Player Matchup

Kali
Kali
 
Kali
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DISKOseel03
Chernobog
Level 48
God Stats
7W - 6L
1,753 SR
Queue Stats
49W - 55L
1,468 Elo+
Party 2
Freya
Freya
TheEpicBison
Freya
Level 52
God Stats
2W - 4L
1,334 SR
Queue Stats
25W - 39L
1,635 Elo+
Party 2
Team Averages
Level 64
1,517 SR
1,521 Elo+

VS

Team Averages
Level 79
1,606 SR
1,478 Elo+
Hel
Hel
ElRoZa
Hel
Level 105
God Stats
12W - 7L
1,715 SR
Queue Stats
619W - 574L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
OFuroGaWarui
Sylvanus
Level 56
God Stats
10W - 6L
1,539 SR
Queue Stats
95W - 110L
1,370 Elo+
Party 1
Apollo
Apollo
Unmatchedforce
Apollo
Level 155
God Stats
14W - 12L
1,630 SR
Queue Stats
96W - 95L
1,478 Elo+
Solo
Amaterasu
Amaterasu
coolgolfer1
Amaterasu
Level 27
God Stats
5W - 2L
1,647 SR
Queue Stats
23W - 16L
1,477 Elo+
Party 1
Ravana
Ravana
opkiller77
Ravana
Level 54
God Stats
6W - 2L
1,500 SR
Queue Stats
90W - 73L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 5 / 0
5,477
498
4,896
9,369
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
 
Atlas
9
0 / 3 / 1
5,275
480
4,385
8,120
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
 
Serqet
8
0 / 3 / 1
4,823
438
3,640
7,637
3,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
DISKOseel03
Chernobog
10
1 / 2 / 0
5,925
539
3,283
5,879
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,089
463
4,782
7,824
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ElRoZa
Hel
12
3 / 0 / 1
7,193
654
3,207
4,172
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
OFuroGaWarui
Sylvanus
9
2 / 1 / 4
6,366
579
3,351
9,990
5,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 2
6,300
573
4,303
6,331
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
coolgolfer1
Amaterasu
11
5 / 0 / 1
7,139
649
8,482
9,256
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
opkiller77
Ravana
11
5 / 1 / 5
7,247
659
5,726
5,795
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
0
0.2
L
Atlas
 
Atlas
0
3
1
0.17
L
Serqet
 
Serqet
0
3
1
0.17
L
Chernobog
DISKOseel03
Chernobog
1
2
0
0.5
W
Hel
ElRoZa
Hel
3
0
1
3.5
W
Sylvanus
OFuroGaWarui
Sylvanus
2
1
4
4
L
0
5
0
0
W
3
0
2
4
W
Amaterasu
coolgolfer1
Amaterasu
5
0
1
5.5
W
Ravana
opkiller77
Ravana
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,986
Damage
25,069
38,829
Taken
35,544
12,880
Mitigated
16,237
7,927
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,896
2,777
0
1,523
9,369
3,109
0
1,218
7,895
0
32,483
L
Atlas
 
Atlas
4,385
1,509
0
1,162
8,120
3,724
400
230
7,401
21,840
0
L
Serqet
 
Serqet
3,640
748
180
1,155
7,637
3,070
0
1,625
6,012
0
10,121
L
Chernobog
DISKOseel03
Chernobog
3,283
2,034
0
1,188
5,879
1,324
0
1,348
4,332
0
30,804
W
Hel
ElRoZa
Hel
3,207
337
1,453
2,268
4,172
1,158
0
466
3,706
43,917
0
W
Sylvanus
OFuroGaWarui
Sylvanus
3,351
1,638
1,472
3,411
9,990
5,680
23
1,352
8,347
16,459
4,343
L
4,782
2,081
0
2,719
7,824
1,653
230
1,559
6,265
30,667
0
W
4,303
2,878
0
2,169
6,331
1,613
26
2,106
4,123
0
32,336
W
Amaterasu
coolgolfer1
Amaterasu
8,482
4,597
0
4,663
9,256
5,862
0
3,687
5,033
0
32,855
W
Ravana
opkiller77
Ravana
5,726
1,528
0
1,632
5,795
1,924
0
1,020
4,775
0
35,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
34,245
259
Minions Killed
314
0
Camps Cleared
0
1,098,460
Distance Traveled
1,132,042
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,477
498
65
6
0
220,068
0
L
Atlas
5,275
480
52
5
0
196,242
1
L
Serqet
4,823
438
16
1
0
245,695
3
L
Chernobog
5,925
539
64
6
0
231,216
0
W
Hel
7,193
654
96
9
0
238,895
2
W
Sylvanus
6,366
579
26
2
0
186,977
1
L
Freya
5,089
463
62
6
0
205,239
2
W
Apollo
6,300
573
57
5
0
216,514
3
W
Amaterasu
7,139
649
70
6
0
239,990
3
W
Ravana
7,247
659
65
6
0
249,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role