Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ProstheticPP
Ymir
Level 10
God Stats
4W - 0L
1,620 SR
Queue Stats
6W - 4L
1,680 Elo+
Party 1
Hera
Hera
Rektosaurex
Hera
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
198W - 141L
1,593 Elo+
Party 1
Team Averages
Level 100
1,540 SR
1,591 Elo+

VS

Team Averages
Level 75
1,635 SR
1,585 Elo+
Anhur
Anhur
Dragre999
Anhur
Level 144
God Stats
13W - 13L
1,308 SR
Queue Stats
290W - 313L
1,447 Elo+
Solo
Merlin
Merlin
GeorgeKush710
Merlin
Level 12
God Stats
21W - 18L
1,838 SR
Queue Stats
50W - 38L
1,675 Elo+
Party 2
Guan Yu
Guan Yu
GrimReappz
Guan Yu
Level 68
God Stats
23W - 18L
1,761 SR
Queue Stats
96W - 105L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 2 / 4
8,959
747
8,817
8,895
2,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 8
8,555
713
3,014
7,405
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 4
8,822
735
11,806
4,137
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dragre999
Anhur
13
0 / 1 / 1
7,609
634
2,278
6,465
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
7,340
612
8,485
7,717
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
GrimReappz
Guan Yu
11
1 / 4 / 1
7,277
606
3,864
13,208
5,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
8
Kills
2
2
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
4
3
L
Anhur
Dragre999
Anhur
0
1
1
0.5
L
1
3
1
0.5
L
Guan Yu
GrimReappz
Guan Yu
1
4
1
0.38
W
0
0
8
4
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
14,627
20,437
Taken
27,390
10,398
Mitigated
9,682
7,373
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,817
4,727
0
4,358
8,895
2,413
1,576
4,097
4,798
0
35,572
L
Anhur
Dragre999
Anhur
2,278
1,177
0
500
6,465
1,985
0
3,421
2,834
0
26,379
L
8,485
38
0
1,327
7,717
2,407
0
3,831
3,588
27,550
0
L
Guan Yu
GrimReappz
Guan Yu
3,864
610
1,178
3,270
13,208
5,290
0
6,885
5,885
0
21,865
W
3,014
80
0
2,418
7,405
6,731
112
3,071
4,334
8,039
0
W
11,806
1,062
0
597
4,137
1,254
538
1,641
2,496
40,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
22,226
150
Minions Killed
150
5
Camps Cleared
6
668,146
Distance Traveled
660,442
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,959
747
68
6
3
227,516
1
L
Anhur
7,609
634
64
5
1
223,967
3
L
Merlin
7,340
612
48
4
3
208,521
4
L
Guan Yu
7,277
606
38
3
2
227,954
0
W
Ymir
8,555
713
11
1
0
203,450
0
W
Hera
8,822
735
71
6
2
237,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role