Player Matchup

Bastet
Bastet
Belomyy
Bastet
Level 43
God Stats
4W - 6L
1,378 SR
Queue Stats
44W - 37L
1,435 Elo+
Party 3
Chernobog
Chernobog
BlueNinja5000
Chernobog
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 11L
1,852 Elo+
Party 1
Anubis
Anubis
HungLad
Anubis
Level 29
God Stats
3W - 2L
1,493 SR
Queue Stats
23W - 31L
1,512 Elo+
Party 3
Sobek
Sobek
Hunterwhite69
Sobek
Level 24
God Stats
5W - 7L
1,768 SR
Queue Stats
13W - 12L
1,852 Elo+
Party 1
Tyr
Tyr
Jbob86
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,852 Elo+
Party 1
Team Averages
Level 41
1,528 SR
1,701 Elo+

VS

Team Averages
Level 58
1,620 SR
1,530 Elo+
Awilix
Awilix
Bradenf19
Awilix
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
261W - 261L
1,668 Elo+
Party 2
Chaac
Chaac
Cyrelas
Chaac
Level 27
God Stats
5W - 6L
1,826 SR
Queue Stats
71W - 99L
1,530 Elo+
Party 2
Bacchus
Bacchus
Devestati0n
Bacchus
Level 65
God Stats
9W - 11L
1,500 SR
Queue Stats
238W - 237L
1,593 Elo+
Party 2
Nu Wa
Nu Wa
Neχeus
Nu Wa
Level 86
God Stats
58W - 29L
1,559 SR
Queue Stats
180W - 155L
1,573 Elo+
Party 2
Hachiman
Hachiman
tripodz
Hachiman
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 5L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Belomyy
Bastet
20
16 / 7 / 1
16,856
544
36,620
34,458
12,333
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
BlueNinja5000
Chernobog
18
1 / 10 / 2
11,766
380
14,791
23,697
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
HungLad
Anubis
19
1 / 10 / 1
13,209
426
12,245
26,696
8,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
1 / 6 / 1
11,568
373
5,963
26,650
31,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Jbob86
Tyr
20
2 / 5 / 5
13,749
444
11,954
29,489
35,256
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bradenf19
Awilix
20
9 / 9 / 16
16,427
530
18,216
27,347
11,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Cyrelas
Chaac
20
6 / 5 / 10
16,125
520
12,948
28,426
32,385
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Devestati0n
Bacchus
20
4 / 3 / 25
15,396
497
18,470
35,212
68,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Neχeus
Nu Wa
20
13 / 2 / 17
18,531
598
45,574
15,394
6,501
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
tripodz
Hachiman
20
6 / 4 / 13
16,015
517
20,050
22,423
7,696
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
119
21
Kills
38
38
Deaths
23
10
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bastet
Belomyy
Bastet
16
7
1
2.36
L
Chernobog
BlueNinja5000
Chernobog
1
10
2
0.2
W
Awilix
Bradenf19
Awilix
9
9
16
1.89
W
Chaac
Cyrelas
Chaac
6
5
10
2.2
W
Bacchus
Devestati0n
Bacchus
4
3
25
5.5
L
Anubis
HungLad
Anubis
1
10
1
0.15
L
1
6
1
0.25
L
Tyr
Jbob86
Tyr
2
5
5
0.9
W
Nu Wa
Neχeus
Nu Wa
13
2
17
10.75
W
Hachiman
tripodz
Hachiman
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,573
Damage
115,258
140,990
Taken
128,802
94,444
Mitigated
126,867
30,744
Healing
50,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Belomyy
Bastet
36,620
7,185
0
10,848
34,458
12,333
0
14,631
19,290
0
140,916
L
Chernobog
BlueNinja5000
Chernobog
14,791
6,602
0
3,955
23,697
6,940
344
11,397
11,909
0
85,445
W
Awilix
Bradenf19
Awilix
18,216
6,327
0
7,144
27,347
11,313
964
3,604
23,743
0
108,518
W
Chaac
Cyrelas
Chaac
12,948
2,527
1,506
13,566
28,426
32,385
1,175
6,482
21,944
0
84,825
W
Bacchus
Devestati0n
Bacchus
18,470
2,890
1,571
10,892
35,212
68,972
451
7,061
28,151
56,818
0
L
Anubis
HungLad
Anubis
12,245
620
0
7,913
26,696
8,631
898
15,435
10,768
105,691
0
L
5,963
681
0
3,513
26,650
31,284
78
10,675
15,296
40,708
0
L
Tyr
Jbob86
Tyr
11,954
1,712
0
4,515
29,489
35,256
0
10,199
18,020
806
83,800
W
Nu Wa
Neχeus
Nu Wa
45,574
9,774
340
6,327
15,394
6,501
1,360
2,537
12,857
178,815
0
W
Hachiman
tripodz
Hachiman
20,050
11,466
0
8,808
22,423
7,696
3,640
2,978
19,445
0
140,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,148
Gold Earned
82,494
658
Minions Killed
743
0
Camps Cleared
0
2,688,215
Distance Traveled
2,902,294
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
16,856
544
164
5
0
608,107
1
L
Chernobog
11,766
380
121
4
0
506,718
6
W
Awilix
16,427
530
122
4
0
591,917
2
W
Chaac
16,125
520
156
5
0
568,588
0
W
Bacchus
15,396
497
42
1
0
581,842
8
L
Anubis
13,209
426
176
6
0
419,916
2
L
Sobek
11,568
373
53
2
0
565,598
4
L
Tyr
13,749
444
144
5
0
587,876
5
W
Nu Wa
18,531
598
234
8
0
583,440
6
W
Hachiman
16,015
517
189
6
0
576,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role