Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Anooski
Bakasura
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 54L
1,531 Elo+
Solo
Nike
Nike
Awaythread
Nike
Level 104
God Stats
1W - 1L
1,701 SR
Queue Stats
423W - 420L
1,561 Elo+
Solo
Anubis
Anubis
Dapacopo
Anubis
Level 88
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Hachiman
Hachiman
DoctorDerbz
Hachiman
Level 105
God Stats
2W - 5L
1,420 SR
Queue Stats
197W - 155L
1,466 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,472 Elo+

VS

Team Averages
Level 110
1,485 SR
1,429 Elo+
Ares
Ares
Circle
Ares
Level 127
God Stats
16W - 8L
1,771 SR
Queue Stats
511W - 537L
1,543 Elo+
Solo
Bakasura
Bakasura
CrackerSenpai
Bakasura
Level 66
God Stats
1W - 3L
1,183 SR
Queue Stats
3W - 11L
1,287 Elo+
Solo
Charybdis
Charybdis
LucyKing117
Charybdis
Level 122
God Stats
5W - 4L
1,164 SR
Queue Stats
155W - 182L
1,178 Elo+
Solo
Olorun
Olorun
StrikenAngel
Olorun
Level 93
God Stats
22W - 10L
1,805 SR
Queue Stats
167W - 158L
1,663 Elo+
Solo
Hercules
Hercules
lDEAFl
Hercules
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 2 / 0
4,181
836
1,564
4,426
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Anooski
Bakasura
9
1 / 3 / 1
4,496
899
1,892
4,372
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 1
5,050
1,010
2,010
3,246
1,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Dapacopo
Anubis
7
0 / 1 / 0
3,798
760
235
915
317
Magic Focus

Magic Focus

+20
Magical Power

Hachiman
DoctorDerbz
Hachiman
9
0 / 3 / 1
4,182
836
2,401
4,450
1,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Circle
Ares
9
0 / 0 / 1
4,267
853
663
1,637
965
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
CrackerSenpai
Bakasura
10
1 / 1 / 4
4,808
962
1,015
3,845
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
LucyKing117
Charybdis
9
1 / 0 / 3
4,590
918
1,356
1,712
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
11
5 / 1 / 2
5,802
1,160
4,952
3,809
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
lDEAFl
Hercules
10
3 / 1 / 6
5,053
1,011
5,364
5,414
2,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
L
Bakasura
Anooski
Bakasura
1
3
1
0.5
L
2
1
1
2.5
W
Ares
Circle
Ares
0
0
1
0.5
W
Bakasura
CrackerSenpai
Bakasura
1
1
4
3
L
Anubis
Dapacopo
Anubis
0
1
0
0
L
Hachiman
DoctorDerbz
Hachiman
0
3
1
0.17
W
Charybdis
LucyKing117
Charybdis
1
0
3
2.5
W
Olorun
5
1
2
6
W
Hercules
lDEAFl
Hercules
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,102
Damage
13,350
17,409
Taken
16,417
7,423
Mitigated
7,396
3,090
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,564
0
0
545
4,426
2,237
0
2,156
2,270
4,555
0
L
Bakasura
Anooski
Bakasura
1,892
1,076
0
472
4,372
1,839
0
1,421
2,896
0
6,025
L
2,010
55
0
780
3,246
1,710
0
1,485
1,761
0
10,198
W
Ares
Circle
Ares
663
27
0
0
1,637
965
0
0
1,522
6,894
0
W
Bakasura
CrackerSenpai
Bakasura
1,015
651
0
1,295
3,845
1,480
978
385
3,241
0
5,715
L
Anubis
Dapacopo
Anubis
235
0
0
83
915
317
0
428
487
1,475
0
L
Hachiman
DoctorDerbz
Hachiman
2,401
1,427
0
1,210
4,450
1,320
0
125
4,325
0
10,273
W
Charybdis
LucyKing117
Charybdis
1,356
552
0
74
1,712
745
445
381
1,331
0
11,088
W
Olorun
4,952
2,669
166
1,753
3,809
1,337
1,443
610
2,878
22,265
0
W
Hercules
lDEAFl
Hercules
5,364
1,318
0
1,563
5,414
2,869
0
423
4,820
0
6,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
24,520
65
Minions Killed
99
0
Camps Cleared
0
412,911
Distance Traveled
539,182
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,181
836
9
2
0
90,185
0
L
Bakasura
4,496
899
15
3
0
98,911
0
L
Nike
5,050
1,010
19
4
0
101,144
2
W
Ares
4,267
853
6
1
0
100,369
2
W
Bakasura
4,808
962
19
4
0
127,817
0
L
Anubis
3,798
760
3
1
0
24,931
0
L
Hachiman
4,182
836
19
4
0
97,740
0
W
Charybdis
4,590
918
28
6
0
95,382
1
W
Olorun
5,802
1,160
43
9
0
105,661
0
W
Hercules
5,053
1,011
3
1
0
109,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role