Player Matchup

Apollo
Apollo
Aidang91
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,784 Elo+
Solo
Baron Samedi
Baron Samedi
TheDemonSlayer
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 51L
1,312 Elo+
Party 2
Ares
Ares
lildeezyz
Ares
Level 67
God Stats
9W - 10L
1,492 SR
Queue Stats
99W - 120L
1,592 Elo+
Party 2
Team Averages
Level 79
1,497 SR
1,563 Elo+

VS

Team Averages
Level 91
1,634 SR
1,349 Elo+
Geb
Geb
Misanthropiae
Geb
Level 117
God Stats
9W - 13L
1,692 SR
Queue Stats
272W - 457L
1,309 Elo+
Party 1
Ah Puch
Ah Puch
bolognaboomerang
Ah Puch
Level 69
God Stats
4W - 7L
1,286 SR
Queue Stats
60W - 76L
1,291 Elo+
Party 1
Bastet
Bastet
tioui36
Bastet
Level 86
God Stats
30W - 25L
1,924 SR
Queue Stats
387W - 535L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aidang91
Apollo
10
1 / 8 / 1
7,254
605
5,764
11,878
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheDemonSlayer
Baron Samedi
11
1 / 3 / 2
7,140
595
5,173
10,222
4,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
10
2 / 5 / 1
7,603
634
3,486
14,437
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
9,067
756
4,560
8,341
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
10 / 0 / 6
9,695
808
17,280
5,871
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
tioui36
Bastet
13
4 / 3 / 11
8,943
745
10,351
9,725
5,532
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
16
16
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aidang91
Apollo
1
8
1
0.19
W
2
1
12
8
L
Baron Samedi
TheDemonSlayer
Baron Samedi
1
3
2
0.67
W
10
0
6
13
L
Ares
2
5
1
0.5
W
Bastet
tioui36
Bastet
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
32,191
36,537
Taken
23,937
23,881
Mitigated
14,680
5,603
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aidang91
Apollo
5,764
1,659
0
772
11,878
4,548
0
7,007
4,871
0
23,283
W
4,560
501
467
1,183
8,341
6,721
948
3,067
5,274
17,815
0
L
Baron Samedi
TheDemonSlayer
Baron Samedi
5,173
425
1,196
2,971
10,222
4,481
0
6,390
3,832
22,148
0
W
17,280
920
373
3,374
5,871
2,427
427
2,166
3,705
47,501
0
L
Ares
3,486
170
0
664
14,437
14,852
0
8,652
5,785
8,003
0
W
Bastet
tioui36
Bastet
10,351
2,276
451
2,135
9,725
5,532
753
3,684
6,041
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,997
Gold Earned
27,705
114
Minions Killed
119
4
Camps Cleared
6
562,548
Distance Traveled
711,030
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,254
605
57
5
1
165,307
0
W
Geb
9,067
756
22
2
0
247,608
0
L
Baron Samedi
7,140
595
47
4
2
194,242
2
W
Ah Puch
9,695
808
63
5
4
216,984
3
L
Ares
7,603
634
10
1
1
202,999
1
W
Bastet
8,943
745
34
3
2
246,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role