Player Matchup

Bellona
Bellona
Bronze III
Joomppe
Bellona
Bronze III
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 16L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,220 SR
1,407 MMR
Da Ji
Da Ji
Bronze III
Chr100
Da Ji
Bronze III
Level 97
God Stats
0W - 3L
1,220 SR
Queue Stats
1W - 3L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joomppe
Bellona
15
5 / 0 / 0
9,201
1,022
8,444
6,526
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
IzanamiAh Muzen CabSkadiHou YiSol

VS

Bans
UllrChronosAnhurKaliOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chr100
Da Ji
12
0 / 5 / 0
7,255
806
2,622
10,515
6,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Chr100
Da Ji
0
5
0
0
W
Bellona
Joomppe
Bellona
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,444
Damage
2,622
6,526
Taken
10,515
6,251
Mitigated
6,479
3,025
Healing
698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Chr100
Da Ji
2,622
433
0
698
10,515
6,479
0
373
10,142
0
32,077
W
Bellona
Joomppe
Bellona
8,444
3,231
0
3,025
6,526
6,251
1,612
236
6,290
0
50,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,201
Gold Earned
7,255
100
Minions Killed
80
6
Camps Cleared
2
189,928
Distance Traveled
177,046
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,255
806
80
9
2
177,046
3
W
Bellona
9,201
1,022
100
11
6
189,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role