Player Matchup

Medusa
Medusa
ChipdaSage
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Sol
Sol
MakoTypeBeat
Sol
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 23L
1,500 Elo+
Party 1
Bacchus
Bacchus
PlayboiDmoney
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Susano
Susano
Soup_troop
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ltsJayTheOne
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,506 SR
1,539 Elo+
Sobek
Sobek
ManlyTree
Sobek
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 2
Persephone
Persephone
RacecarArcelay
Persephone
Level 48
God Stats
17W - 15L
1,532 SR
Queue Stats
105W - 107L
1,547 Elo+
Solo
Fenrir
Fenrir
Sir Cridex82 Qc
Fenrir
Level 44
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 39L
1,716 Elo+
Solo
Hou Yi
Hou Yi
food_at_home
Hou Yi
Level 126
God Stats
6W - 2L
1,500 SR
Queue Stats
328W - 298L
1,467 Elo+
Party 2
Nike
Nike
gin_and_subtonic
Nike
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
335W - 309L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChipdaSage
Medusa
13
1 / 11 / 2
8,555
389
8,563
18,629
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
8,000
364
10,142
11,419
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
13
2 / 6 / 2
8,580
390
5,276
17,539
19,217
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Soup_troop
Susano
14
0 / 13 / 2
8,418
383
4,901
22,268
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
ltsJayTheOne
Gilgamesh
15
1 / 7 / 0
9,298
423
10,605
19,524
18,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ManlyTree
Sobek
15
1 / 3 / 21
11,427
519
5,072
22,591
26,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
RacecarArcelay
Persephone
18
10 / 0 / 11
14,017
637
16,945
13,678
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 2 / 12
13,222
601
11,776
17,343
8,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
20
14 / 0 / 6
14,332
651
17,376
16,059
7,178
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 0 / 18
13,102
596
14,156
19,392
17,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
110
4
Kills
42
42
Deaths
5
6
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Medusa
ChipdaSage
Medusa
1
11
2
0.18
L
0
5
0
0
W
Sobek
ManlyTree
Sobek
1
3
21
3.83
L
Bacchus
2
6
2
0.5
W
Persephone
RacecarArcelay
Persephone
10
0
11
15.5
W
13
2
12
9.5
L
Susano
Soup_troop
Susano
0
13
2
0.08
W
Hou Yi
14
0
6
17
W
4
0
18
13
L
Gilgamesh
ltsJayTheOne
Gilgamesh
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,487
Damage
65,325
89,379
Taken
89,063
51,552
Mitigated
65,804
18,827
Healing
35,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ChipdaSage
Medusa
8,563
4,610
0
3,731
18,629
4,512
0
3,041
15,588
0
50,066
L
10,142
1,288
0
3,322
11,419
3,598
0
7,540
3,879
48,297
0
W
Sobek
ManlyTree
Sobek
5,072
385
0
5,647
22,591
26,766
1,187
3,622
18,903
24,598
0
L
Bacchus
5,276
714
0
2,827
17,539
19,217
35
5,060
12,479
27,120
0
W
Persephone
RacecarArcelay
Persephone
16,945
1,074
1,781
6,529
13,678
5,535
2,938
6,083
7,211
90,136
0
W
11,776
2,838
0
5,314
17,343
8,563
5,894
3,209
13,912
0
82,728
L
Susano
Soup_troop
Susano
4,901
979
0
5,077
22,268
6,152
0
3,333
18,935
0
51,501
W
Hou Yi
17,376
8,119
0
8,783
16,059
7,178
4,313
3,197
12,808
0
131,915
W
14,156
1,805
1,492
6,188
19,392
17,762
1,031
1,178
18,102
0
69,425
L
Gilgamesh
ltsJayTheOne
Gilgamesh
10,605
2,001
0
3,870
19,524
18,073
324
3,043
16,481
0
57,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,851
Gold Earned
66,100
385
Minions Killed
573
0
Camps Cleared
0
1,794,942
Distance Traveled
2,128,352
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,555
389
67
3
0
349,943
3
L
Sol
8,000
364
82
4
0
364,885
9
W
Sobek
11,427
519
35
2
0
390,896
4
L
Bacchus
8,580
390
38
2
0
338,175
2
W
Persephone
14,017
637
147
7
0
453,082
4
W
Fenrir
13,222
601
96
4
0
442,722
11
L
Susano
8,418
383
88
4
0
387,086
3
W
Hou Yi
14,332
651
181
8
0
405,390
5
W
Nike
13,102
596
114
5
0
436,262
6
L
Gilgamesh
9,298
423
110
5
0
354,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role