033,545
Distance Traveled
990,017
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,319
732
108
11
0
199,553
3
W
Da Ji
6,641
664
70
7
0
235,923
3
L
Serqet
5,293
529
72
7
0
231,357
1
W
The Morrigan
6,680
668
97
10
0
192,579
4
L
Erlang Shen
5,176
518
59
6
0
181,446
3
L
Atlas
5,283
528
18
2
0
190,083
3
W
Fenrir
6,463
646
34
3
0
200,435
2
L
Medusa
5,210
521
44
4
0
178,604
2
W
Thoth
6,784
678
90
9
0
205,055
2
L
Scylla
5,252
525
51
5
0
208,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role